4NM_COMBAT

⭐ — (53 endorsements) 📥 1,283 downloads 📌 v5.1 📅 8/8/2019
⚪ Last updated 2020

By Archimag · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/18/2020 📅 Created: 8/8/2019
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #265 of 402 Gameplay mods in this game by downloads

📋 About This Mod

This mod is part of 4NM - Total Gameplay Overhaul

Requires the latest version of MWSE, MGE, and MCP.

https://www.nexusmods.com/morrowind/mods/41102

https://github.com/MWSE/MWSE/releases/download/build-automatic/mwse.zip

Every change affects both PC and NPCs, as well as every creature in the game.

Full description of the mod in Russian

Below is a short description in English

Fighting stances

Adds 3 fighting stances:

1) Aggressive. Applies when you move forward, or forward and side. For an attacker, stance counts only with melee weapons

+ Chance to get crit

+ Chance for hitstun

2) Agile. Applies when you move sideways / sideways and back (but not forward). Shields prohibited.

+ Chance to dodge attacks

3) Defensive. Applies when you move back without moving sideways. For an attacker, stance counts only with melee weapons

- Damage taken

- Damage done

Add stamina cost on damage taken

) Ninjastyle! When jumping, you do more critical damage (depending on your agility and acrobatics, and for this you need to crit).

Bonuses forNPCs and creatures. The higher their level, the more attack bonuses they receive. The attack bonus affects total physical damage, critical damage, and critical chance.

There's no bonus for standing still. Movement is life, and passivity in battle is not encouraged.

Cowardly shooters are made to run away. They do not receive critical damage bonuses for aggressive fighting stance, but also do not receive penalties for the total damage for defensive stance.

Hit chance

Changes formula for the chance to hit. Now you have almost a 100% chance to hit your enemy under most circumstances.

The hero now has 3 different attack evasion mechanics.

1) Passive. Blind the enemy or lower his agility. You can also apply the effect of a chameleon. As a result, your chances of dodging an attack will increase.

2) Active. Moving to the sides (but not forward), you get a significant chance to dodge the attack, depending on your dexterity, fatigue, good luck and the effect of the sanctuary.

3) If, when using active dodging, you are not too overloaded or tired, then you get a significant extra chance of dodging by sacrificing part of your supply of stamina. The waste of energy depends on your endurance, agility and your encumbrance.

Global damage

The global damage formula has been changed.

Base Damage = Weapon Damage Weapon Strength SwingPercentage GMST Strength

🤖 AI-enhanced — based on mod data

A gameplay overhaul for weapon combat, introducing unique abilities per weapon type and enhanced enemy AI. With 53 endorsements and last updated in 2020, it's a niche mod for players seeking more dynamic and realistic combat.

✨ Key Features

Complete overhaul of the weapon combat system
Every weapon type has its own unique ability and playstyle
Enhances AI of enemies

📊 Pros & Cons

✅ Pros

  • Aims to make combat truly dynamic and realistic
  • Unique abilities per weapon type add variety
  • Enemy AI improvements could make fights more challenging

⚠️ Cons

  • Low endorsement count (53) suggests limited community testing
  • Last updated in 2020 — may be outdated for current game versions
🎯 Is This For You?
For players who find the base combat stale and want a more realistic, dynamic experience with distinct weapon playstyles. If you're a modding veteran comfortable with potential compatibility issues, this could be worth a try. Skip if you prefer vanilla combat or want a well-maintained mod with active support.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the mod's forum posts for any known issues or compatibility patches.
  • Test the mod on a new save to avoid conflicts with existing progress.
  • If you use other combat mods, load order may matter — place this one accordingly.

📊 Mod Details

Game
Morrowind Mods
Author
Archimag
Version
5.1
Downloads
1,283
Endorsements
53
Category
Gameplay
Created
8/8/2019
Updated
7/18/2020

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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