Status Bars

⭐ ⭐ (404 endorsements) 📥 7,538 downloads 📌 v1.0.0 📅 1/28/2022
⚪ Last updated 2022

By LtSquigs · Scripts

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/28/2022 📅 Created: 1/28/2022

🔍 Analysis

  • 👍 5.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #17 of 55 Scripts mods in this game by downloads

📋 About This Mod

This mod adds a UI for viewing status effect build up on monsters as well as timer displays for how long a monster will be affected by a status

To use this mod install REFramework and add this script to the autorun folder.

It is highly recommended you get the latest version of REFramework from their Github/AppVeyor. Doing so will persist the configuration changes you make through the UI instead of having to edit the script directly.

This mods adds a bunch of bars to the UI that will fill up as you attack monsters with status effect damage, each segment representing a threshold at which the status effect will trigger. In addition it will display a timer that will slowly drain while the monster is under the duration of the effect.

It comes with some default settings that I enjoy using myself, but it is highly customizable to fit whatever your desires are.

A description of the options:

Show Detailed Window - Whether to display a printout of the actual numbers rather than the bars, useful for figuring out how much damage you are doing with your set for optimization

Show Status Bars - Whether to render the status bars at all

Show Empty Status Bars - By default only statuses that have actually been interacted with (either trigger or have some value filled) will display to save space in the UI. However, you can select this if you want to see every bar for every monster.

Show All Text - Controls whether or not to print out the status names and timer value

Only Show Timers - If true, only will display timers when status is active, not the buildup bars.

Per Status Effect Configuration - Options for individual status effect bars

Show Player - Whether to show the bar for player interacted damage (e.g. player damage, endemic life, items, etc)

Show Wirebug - Whether to show the bar for status damage via wirebug interactions (e.g. damage from mounted monsters), MHR tracks this separately and it builds separately

Order - What order the bar should be in

Status Bar Look Configuration - Options on how the bars should look (Size and position)

Left Position - How far left of the screen the bars should appear

Top position - How far from the top of the screen the bars should appear

Max Bar Width - The widest any of the bars should ever get, if a bar would be larger it will be wrapped to a newline

Bar Height - How high and individual bar should be

Min Segment Width - How wide, in pixels, the smallest segment in a bar should be. This is before scaling for players.

Timer Bar Height - How high the timer bars should be

Space Between Bars - How much vertical padding between status bars

Text Transparency - Alpha of the text

Bar Transparancy - Alpha of the bars

* Space Between Monsters - How much vertical

📊 Mod Details

Game
Monsterhunterrise Mods
Author
LtSquigs
Version
1.0.0
Downloads
7,538
Endorsements
404
Category
Scripts
Created
1/28/2022
Updated
1/28/2022

🔧 How to Install Monster Hunter Rise Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Monster Hunter Rise →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter Rise commands, item IDs, and more.

Keep browsing — more Monster Hunter Rise mods await

📋 All Monster Hunter Rise Mods 🏆 Top 25 📂 More Scripts 👤 More by LtSquigs 🔎 Similar Mods 🌐 Best Scripts (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods