Nautilus 3D
🟡 Updated this year🖼️ Gallery (12 images)
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #11 of 137 decoration mods in this game by downloads
📋 About This Mod
# Nautilus3D !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/_Header.jpg) Nautilus3D is a Default 3D Resource-pack, mainly focused on 3D Models with a vanilla style. We aim to provide a highly polished pack with an emphasis on decorative blocks, strong optimization, and various little fixes. Feel free to leave bug-reports & feature suggestions our (https://github.com/FabianMPunkt/Nautilus3D/issues/new/choose "GitHub issue-page")! ## Noteworthy Features - Randomized blocks - Fully randomized bookshelves - Fully randomized chiselled bookshelves - Fully randomized ores - Fully randomized crops - Semi-random crafting table - Animated 3D Stonecutter - Epic Trident handmodel (requires OptiFine / EMF) - Flawless bushy leaves - Fully featured doors & trapdoors - Flawless rails - Sleek Hotbar & Icons - (https://modrinth.com/mod/respackopts) support - Themed GUI / Main-Menu ## Compatibility We highly recommend using Fabric (+ Sodium & Iris) since it is the defacto standard nowadays. OptiFine & Forge should work aswell, but you might run into issues with OptiFine since it has become somewhat outdated in recent years. Some features (like the Trident) require OptiFine to work as intended. For Fabric you can use these alternatives: - (https://modrinth.com/mod/entity-model-features) and (https://modrinth.com/mod/entitytexturefeatures) for custom entity-models - (https://modrinth.com/mod/cit-resewn) for custom item-textures - (https://modrinth.com/mod/continuity) for connected-textures. Nautilus3D is taking extensive use of (https://modrinth.com/mod/respackopts), a mod that allows for custom Resoucrepack options and configs. We used to make separate editions of the pack for Minecraft 1.8 - 1.12 up until Nautilus3D V1.8 If you still play on Minecraft 1.8 - 1.12 you can find older Nautilus3D versions in the GitHub (https://github.com/FabianMPunkt/Nautilus3D-Files/tree/main/_ReleaseArchive) folder. ## Performance The only thing really impacting the in-game performance are our fancy leaves and their variations. We tried our best to make them as fast as possible, while not compromising on their variety. If you're on Fabric/Sodium, we recommend using the (https://modrinth.com/mod/cull-less-leaves) mod to get back a bit of performance. If you wish to disable the leaves, you can do so using (https://modrinth.com/mod/respackopts)! ## Shaders I'ts been a high priority for us to make Nautilus3D play nice with the vast majority of shaders out there. That's also why we don't include any fancy flower / vegetation models, because that would look horrible combined with wind effects. (Also, it's really hard to make lol) Additonally, due to Minecrafts dodgy ambient occlusion and complete lack of Anti-Aliasing, even basic shaders would make a great difference. This is especially visible on bushy leaves. Our recommendations: - (https://sildurs-shaders.github.io/downloads/) - (https://modrinth.com/shader/builders-qol-shaders) - (https://modrinth.com/shader/complementary-reimagined) - (https://modrinth.com/shader/makeup-ultra-fast-shaders) - (https://www.sonicether.com/seus/) - (https://www.curseforge.com/minecraft/customization/chocapic13-shaders) Other shaders will work aswell ofcourse, these are just my personal favourites :P ## Screenshots All these are in-game screenshots with colour-grading and a lens blur added in Photoshop !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/1.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/2.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/3.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/6.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/7.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/11.jpg) ## Links (https://github.com/FabianMPunkt/Nautilus3D)
# Nautilus3D
!(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/_Header.jpg)
Nautilus3D is a Default 3D Resource-pack, mainly focused on 3D Models with a vanilla style.
We aim to provide a highly polished pack with an emphasis on decorative blocks, strong optimization, and various little fixes.
Feel free to leave bug-reports & feature suggestions our (https://github.com/FabianMPunkt/Nautilus3D/issues/new/choose "GitHub issue-page")!
## Noteworthy Features
- Randomized blocks
- - Fully randomized bookshelves
- - Fully randomized chiselled bookshelves
- - Fully randomized ores
- - Fully randomized crops
- - Semi-random crafting table
- Animated 3D Stonecutter
- Epic Trident handmodel (requires OptiFine / EMF)
- Flawless bushy leaves
- Fully featured doors & trapdoors
- Flawless rails
- Sleek Hotbar & Icons
- (https://modrinth.com/mod/respackopts) support
- Themed GUI / Main-Menu
## Compatibility We highly recommend using Fabric (+ Sodium & Iris) since it is the defacto standard nowadays. OptiFine & Forge should work aswell, but you might run into issues with OptiFine since it has become somewhat outdated in recent years.
Some features (like the Trident) require OptiFine to work as intended. For Fabric you can use these alternatives: - (https://modrinth.com/mod/entity-model-features) and (https://modrinth.com/mod/entitytexturefeatures) for custom entity-models - (https://modrinth.com/mod/cit-resewn) for custom item-textures - (https://modrinth.com/mod/continuity) for connected-textures.
Nautilus3D is taking extensive use of (https://modrinth.com/mod/respackopts), a mod that allows for custom Resoucrepack options and configs.
We used to make separate editions of the pack for Minecraft 1. 8 - 1. 12 up until Nautilus3D V1. 8 If you still play on Minecraft 1. 8 - 1. 12 you can find older Nautilus3D versions in the GitHub (https://github.com/FabianMPunkt/Nautilus3D-Files/tree/main/_ReleaseArchive) folder.
## Performance The only thing really impacting the in-game performance are our fancy leaves and their variations. We tried our best to make them as fast as possible, while not compromising on their variety. If you're on Fabric/Sodium, we recommend using the ["Cull Less Leaves"](https://modrinth.com/mod/cull-less-leaves) mod to get back a bit of performance. If you wish to disable the leaves, you can do so using (https://modrinth.com/mod/respackopts)!
## Shaders I'ts been a high priority for us to make Nautilus3D play nice with the vast majority of shaders out there. That's also why we don't include any fancy flower / vegetation models, because that would look horrible combined with wind effects. (Also, it's really hard to make lol)
Additonally, due to Minecrafts dodgy ambient occlusion and complete lack of Anti-Aliasing, even basic shaders would make a great difference. This is especially visible on bushy leaves.
Our recommendations: - (https://sildurs-shaders.github.io/downloads/) - (https://modrinth.com/shader/builders-qol-shaders) - (https://modrinth.com/shader/complementary-reimagined) - (https://modrinth.com/shader/makeup-ultra-fast-shaders) - (https://www.sonicether.com/seus/) - (https://www.curseforge.com/minecraft/customization/chocapic13-shaders)
Other shaders will work aswell ofcourse, these are just my personal favourites :P
## Screenshots All these are in-game screenshots with colour-grading and a lens blur added in Photoshop !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/1.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/2.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/3.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/6.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/7.jpg) !(https://raw.githubusercontent.com/FabianMPunkt/Nautilus3D-Files/main/05_Snake_Oil/Finals/11.jpg)
(https://github.com/FabianMPunkt/Nautilus3D)
📊 Mod Details
- Game
- Minecraft Resource Packs
- Author
- FabianMPunkt
- Version
- 26.2
- Downloads
- 1,448,105
- Endorsements
- 1,884
- Category
- decoration
- Created
- 6/23/2023
- Updated
- 6/21/2026
- Game Versions
- 26.1, 26.1.1, 26.1.2, 26.2
- Tags
- decoration, models, vanilla-like
🔧 How to Install Minecraft Resource Packs Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Resource Packs →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Resource Packs commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Resource Packs versions does Nautilus 3D support?
The author lists 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.
What is the latest version of Nautilus 3D?
Version 26.2, published 2026-06-21 with 1.4M downloads recorded at the source.
Keep browsing — more Minecraft Resource Packs mods await











