Useful Field Guide (Monster Data)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #47 of 77 Utilities mods in this game by downloads
📋 About This Mod
Adds monster weaknesses / hitzone data and quest data to the field guide, as well as, the quest details page.
Useful Field Guide
Show monster weakness / HZV when you open the field guide
Hitzone value "60(70)" means 60 at normal (the part takes 60% damage) and 70 when scarred. Higher values are obviously better and you should prioritize hitting those parts for your damage type. Parts with Break* apply to broken parts
The Base HP for the monster is the base value and is modified by Health modifier in EmCommonDifficulty2 user_data when on a quest
The Flinch, Break, and Sever values are all base values; these get modified by PartsVital modifier in EmCommonDifficulty2 user_data
Scar & Wound: xN: Scar value→Wound value→Pop value
Legendary / Tempered Scar & Wounds:
The colored flags under Part names represent possible tempered wound locations and can be expanded by clicking the flag. Each group A, B, C, etc has rules for how many from that group will be selected when a monster is tempered. The amount is viewable from within the "Quest Modifiers" window. Selecting Tempered Wounds from under "Options" will enable another option to display "Group Numbers" these numbers will display further information on the Groups and represent which Group / Index they belong to. Each group index can cover up to 2 parts ex: A1, A2, A3 - all of A1 is one possible location for a tempered wound if there are 2 A1 the wound would cover both parts.
If the Flinch, Break or Sever columns show multiple values this means that the value changes after reaching the threshold to the next value in the list and so on. If only a single value is displayed that value will be reused for the next threshold. Some values are displayed as (value x N) ex: 450x3 this would be 450, 450, 450 and is displayed this way for the sake of brevity and space
KE corresponds to the Kinsect Extract color associated with the part
You can right click in the Hitzone Table to selectively enable and disable columns that you want to see. You can also sort columns; remove tables you do not wish to see from the mods submenu.
Hover over part names to see which rows were merged into the shown part if applicable.
This will output monster and part names in your selected text language
Installation
Use Fluffy Mod Manager to install or
Install like common REF mods, you should place all the files in the game installation directory.
The final path should look like this:
MonsterHunterWilds
├── dinput8.dll
├── MonsterHunterWilds.exe
├── reframework
│ ├── autorun
│ │ ├── useful_field_guide.lua <- lua files go here
│ │ ├── Useful Field Guide
│ │ │ ├── event_quest
│ │ │ ├── monster_data.json
│ ├── fonts
│ │ ├── MHIcons-Regular.otf
Configuration
📊 Mod Details
- Game
- Monsterhunterwilds Mods
- Author
- MechE
- Version
- 3.27.1
- Downloads
- 3,639
- Endorsements
- 67
- Category
- Utilities
- Created
- 4/11/2025
- Updated
- 3/12/2026
🔧 How to Install Monster Hunter Wilds Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Monster Hunter Wilds →
Visit the official mod page for specific installation instructions for this mod.
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