Infinite And Frozen Quest Timer (REFramework Script)
🟡 Updated this year🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #189 of 243 Miscellaneous mods in this game by downloads
📋 About This Mod
! --> Important <-- !
If you use this mod on an untimed expedition it will crash the game so to get around this issue I included the option "Enable Infinite Quest Time" located in the "Script Generated UI" section of Reframework under "Inf Quest Time(#.#.#)" just uncheck the option before going on an untimed quest and recheck the option as needed.
This is just a REFramework script I made to freeze the quest timer because I didn't see anything else like it and would rather not have additional utilities open just to freeze the quest time.
Installing / How To Use:
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[]Extract to the install folder of Monster Hunter Rise (This is the same folder where REFramework is installed and the MonsterHunterRise.exe is located)[/]
[]You can enable / disable with the check box of "Enable Infinite quest time".[/]
[]Settings are remembered on game restart.[/]
[]Make sure to disable before selecting any untimed quests (expeditions, possibly rampages, etc) from the quest list.[/]
[]That's it nothing else to it really.[/]
Troubleshooting / Potential Problems / Things Of Note:
-
[]Sometimes in my personal experience the 60 second end of quest timer ended up at 120 ~ 360 however I only encountered this once and it never stoped the quest from completing albeit slowly.[/]
[]Technically I have set the variables as so:[/]
_QuestMaxTimeMin = 999999. 0
_QuestElapsedSec = 0. 0
_QuestLocalElapsedTime = 0. 0
[]This mod requires REFramework in order to work so make sure to install it first.[/]
[]This mod BOTH freezes and makes quest time infinite not either or as I didn't have the time or need to try and split the function up and I don't like to release code that I haven't tested and thus can't confirm it's working (sorry if this isn't to your liking).[/]
[]If you use this mod on an untimed expedition it will crash the game so to get around this issue I included the option "Enable Infinite Quest Time" located in the "Script Generated UI" section of Reframework under "Inf Quest Time(#.#.#)" just uncheck the option before going on an untimed quest and recheck the option as needed.[/]
[*]NEW As of version 1. 0. 1 will remember being enabled / disabled on game restart and stores it settings here "\MonsterHunterRise\reframework\data\inf_quest_time.json" so if uninstalling or you just want to reset everything to default feel free to delete that file (It'll be regenerated next time to start the gam
-
[]Sometimes in my personal experience the 60 second end of quest timer ended up at 120 ~ 360 however I only encountered this once and it never stoped the quest from completing albeit slowly.[/]
📊 Mod Details
- Game
- Monsterhunterrise Mods
- Author
- dragonloverlord
- Version
- 1.0.1
- Downloads
- 583
- Endorsements
- 37
- Category
- Miscellaneous
- Created
- 12/15/2022
- Updated
- 10/22/2025
🔧 How to Install Monster Hunter Rise Mods
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