WireSight

โญ โ€” (3 endorsements) ๐Ÿ“ฅ 265 downloads ๐Ÿ“Œ v0.2.3-optifine ๐Ÿ“… 7/25/2026
๐ŸŸก Updated this year

By VincentZyu233 ยท cartoon

โฌ‡ Download Mod Source: Modrinth โ†— ๐Ÿ“… Updated: 7/26/2026 ๐Ÿ“… Created: 7/25/2026

๐Ÿ” Analysis

  • ๐Ÿ† #43 of 49 cartoon mods in this game by downloads

๐Ÿ“‹ About This Mod

โœ… ๐Ÿ“ `Edge Width` controls the approximate on-screen pixel width of block edges.
โœ… ๐ŸŒซ๏ธ `Edge Fade Start` is the distance where edges begin fading.
โœ… ๐Ÿ“ `Edge Fade Length` is the distance used to complete that fade, so the defaults end at `96 + 64 = 160` blocks.

> **(README.md)** > **(README.zh-cn.md)** !(https://socialify.git.ci/VincentZyuApps/WireSight/image?custom_language=Shell&description=1&font=JetBrains+Mono&forks=1&issues=1&language=1&logo=https%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F6%2F6a%2FGLSL_Logo_%2528Unofficial%2529.svg%2F960px-GLSL_Logo_%2528Unofficial%2529.svg.png%3F_%3D20250822083621&name=1&owner=1&pulls=1&stargazers=1&theme=Auto) # ๐ŸŸข WireSight ๐Ÿงฑ WireSight is an experimental, low-overhead Minecraft Java shaderpack that renders the world like a solid modeling view: dark green faces with bright green block edges. โš™๏ธ The pack targets the OptiFine shaderpack format shared by Iris, Oculus, and OptiFine. Its core path uses GLSL 1.20, a single terrain pass, normal depth writes, and no shadows or full-screen post-processing. (https://img.shields.io/badge/Modrinth-1BD96A?style=for-the-badge&logo=modrinth&logoColor=white)](https://modrinth.com/shader/wiresight) (https://img.shields.io/badge/CurseForge-F16436?style=for-the-badge&logo=curseforge&logoColor=white)](https://www.curseforge.com/minecraft/shaders/wiresight) (https://img.shields.io/badge/QQ_Group-1085190201-12B7F5?style=flat-square&logo=qq&logoColor=white)](https://qm.qq.com/q/4vjto4V7Di) <p><del>๐Ÿ’ฌ Shaderpack usage / ๐Ÿ› Bug reports / ๐Ÿ‘จโ€๐Ÿ’ป Development discussion โ€” Join our QQ Group: <b>259248174</b> ๐ŸŽ‰ (This group is gone)</del></p> <p>๐Ÿ’ฌ Shaderpack usage / ๐Ÿ› Bug reports / ๐Ÿ‘จโ€๐Ÿ’ป Development discussion โ€” Join our QQ Group: <b>1085190201</b> ๐ŸŽ‰</p> <p>๐Ÿ’ก Mention me in the group for faster replies ~ โœจ</p> --- ## ๐Ÿ–ผ๏ธ Preview !(docs/images/preview/preview.png) !(https://cdn.modrinth.com/data/cached_images/3a09049f2841623a3a0fc909e24519d21c89d85d.png) ## ๐ŸŽจ Default theme colors ๐ŸŽฏ WireSight uses the following base colors by default (RGB and hex denote the same color): | ๐ŸŽฏ Render target | RGB | Hex | Appearance | |---|---|---|---| | ๐Ÿงฑ Regular block faces | `RGB(6, 17, 11)` | `#06110B` | Dark green | | ๐ŸŒŠ Water and translucent terrain | `RGB(5, 21, 19)` | `#051513` | Dark cyan-green | | โœจ Block edges | `RGB(53, 255, 120)` | `#35FF78` | Fluorescent green | | ๐Ÿ‘ค Entities, held items, particles, and weather | `RGB(14, 61, 34)` | `#0E3D22` | Flat green | | ๐ŸŒŒ Sky, sun, moon, and clouds | `RGB(0, 0, 0)` | `#000000` | Black | ๐Ÿ’ก These values are base colors; directional face shading further darkens terrain and entity sides and undersides. ## ๐ŸŽ›๏ธ Shader settings โš™๏ธ WireSight uses the common OptiFine ShaderPack option format supported by Iris, Oculus, and OptiFine. The loader skin may differ, but the controls and order remain the same. ### ๐Ÿงญ Main screen ```text +--------------------------------+--------------------------------+ | Theme Preset: WireSight Green | Custom Theme Colors... | | Directional Face Shading: On | Edge Width: 1.5 | | Edge Fade Start: 96 blocks | Edge Fade Length: 64 blocks | +--------------------------------+--------------------------------+ ``` - ๐ŸŒ“ `Directional Face Shading` uses fixed brightness levels for top, side, and underside faces; it is not dynamic lighting. - ๐Ÿ“ `Edge Width` controls the approximate on-screen pixel width of block edges. - ๐ŸŒซ๏ธ `Edge Fade Start` is the distance where edges begin fading. - ๐Ÿ“ `Edge Fade Length` is the distance used to complete that fade, so the defaults end at `96 + 64 = 160` blocks. ### ๐ŸŒˆ Custom theme colors ```text +----------------------+----------------------+----------------------+ | Theme Preset: Custom | +----------------------+----------------------+----------------------+ | Block Face R: 6 | Block Face G: 17 | Block Face B: 11 | | Water R: 5 | Water G: 21 | Water B: 19 | | Block Edge R: 53 | Block Edge G: 255 | Block Edge B: 120 | | Entity R: 14 | Entity G: 61 | Entity B: 34 | | Sky R: 0 | Sky G: 0 | Sky B: 0 | +----------------------+----------------------+----------------------+ ``` > **โš ๏ธ Important:** Custom RGB values are applied only when `Theme Preset` is set to `Custom`. ๐Ÿ”ข Each channel has full integer precision from `0` to `255`. Custom values remain saved when another preset is selected and return unchanged when switching back to `Custom`. ### ๐Ÿงฉ Built-in presets | ๐ŸŽจ Surface | WireSight Green | Cyan | Amber | Monochrome | |---|---|---|---|---| | ๐Ÿงฑ Block faces | `#06110B` | `#061116` | `#171006` | `#111111` | | ๐ŸŒŠ Water | `#051513` | `#051522` | `#071417` | `#151515` | | โœจ Block edges | `#35FF78` | `#35E7FF` | `#FFC247` | `#F2F2F2` | | ๐Ÿ‘ค Entities | `#0E3D22` | `#0E3540` | `#5E3D10` | `#3D3D3D` | | ๐ŸŒŒ Sky and celestials | `#000000` | `#000000` | `#000000` | `#000000` | ๐ŸŸ  The Amber preset

> [๐Ÿ“– English](README.md) > [๐Ÿ“– ็ฎ€ไฝ“ไธญๆ–‡(ๅคง้™†)](README.zh-cn.md)

!(https://socialify.git.ci/VincentZyuApps/WireSight/image?custom_language=Shell&description=1&font=JetBrains+Mono&forks=1&issues=1&language=1&logo=https%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F6%2F6a%2FGLSL_Logo_%2528Unofficial%2529.svg%2F960px-GLSL_Logo_%2528Unofficial%2529.svg.png%3F_%3D20250822083621&name=1&owner=1&pulls=1&stargazers=1&theme=Auto)

# ๐ŸŸข WireSight

๐Ÿงฑ WireSight is an experimental, low-overhead Minecraft Java shaderpack that renders the world like a solid modeling view: dark green faces with bright green block edges.

โš™๏ธ The pack targets the OptiFine shaderpack format shared by Iris, Oculus, and OptiFine. Its core path uses GLSL 1. 20, a single terrain pass, normal depth writes, and no shadows or full-screen post-processing.

[!(https://img.shields.io/badge/Modrinth-1BD96A?style=for-the-badge&logo=modrinth&logoColor=white)](https://modrinth.com/shader/wiresight) [!(https://img.shields.io/badge/CurseForge-F16436?style=for-the-badge&logo=curseforge&logoColor=white)](https://www.curseforge.com/minecraft/shaders/wiresight)

[!(https://img.shields.io/badge/QQ_Group-1085190201-12B7F5?style=flat-square&logo=qq&logoColor=white)](https://qm.qq.com/q/4vjto4V7Di)

๐Ÿ’ฌ Shaderpack usage / ๐Ÿ› Bug reports / ๐Ÿ‘จโ€๐Ÿ’ป Development discussion โ€” Join our QQ Group: 259248174 ๐ŸŽ‰ (This group is gone)

๐Ÿ’ฌ Shaderpack usage / ๐Ÿ› Bug reports / ๐Ÿ‘จโ€๐Ÿ’ป Development discussion โ€” Join our QQ Group: 1085190201 ๐ŸŽ‰

๐Ÿ’ก Mention me in the group for faster replies ~ โœจ

## ๐Ÿ–ผ๏ธ Preview

!(docs/images/preview/preview.png) !(https://cdn.modrinth.com/data/cached_images/3a09049f2841623a3a0fc909e24519d21c89d85d.png)

## ๐ŸŽจ Default theme colors

๐ŸŽฏ WireSight uses the following base colors by default (RGB and hex denote the same color):

| ๐ŸŽฏ Render target | RGB | Hex | Appearance | |---|---|---|---| | ๐Ÿงฑ Regular block faces | `RGB(6, 17, 11)` | `#06110B` | Dark green | | ๐ŸŒŠ Water and translucent terrain | `RGB(5, 21, 19)` | `#051513` | Dark cyan-green | | โœจ Block edges | `RGB(53, 255, 120)` | `#35FF78` | Fluorescent green | | ๐Ÿ‘ค Entities, held items, particles, and weather | `RGB(14, 61, 34)` | `#0E3D22` | Flat green | | ๐ŸŒŒ Sky, sun, moon, and clouds | `RGB(0, 0, 0)` | `#000000` | Black |

๐Ÿ’ก These values are base colors; directional face shading further darkens terrain and entity sides and undersides.

## ๐ŸŽ›๏ธ Shader settings

โš™๏ธ WireSight uses the common OptiFine ShaderPack option format supported by Iris, Oculus, and OptiFine. The loader skin may differ, but the controls and order remain the same.

### ๐Ÿงญ Main screen

```text +--------------------------------+--------------------------------+ | Theme Preset: WireSight Green | Custom Theme Colors... | | Directional Face Shading: On | Edge Width: 1. 5 | | Edge Fade Start: 96 blocks | Edge Fade Length: 64 blocks | +--------------------------------+--------------------------------+ ```

  • ๐ŸŒ“ `Directional Face Shading` uses fixed brightness levels for top, side, and underside faces; it is not dynamic lighting.
  • ๐Ÿ“ `Edge Width` controls the approximate on-screen pixel width of block edges.
  • ๐ŸŒซ๏ธ `Edge Fade Start` is the distance where edges begin fading.
  • ๐Ÿ“ `Edge Fade Length` is the distance used to complete that fade, so the defaults end at `96 + 64 = 160` blocks.

### ๐ŸŒˆ Custom theme colors

```text +----------------------+----------------------+----------------------+ | Theme Preset: Custom | +----------------------+----------------------+----------------------+ | Block Face R: 6 | Block Face G: 17 | Block Face B: 11 | | Water R: 5 | Water G: 21 | Water B: 19 | | Block Edge R: 53 | Block Edge G: 255 | Block Edge B: 120 | | Entity R: 14 | Entity G: 61 | Entity B: 34 | | Sky R: 0 | Sky G: 0 | Sky B: 0 | +----------------------+----------------------+----------------------+ ```

> โš ๏ธ Important: Custom RGB values are applied only when `Theme Preset` is set to `Custom`.

๐Ÿ”ข Each channel has full integer precision from `0` to `255`. Custom values remain saved when another preset is selected and return unchanged when switching back to `Custom`.

### ๐Ÿงฉ Built-in presets

| ๐ŸŽจ Surface | WireSight Green | Cyan | Amber | Monochrome | |---|---|---|---|---| | ๐Ÿงฑ Block faces | `#06110B` | `#061116` | `#171006` | `#111111` | | ๐ŸŒŠ Water | `#051513` | `#051522` | `#071417` | `#151515` | | โœจ Block edges | `#35FF78` | `#35E7FF` | `#FFC247` | `#F2F2F2` | | ๐Ÿ‘ค Entities | `#0E3D22` | `#0E3540` | `#5E3D10` | `#3D3D3D` | | ๐ŸŒŒ Sky and celestials | `#000000` | `#000000` | `#000000` | `#000000` |

๐ŸŸ  The Amber preset

๐Ÿค– AI-enhanced โ€” based on mod data

๐Ÿ“Š Mod Details

Game
Minecraft Shaders
Author
VincentZyu233
Version
0.2.3-optifine
Downloads
265
Endorsements
3
Category
cartoon
Created
7/25/2026
Updated
7/26/2026
Game Versions
1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4
Tags
cartoon, potato

๐Ÿ”ง How to Install Minecraft Shaders Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

๐Ÿ“– Full step-by-step install guide for Minecraft Shaders โ†’

Visit the official mod page for specific installation instructions for this mod.

๐ŸŽฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Shaders commands, item IDs, and more.

โ“ Frequently Asked Questions

Which Minecraft Shaders versions does WireSight support?

The author lists 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5. Other versions may work but are untested by the author.

What is the latest version of WireSight?

Version 0.2.3-optifine, published 2026-07-26 with 265 downloads recorded at the source.

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