(SAB) Mizutsune F-F add-on - Ver.R body

⭐ — (46 endorsements) 📥 3,211 downloads 📌 v1.0.1 📅 3/23/2026
🟡 Updated this year

By foooterman · Armour

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/3/2026 📅 Created: 3/23/2026

🔍 Analysis

  • 👍 1.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #360 of 1002 Armour mods in this game by downloads

📋 About This Mod

Add-on for Simple Armor Break that gives the Mizutsune F-F (by Crosscrusade) the ability to go from fully clothed to fully nude.

A simple mod that let's you have armor brake on damage taken for Mizutsune F-F. I made this mod for personal use so the options in it are limited.

I've tinkered for some time with some mods to have them break during a hunt or by me with REFramework interface and i got to a point where I'm happy with the result.

Requirements for this to work:

- Fluffy Mod Manager - It makes installing mods easier;

- REFramework - with lose files loader enabled;

- Wilds Ver. R Body(fixed 18thFeb) - make sure you have a working install of the mod;

- REFSKIN_tint - just a simple install but without it the body skin acts all weird;

- Simple Armor Break - this is what does the armor breaking;

- Scantily Mizutsune Armor - Ver. R  - you still need to install this mod;

- (SAB) Mizutsune F-F add-on - Ver. R body - my mod.

Installation:

- Have a working game with Wilds Ver. R Body(fixed 18thFeb) (ranaragua) and  Scantily Mizutsune Armor - Ver. R   (Crosscrusade) installed.

In Mizutsune page I selected the following: No slinger, Arms 3, Torso 4, Head 2, Legs 1, Waist 1, Body physics heavy

and legs physics lite. Don't know how important those selections are but better safe than sorry.

- Install REFSKIN_tint. It's a simple toggle. It does nothing on it's own but helps a lot with my mod.

- Install Simple Armor Break (ThirstyBeyblade). again a simple toggle

- Install my mod. It will be inside the (SAB) Collection. Inside there will be 3 options. 2 of them are required (body and legs) and one optional (intervals)

Note: I almost always use the oni hair dlc so no intervals for the helmet. This time i used the waist of the original mod.

This file is more of a example on how you can order the damage states.

Hope I didn't bork anything and that you will enjoy this little mod.

Also. Fair warning. SAB, at the moment, doesn't detect the player character in main menu, char select/load save and cinematics. In these places all the meshes will be visible.

So just ignore the horror of those places. In gameplay it looks ok.

Also x2. The setup for the damage states can be a bit time consuming if you want to set it differently.

Also x3. You can freeze the visual state from REFramework ui. No idea if it will persist between sessions as i didn't use it yet.

Also x4. For me, when i change from Mizu to Gala and back to Mizu, The Sab Intervals i have with the the mod, breaks. No idea why. Maybe when testing, my PC was on for too long. Need to test it some more.

Yeah... I'm just dumb. SAB was set for Full F-F Mizu set. I had the layered armor for Mizu F-F: chest, legs and waist... but different arms (for some reason) and that borked the whole set up. In short, it works. Yey :D. The waist is still the ears and tail shown in the screenshots and mentioned below.

Other mentions: <

📊 Mod Details

Game
Monsterhunterwilds Mods
Author
foooterman
Version
1.0.1
Downloads
3,211
Endorsements
46
Category
Armour
Created
3/23/2026
Updated
4/3/2026

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