MHXX-style SAEDs
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #65 of 154 Gameplay mods in this game by downloads
📋 About This Mod
Changes the SAED blast arrangement on impact and element phial to resemble the MHXX SEAD: A single large explosion. Includes some optional tweaks.
What does it do?
Remember the old nuclear SAEDs from MHXX and MHGen? Remember how if you got 10 phials, they would create massive explosions? If not, I suggest you play them, they're great games. But this mod essentially arranges the various explosions from the SAED to resemble that of those explosions. It also causes the explosions to all go off at once, instantly. This means it is much easier to get all your damage on a single part, which makes far more sense than the vanilla explosions considering the fact that stun only works on the head, and elemental hit zones tend to be small and precise, which the vanilla SAED arrangements are not in any capacity. The amount of phials you have influences how large the explosion is, with them spreading out from the center in a clustered circular shape. The 6th phial will explode closer to the handle of the axe, and the explosions in general will start slightly closer to you.
Additional tweaks:
While the main file is wp9_param.w09p, this mod also contains two tweaks. The one found in wp09>shell>collision>object.col will change the phial movement values to resemble those of MHXX, with a few changes. They are as follows:
Impact Phials: 4->8MV, 30->40 stun (Significantly buffed from XX)
AED Impact Phials: 9->10MV, 35->33 stun (Somewhat boosted stun from XX)
Charge Sword Impact Phials: 2->4MV, 15 stun (Similar to shield phials from XX)
SAED Impact Phials: 25->24MV, 40->99 stun (Very large buff from XX)
Element Phials: 2x->3x Element mod, 0->10 exhaust (Similar to XX)
AED Element Phials: 5x->3. 75x Element mod, 0->8 exhaust (Somewhat buffed from XX)
Charge Sword Element Phials: 1. 5x Element mod, 0->5 exhaust (Similar to XX)
SAED Element Phials: 9x Element mod, 0->33 exhaust (Very large buff from XX)
This makes stunning more reliable for Impact phials and allows element phials to do something besides damage to make them a bit more interesting, though you may find it hard to tell the difference.
The second tweak found in wp09>collision>wp09.col will cause the second hit of the SAED (where you slam the axe down) cause 36 points of stun whether or not it has phials or regardless of phial type. This will also allow element phials to stun, albeit only once or twice in a hunt if you're lucky.
How it works:
The way the SAED phial arrangement changes works is as follows: In wp09_param.w09p, there are three fields this edits. In the current version of MHW Editor, they are labelled "Impact SAED Phial Spawn Interval", "Impact SAED Coordinates", and "Element SAED Spawn Interval/Coords". Under Interval, this mod changes "Data" for all entries to 0, causing them to happen instantly. I do not remember if this value is measured in frames, gameti
📊 Mod Details
- Game
- Monsterhunterworld Mods
- Author
- Darkbeetlebot
- Version
- 1.0
- Downloads
- 949
- Endorsements
- 41
- Category
- Gameplay
- Created
- 8/12/2021
- Updated
- 8/12/2021
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