Status Bars
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 5.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #17 of 55 Scripts mods in this game by downloads
📋 About This Mod
This mod adds a UI for viewing status effect build up on monsters as well as timer displays for how long a monster will be affected by a status
To use this mod install REFramework and add this script to the autorun folder.
It is highly recommended you get the latest version of REFramework from their Github/AppVeyor. Doing so will persist the configuration changes you make through the UI instead of having to edit the script directly.
This mods adds a bunch of bars to the UI that will fill up as you attack monsters with status effect damage, each segment representing a threshold at which the status effect will trigger. In addition it will display a timer that will slowly drain while the monster is under the duration of the effect.
It comes with some default settings that I enjoy using myself, but it is highly customizable to fit whatever your desires are.
A description of the options:
Show Detailed Window - Whether to display a printout of the actual numbers rather than the bars, useful for figuring out how much damage you are doing with your set for optimization
Show Status Bars - Whether to render the status bars at all
Show Empty Status Bars - By default only statuses that have actually been interacted with (either trigger or have some value filled) will display to save space in the UI. However, you can select this if you want to see every bar for every monster.
Show All Text - Controls whether or not to print out the status names and timer value
Only Show Timers - If true, only will display timers when status is active, not the buildup bars.
Per Status Effect Configuration - Options for individual status effect bars
Show Player - Whether to show the bar for player interacted damage (e.g. player damage, endemic life, items, etc)
Show Wirebug - Whether to show the bar for status damage via wirebug interactions (e.g. damage from mounted monsters), MHR tracks this separately and it builds separately
Order - What order the bar should be in
Status Bar Look Configuration - Options on how the bars should look (Size and position)
Left Position - How far left of the screen the bars should appear
Top position - How far from the top of the screen the bars should appear
Max Bar Width - The widest any of the bars should ever get, if a bar would be larger it will be wrapped to a newline
Bar Height - How high and individual bar should be
Min Segment Width - How wide, in pixels, the smallest segment in a bar should be. This is before scaling for players.
Timer Bar Height - How high the timer bars should be
Space Between Bars - How much vertical padding between status bars
Text Transparency - Alpha of the text
Bar Transparancy - Alpha of the bars
* Space Between Monsters - How much vertical
📊 Mod Details
- Game
- Monsterhunterrise Mods
- Author
- LtSquigs
- Version
- 1.0.0
- Downloads
- 7,538
- Endorsements
- 404
- Category
- Scripts
- Created
- 1/28/2022
- Updated
- 1/28/2022
🔧 How to Install Monster Hunter Rise Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Monster Hunter Rise →
Visit the official mod page for specific installation instructions for this mod.
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