Silver's Effects Library | EL

⭐ — (1 endorsements) 📥 2,388 downloads 📌 v2.4 📅 1/25/2026
🟡 Updated this year

By ItzSilver_ · datapack

⬇ Download Mod Source: Modrinth 📅 Updated: 8/3/2026 📅 Created: 1/25/2026

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #18 of 24 datapack mods in this game by downloads

📋 About This Mod

# ⚠️Warning: This pack is very experimental, bugs may exist in this pack, so if you find any make sure to make a bug report in the forums of my (https://discord.gg/YjUEXtS6sH)! # Description: The Effects Library is a library made to add custom effects that is used by my other projects in passives, abilities or global events. ### Personally: ~~It took way longer than it should've to finally release this pack. this pack was made way before this account joined and it is finally able to be used in my other projects.~~ # Effects: This is a wiki or a guide to these effects powers. | Name: | Effects: | Type: | |-|-|-| | 🩸Bleed | Constantly damages you and will be even more fatal when the target is moving and even sprinting. | Negative | | 🩸Fatal Bleed | Same as 🩸Bleed effect but deadlier. | Negative | | ❄️Frostbite | Constantly damages you and damage will be increased when the entity is in a snowy biome and if the biome also starts snowing. | Negative | | ❄️Lethal Frostbite | Same as the ❄️Frostbite effect but deadlier. | Negative | | ❄️Hypothermia | Same as the ❄️Frostbite effect but only works when touching water. | Negative | | ⚡Electrify | Constantly damages you and will be more fatal when it is raining and thunder storming. | Negative | | 💫Stun | Inhibits you to: move, look at a different direction, or use items. | Negative | | 💫Lesser Stun | Inhibits you to: move. | Negative | | 💫Paralysis | Inhibits you to: Jump. | Negative | | 🔥Eternal Flame | Get permanently set on fire and the damage will be increased when in hot biomes and will go through fire resistance. | Negative | | ⚔️ Rage | When damaged the entity has a 20% chance to get +5% attack damage and will stop after reaching +25% attack damage | Positive | | 🛡️Invulnerability | When hurt you have a 15% to get a resistance I effect with a random duration from 15 to 30 seconds | Positive | | 🛡️Vulnerability | When hurt the victim has a 35% chance for their resistance effect to be cleared. | Negative | | 🧬Infection | Entities with the effect have a 35% chance when hurt to summon zombies in a 3 block radius of the player. | Negative | | Batrachotoxin | Entities having this effect will experience a stronger dose of the normal poison effect, this effect will bypass all enchantments and armor but will still leave you on 1 heart... | Negative | | Fatal Poison | This effect is similar to poison with the only difference being it doesn't stop at half a heart. | Negative | | ⚫Nyctophobia | When in areas with a light level below 10 will give you darkness. | Negative | | 🧬Undead Curse | When in the sunlight the victim will start burning! | Negative | ### Planned Features: (_Not Implemented Yet_) <details> <summary>Click to Open!</summary> | Name: | Effects: | Type: | |-|-|-| | ⏳Corrosion | All worn armor and held tool, will lose durability much faster when held. | Negative| | ☢️Radiation| This is an effect with the effects of the ⏳Corrosion and poison II effect combined. | Negative| | 🎶Musical Steps | This is a silly effect where walking will produce a random note block sound | Negative? | | 🪞True Invisibility | Players under this effect will not show all worn armor but will show what they are holding in their mainhand and offhand | Positive| | Slimy | Victims of the effect will get -10% Movement Speed and leave a slimy trail | Negative | | 💉Adrenaline | Gain +15% Movement Speed Boost and resistance II. | Positive | </details> ## Technical Handbook: For Developers or people who would like to understand the pack. <details> <summary>Guide</summary> For people using my pack who wants to mess around or is a developer wanting to use it for their project, here are the commands and details: ### Give effect Command: ``` /function s_effects_lib:cmd/give_effect/<modifier> {"effect_type":"<effect_type>","duration":<duration_amount>} ``` ```<effect_type>``` is for what effect is being used in the command, here are the availables: - ```bleed``` - ```fatal_bleed``` - ```frostbite``` - ```lethal_frostbite``` - ```hypothermia``` - ```electrify``` - ```stun``` - ```lesser_stun``` - ```paralysis``` - ```eternal_flame``` - ```rage``` - ```invulnerability``` - ```vulnerability``` - ```infection``` - ```batrachotoxin``` - ```fatal_poison``` - ```nyctophobia``` - ```undead_curse``` ```<modifier>``` is for what modifier is used for command, here are the availables: - ```apply``` (To increase the duration of the effect.) - ```set``` (To set the effect to a specific duration.) - ```reduce``` (To reduce the effect's duration.) ```<duration_amount>``` so the count in duration is basically the duration of the effect. ### Clear Effects: ```/function s_effects_lib:cmd/clear_effects``` The command on top will clear all custom effects. ## Examples: if you are still confuse here are some commands and what they will do: #### #1 ``` /function s_effects_lib:cmd/give_effect/apply {"effect_type":"bleed","duration":10} `

# ⚠️Warning: This pack is very experimental, bugs may exist in this pack, so if you find any make sure to make a bug report in the forums of my (https://discord.gg/YjUEXtS6sH)!

# Description: The Effects Library is a library made to add custom effects that is used by my other projects in passives, abilities or global events.

### Personally: ~~It took way longer than it should've to finally release this pack. this pack was made way before this account joined and it is finally able to be used in my other projects.~~

# Effects: This is a wiki or a guide to these effects powers.

| Name: | Effects: | Type: | |-|-|-| | 🩸Bleed | Constantly damages you and will be even more fatal when the target is moving and even sprinting. | Negative | | 🩸Fatal Bleed | Same as 🩸Bleed effect but deadlier. | Negative | | ❄️Frostbite | Constantly damages you and damage will be increased when the entity is in a snowy biome and if the biome also starts snowing. | Negative | | ❄️Lethal Frostbite | Same as the ❄️Frostbite effect but deadlier. | Negative | | ❄️Hypothermia | Same as the ❄️Frostbite effect but only works when touching water. | Negative | | ⚡Electrify | Constantly damages you and will be more fatal when it is raining and thunder storming. | Negative | | 💫Stun | Inhibits you to: move, look at a different direction, or use items. | Negative | | 💫Lesser Stun | Inhibits you to: move. | Negative | | 💫Paralysis | Inhibits you to: Jump. | Negative | | 🔥Eternal Flame | Get permanently set on fire and the damage will be increased when in hot biomes and will go through fire resistance. | Negative | | ⚔️ Rage | When damaged the entity has a 20% chance to get +5% attack damage and will stop after reaching +25% attack damage | Positive | | 🛡️Invulnerability | When hurt you have a 15% to get a resistance I effect with a random duration from 15 to 30 seconds | Positive | | 🛡️Vulnerability | When hurt the victim has a 35% chance for their resistance effect to be cleared. | Negative | | 🧬Infection | Entities with the effect have a 35% chance when hurt to summon zombies in a 3 block radius of the player. | Negative | | Batrachotoxin | Entities having this effect will experience a stronger dose of the normal poison effect, this effect will bypass all enchantments and armor but will still leave you on 1 heart... | Negative | | Fatal Poison | This effect is similar to poison with the only difference being it doesn't stop at half a heart. | Negative | | ⚫Nyctophobia | When in areas with a light level below 10 will give you darkness. | Negative | | 🧬Undead Curse | When in the sunlight the victim will start burning! | Negative |

### Planned Features: (_Not Implemented Yet_)

Click to Open!

| Name: | Effects: | Type: | |-|-|-| | ⏳Corrosion | All worn armor and held tool, will lose durability much faster when held. | Negative| | ☢️Radiation| This is an effect with the effects of the ⏳Corrosion and poison II effect combined. | Negative| | 🎶Musical Steps | This is a silly effect where walking will produce a random note block sound | Negative? | | 🪞True Invisibility | Players under this effect will not show all worn armor but will show what they are holding in their mainhand and offhand | Positive| | Slimy | Victims of the effect will get -10% Movement Speed and leave a slimy trail | Negative | | 💉Adrenaline | Gain +15% Movement Speed Boost and resistance II. | Positive |

## Technical Handbook:

For Developers or people who would like to understand the pack.

Guide

For people using my pack who wants to mess around or is a developer wanting to use it for their project, here are the commands and details:

### Give effect Command: ``` /function s_effects_lib:cmd/give_effect/ {"effect_type":"","duration":} ```

`````` is for what effect is being used in the command, here are the availables: - ```bleed``` - ```fatal_bleed``` - ```frostbite``` - ```lethal_frostbite``` - ```hypothermia``` - ```electrify``` - ```stun``` - ```lesser_stun``` - ```paralysis``` - ```eternal_flame``` - ```rage``` - ```invulnerability``` - ```vulnerability``` - ```infection``` - ```batrachotoxin``` - ```fatal_poison``` - ```nyctophobia``` - ```undead_curse```

`````` is for what modifier is used for command, here are the availables: - ```apply``` (To increase the duration of the effect.) - ```set``` (To set the effect to a specific duration.) - ```reduce``` (To reduce the effect's duration.)

`````` so the count in duration is basically the duration of the effect.

### Clear Effects: ```/function s_effects_lib:cmd/clear_effects``` The command on top will clear all custom effects.

## Examples: if you are still confuse here are some commands and what they will do: #### #1 ``` /function s_effects_lib:cmd/give_effect/apply {"effect_type":"bleed","duration":10} `

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Resource Packs
Author
ItzSilver_
Version
2.4
Downloads
2,388
Endorsements
1
Category
datapack
Created
1/25/2026
Updated
8/3/2026
Game Versions
26.1, 26.1.1, 26.1.2, 26.2
Tags
library, magic

🔧 How to Install Minecraft Resource Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Resource Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Resource Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Resource Packs versions does Silver's Effects Library | EL support?

The author lists 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.

What is the latest version of Silver's Effects Library | EL?

Version 2.4, published 2026-08-03 with 2,388 downloads recorded at the source.

Keep browsing — more Minecraft Resource Packs mods await

📋 All Minecraft Resource Packs Mods 🏆 Top 25 📂 More datapack 👤 More by ItzSilver_ 🔎 Similar Mods 🌐 Best datapack (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods