Reanimated Blue

⭐ ⭐ (531 endorsements) 📥 568,093 downloads 📌 v0.10 📅 2/7/2025
🟡 Updated this year

By Mrblueyeti · entities

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 6/9/2026 📅 Created: 2/7/2025

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #28 of 150 entities mods in this game by downloads

📋 About This Mod

!(https://i.imgur.com/z9qMrrL.png) <center> <p style="text-align: center;"> <b>READ BEFORE USING</b><p style="text-align: center;">This resource pack works for minecraft versions 26.1.2 and below down to version 1.19.3. Make sure you use the version of this resource pack that supports your mc version!</p> <div style="text-align: center;">Reanimated Blue is an animation resource pack that aims to make vanilla minecraft feel more alive by adding realistic physics-like animations, based on randomly generated values.</div> <div style="text-align: center;">The following mobs are affected so far: </center> <br> <details> <summary>Affected mobs</summary> Zombies/ husks/ zombie villagers <br> Endermen <br> Skeletons <br> Creepers <br> Villagers <br> Chickens <br> Sheep <br> Foxes <br> Cows <br> Pigs <br> <br> More to come! </details> !(https://i.imgur.com/AeBgEPD.png) <div style="text-align: center;">Mobs move and react in a more realistic way in both the world and the interactions the player has with them. For example: their weigth shifts when they stop running, they ragdoll when falling, and they physically react to damage by stumbling and visually displaying their health through their eyelids and posture.</div> <div style="text-align: center;"><img src="https://i.imgur.com/J64tG5M.gif" alt ="A sheep shifting its weigth after it stops running." width="270" height="267"><img src="https://i.imgur.com/aJWSBql.gif" alt= "A cow walking, then transitioning into a falling animation." width="240" height="236"><img src="https://i.imgur.com/8TRt5Nt.gif" alt = "A pig walking, being hurt and reacting to the damage by stumbling. It then stops walking, shifting its weigth, with its posture and facial expression visibly defeated." width="270" height="259"></div> !(https://i.imgur.com/lCkaGuY.png) <div style="text-align: center;">Animations use randomly generated values that influence an entity's movement, bringing natural variation and diversity to the way they move.</div> <div style="text-align: center;"><img src="https://i.imgur.com/z7dvhNK.gif" alt = "Zombie walking variation example 1" width="250"><img src="https://i.imgur.com/HraSir4.gif" alt = "Zombie walking variation example 2" width="250"><img src="https://i.imgur.com/0bpSBbl.gif" alt = "Zombie walking variation example 3" width="250"></div> <div style="text-align: center;">This principle is applied extensively throughout the resource pack. For example: mobs play idle animations at random, have unique ragdoll effects when killed, and their reactions to damage are dynamic and unique for each individual entity.&nbsp;</div> <div style="text-align: center;"><img src="https://i.imgur.com/hQmfLrk.gif" alt= "Cow stretching/ scratching itself." width="250"><img src="https://i.imgur.com/JHiyygL.gif" alt= "A zombie showing the randomised death animations/ragdolls." width="285"><img src="https://i.imgur.com/G8pd7NJ.gif" alt="A creeper being hurt and physically recoiling." width="250"></div> !(https://i.imgur.com/s32C7H2.png) <center> <div style="text-align: center;"><b>Note:</b>&nbsp;<br> <br> <span style="text-decoration: underline;">Option 1 is HIGHLY recommended for the best experience.</span><br> <br> Option 2 also works (to a certain extent) - ONLY for v0.01 of this pack, but the resource pack won't fully function as intended as it was made for EMF + ETF (Option 1) and not explicitly tested with Optifine (Option 2); you will experience bugs when using Optifine (missing animations for some mobs, animations that seem off or glitch out). Use this option as a last resort only!</div> <br> <a href="https://www.curseforge.com/minecraft/texture-packs/reanimated-blue"> <img src="https://i.imgur.com/Tu721EW.png" alt="Icon - Better Cats" width="80" height="80">

!(https://i.imgur.com/z9qMrrL.png)

READ BEFORE USING

This resource pack works for minecraft versions 26. 1. 2 and below down to version 1. 19. 3. Make sure you use the version of this resource pack that supports your mc version!

Reanimated Blue is an animation resource pack that aims to make vanilla minecraft feel more alive by adding realistic physics-like animations, based on randomly generated values.
The following mobs are affected so far:

Affected mobs

Zombies/ husks/ zombie villagers Endermen

More to come!

!(https://i.imgur.com/AeBgEPD.png)

Mobs move and react in a more realistic way in both the world and the interactions the player has with them. For example: their weigth shifts when they stop running, they ragdoll when falling, and they physically react to damage by stumbling and visually displaying their health through their eyelids and posture.
A sheep shifting its weigth after it stops running.A cow walking, then transitioning into a falling animation.A pig walking, being hurt and reacting to the damage by stumbling. It then stops walking, shifting its weigth, with its posture and facial expression visibly defeated.

!(https://i.imgur.com/lCkaGuY.png)

Animations use randomly generated values that influence an entity's movement, bringing natural variation and diversity to the way they move.
Zombie walking variation example 1Zombie walking variation example 2Zombie walking variation example 3
This principle is applied extensively throughout the resource pack. For example: mobs play idle animations at random, have unique ragdoll effects when killed, and their reactions to damage are dynamic and unique for each individual entity. 
Cow stretching/ scratching itself.A zombie showing the randomised death animations/ragdolls.A creeper being hurt and physically recoiling.

!(https://i.imgur.com/s32C7H2.png)

Note: 

Option 1 is HIGHLY recommended for the best experience.

Option 2 also works (to a certain extent) - ONLY for v0. 01 of this pack, but the resource pack won't fully function as intended as it was made for EMF + ETF (Option 1) and not explicitly tested with Optifine (Option 2); you will experience bugs when using Optifine (missing animations for some mobs, animations that seem off or glitch out). Use this option as a last resort only!

Icon - Better Cats

📊 Mod Details

Game
Minecraft Resource Packs
Author
Mrblueyeti
Version
0.10
Downloads
568,093
Endorsements
531
Category
entities
Created
2/7/2025
Updated
6/9/2026
Game Versions
1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2
Tags
entities, realistic, tweaks

🔧 How to Install Minecraft Resource Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Resource Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Resource Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Resource Packs versions does Reanimated Blue support?

The author lists 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3. Other versions may work but are untested by the author.

What is the latest version of Reanimated Blue?

Version 0.10, published 2026-06-09 with 568,093 downloads recorded at the source.

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