Wilds DualSense BT Rumble

⭐ — (4 endorsements) 📥 218 downloads 📌 v1.2 📅 9/23/2026
🟢 Updated this month

By Mino7406 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/26/2026 📅 Created: 9/23/2026

🔍 Analysis

  • 🏆 #10 of 51 Gameplay mods in this game by downloads

📋 About This Mod

Restores DualSense controller rumble in Monster Hunter Wilds over Bluetooth, using the game's own vibration data.

Description

Wilds drives a DualSense through its "advanced" haptic path, which only reaches the pad as an audio stream over the USB endpoint it exposes when wired. Over Bluetooth that endpoint does not exist and Wilds has no ordinary rumble fallback, so wireless play is completely silent. This mod reads the motor waveform Capcom already authored - intensity, duration, which motor, whether it fades out - and writes it straight to the pad over Bluetooth itself. It is not an approximation: every weapon and every situation uses the game's own vibration data, triggered by the game's own events. The mod only observes the game; it changes no behaviour and overwrites no values.

Installation instructions

Extract into your Monster Hunter Wilds folder so you end up with:

MonsterHunterWilds/

└─ reframework/

├─ autorun/

│  └─ WildsDualSenseBTRumble.lua

└─ plugins/

└─ WildsDualSenseBTRumble.dllRequires REFramework and a DualSense connected over Bluetooth. Nothing to run, no runtime to install - both files load automatically when the game starts.

How it works

Two halves: lua/WildsDualSenseBTRumble.lua hooks ace. PadVibrationManager<app.cADVibration>.tryADVibration, reading the game's own cMotorVibration presets (duration, motor, power, fade flag) before they reach the DualSense haptic path, and replays them on its own clock. plugin/plugin.cpp runs inside the game process and writes DualSense Bluetooth output reports (report id 0x31, CRC32 seeded with 0xA2) straight to the controller, because REFramework's lua sandbox cannot reach a HID device. Steam Input hides the pad's HID capability queries from the game process, so the plugin enumerates through cfgmgr32 and identifies the pad by its interface path instead of VID/PID. Settings live in the REFramework menu (Insert key) under Wilds DualSense BT Rumble: vibration strength (default 50%), and under Advanced settings, contrast/gamma, gate, and independent LOW/HIGH motor levels.

Requirements

REFramework (https://github.com/praydog/REFramework). A DualSense (PS5) controller connected over Bluetooth. On a USB cable, the mod stays dormant, since the game's real haptics work there and are better than plain rumble. Adaptive triggers still do not work over Bluetooth - that needs the same USB audio endpoint and cannot be fixed from here. Only a DualSense is looked for; other controllers are ignored.

Protocol details follow the Linux hid-playstation driver (torvalds/linux, drivers/hid/hid-playstation.c). Plugin headers come from REFramework (praydog/REFramework).

GitHub releases: https://github.com/Mino7406/WildsDualSenseBTRumble


Wilds는 듀얼센스에 "고급 햅틱" 경로로 진동을 보내는데, 이 진동은 패드를 USB로 연결했을 때만 있는 오디오 엔드포인트를 통해서만 전달됩니다. 블루투스에는 그 엔드포인트가 없고 일반 진동으로 대체하는 경로도 없어서, 무선으로 연결하면 진동이 아예 나오지 않습니다. 이 모드는 캡콤이 이미 만들어둔 모터 파형(세기, 지속시간, 어느 모터인지, 페이드아웃 여부)을 그대로 읽어서 블루투스로 직접 패드에 전송합니다. 비슷하게 흉내 낸 게 아니라 게임 자체의 진동 데이터를 게임 자체의 이벤트에 맞춰 그대로 재생하는 것이며, 게임 동작은 전혀 바꾸지 않습니다.

몬스터 헌터 와일즈 폴더에 압축을 풀어 아래 경로가 되도록 넣어주세요:

MonsterHunterWilds/

└─ reframework/

├─ autorun/

│  └─ WildsDualSenseBTRumble.lua

└─ plugins/

└─ WildsDualSenseBTRumble.dllREFramework와 블루투스로 연결된 듀얼센스 가 필요합니다. 따로 실행할 것도 설치할 런타임도 없고, 게임 실행 시 자동으로 로드됩니다.

lua 스크립트가 게임의 진동 프리셋을 후킹해서 읽고, 플러그인이 게임 프로세스 안에서 듀얼센스 블루투스 출력 리포트를 직접 작성합니다. Steam Input이 컨트롤러를 숨기는 문제도 우회해서 처리합니다. REFramework 메뉴(Insert 키)에서 세기, 강약 대비(감마), 약한 진동 차단(게이트) 등을 조절할 수 있습니다.

REFramework(https://github.com/praydog/REFramework), 블루투스로 연결된 듀얼센스(PS5) 컨트롤러가 필요합니다. USB로 연결하면 모드는 동작하지 않습니다(게임 자체 햅틱이 더 낫기 때문). 어댑티브 트리거는 블루투스에서 원래 지원되지 않습니다. 듀얼센스만 찾습니다. 다른 컨트롤러는 무시합니다.

프로토콜 정보는 리눅스 hid-playstation 드라이버를 참고했고, 플러그인 헤더는 REFramework에서 가져왔습니다.

깃허브 릴리즈: https://github.com/Mino7406/WildsDualSenseBTRumble

📊 Mod Details

Game
Monsterhunterwilds Mods
Author
Mino7406
Version
1.2
Downloads
218
Endorsements
4
Category
Gameplay
Created
9/23/2026
Updated
9/26/2026

🔧 How to Install Monster Hunter Wilds Mods

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