HyperSpectral | Mono-Tritanopia

⭐ — (0 endorsements) 📥 39 downloads 📌 v1.0 📅 7/13/2026
🟡 Updated this year

By Markceluna · core-shaders

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/13/2026 📅 Created: 7/13/2026

🔍 Analysis

  • 🏆 #6 of 17 core-shaders mods in this game by downloads

📋 About This Mod

✅ Ishihara plates test: https://eu.enchroma.com/pages/colour-blind-test
✅ Hue ordering test: https://www.xrite.com/hue-test
✅ JND(Just Noticeable Difference) test: https://morrowshore.com/tool/colorblind/

**⚠️Warning: This pack contains noisy and sometimes flashing textures! Use at your own risk!** !(https://cdn.modrinth.com/data/cached_images/1cde36bb15552015cd70373f80eda3b71be5b718.png) ### ⚠️Please carefully read the instructions below This is a vanilla shader pack meant to increase color dimensionality using a technique discovered by _Ooqui_ called _color interlacing_: https://www.youtube.com/@ooqui/videos In this context, _color interlacing_ is a fancy version of dithering where the scale of the noise is just right so you can see the colors start to blend, but you can still easily tell apart the dither components. We can use this to map a higher dimensional color space onto a lower dimensional one, at the cost of slightly decreased resolution(more grainy/pixelated image). For example, mapping RGB onto YB(Yellow and Blue), which will allow red-green colorblind people to distinguish all the colors a person with normal vision can. ## There are two main versions of the pack: - Static: Utilizes a static dithering pattern. This may cause less eye strain than _dynamic_ - Dynamic: Utilizes a constantly changing dithering pattern. This may help increase the resolution, which is useful for finer details like text, items in inventories and far away objects. | Static | Dynamic | | :---: | :---: | | <img src="https://cdn.modrinth.com/data/cached_images/36adc7af64a51df780186001f7ae8a27847134d1.png" width="450" alt="Static Noise Texture" /> |<img src="https://cdn.modrinth.com/data/cached_images/0cfcefaef4cc96b9f6c0fff83d6e26b91ec770c2.gif" width="450" alt="Dynamic Noise Texture" /> | With the help of a mod that gives an in-game browser window, I was able to properly test each shader. For testing the functionality of each shader, I've used the following online colorblindness tests: - Ishihara plates test: https://eu.enchroma.com/pages/colour-blind-test - Hue ordering test: https://www.xrite.com/hue-test - JND(Just Noticeable Difference) test: https://morrowshore.com/tool/colorblind/ (**_Note: I'm NOT endorsed, nor do I endorse any company or product from the listed sites. I'm just using their tests to prove the functionality of the shader_**) ## The following shaders are available: The other shader packs can be found on my profile page: https://modrinth.com/user/Markceluna <details> <summary>Proto-Trichromacy</summary> This mapping was made by Ooqui, although I've made some improvements to it (all with Ooqui's explicit permission) You can learn more about it here: <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/zgD1pE_C8r0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> | Proto-Trichromacy Color Wheel | | :---: | | <img src="https://cdn.modrinth.com/data/cached_images/36adc7af64a51df780186001f7ae8a27847134d1.png" width="1000" alt="Proto-Trichromacy Spectrum" /> | Intended for people with: - Protanopia - Deuteranopia - Strong Protanomaly/Deuteranomaly <details> <summary>Test Results</summary> !(https://cdn.modrinth.com/data/cached_images/72663dc1db287a572de7391759e8166baea7bee1.png) !(https://cdn.modrinth.com/data/cached_images/0238255af3472dc0c3f2d981d599c31e4dd18718.png) !(https://cdn.modrinth.com/data/cached_images/34abd591795cfb6c00c1c67af6c79f04b9cc7dff.png) </details> </details> <details> <summary>RGB Proto-Trichromacy</summary> This is similar to proto-trichromacy, but it adds the normal colors into the mix without compromising functionality. For people with protanopia/deuteranopia, this one should look fairly similar to the previous one; while people with mild to moderate protanomaly/deuteranomaly will notice that this one is more colorful. | RGB Proto-Trichromacy Color Wheel | | :---: | |!(https://cdn.modrinth.com/data/cached_images/3dc4edb24cbc059c55b26624f42ae8091ecf65e5.png) | Intended for people with: - Mild to Moderate Protanomaly - Mild to Moderate Deuteranomaly </details> <details> <summary>Trito-Trichromacy</summary> This is proto-trichromacy but with a red-cyan color palette so its usable by people with tritanopia. | Trito-Trichromacy Color Wheel | | :---: | |!(https://cdn.modrinth.com/data/cached_images/f0fbb62b1e2ff6d725b76841cef962abcfb3431c.png) | Intended for people with: - Tritanopia - Strong Tritanomaly <details> <summary>Test Results</summary> !(https://cdn.modrinth.com/data/cached_images/aa3a70aa4fe4ed0d893f840b4afadfc07bf607c6.png) !(https://cdn.modrinth.com/data/cached_images/459c20aaea708e694578a476864471487eec5864.png) ![trito-trichromacy just noticeable differen

⚠️Warning: This pack contains noisy and sometimes flashing textures! Use at your own risk!

!(https://cdn.modrinth.com/data/cached_images/1cde36bb15552015cd70373f80eda3b71be5b718.png)

### ⚠️Please carefully read the instructions below

This is a vanilla shader pack meant to increase color dimensionality using a technique discovered by _Ooqui_ called _color interlacing_: https://www.youtube.com/@ooqui/videos

In this context, _color interlacing_ is a fancy version of dithering where the scale of the noise is just right so you can see the colors start to blend, but you can still easily tell apart the dither components. We can use this to map a higher dimensional color space onto a lower dimensional one, at the cost of slightly decreased resolution(more grainy/pixelated image). For example, mapping RGB onto YB(Yellow and Blue), which will allow red-green colorblind people to distinguish all the colors a person with normal vision can.

## There are two main versions of the pack: - Static: Utilizes a static dithering pattern. This may cause less eye strain than _dynamic_ - Dynamic: Utilizes a constantly changing dithering pattern. This may help increase the resolution, which is useful for finer details like text, items in inventories and far away objects.

| Static | Dynamic | | :---: | :---: | | Static Noise Texture |Dynamic Noise Texture |

With the help of a mod that gives an in-game browser window, I was able to properly test each shader.

For testing the functionality of each shader, I've used the following online colorblindness tests:

  • Ishihara plates test: https://eu.enchroma.com/pages/colour-blind-test
  • Hue ordering test: https://www.xrite.com/hue-test
  • JND(Just Noticeable Difference) test: https://morrowshore.com/tool/colorblind/

(_Note: I'm NOT endorsed, nor do I endorse any company or product from the listed sites. I'm just using their tests to prove the functionality of the shader_)

## The following shaders are available:

The other shader packs can be found on my profile page: https://modrinth.com/user/Markceluna

Proto-Trichromacy

This mapping was made by Ooqui, although I've made some improvements to it (all with Ooqui's explicit permission) You can learn more about it here:

| Proto-Trichromacy Color Wheel | | :---: | | Proto-Trichromacy Spectrum |

Intended for people with: - Protanopia - Deuteranopia - Strong Protanomaly/Deuteranomaly

Test Results !(https://cdn.modrinth.com/data/cached_images/72663dc1db287a572de7391759e8166baea7bee1.png) !(https://cdn.modrinth.com/data/cached_images/0238255af3472dc0c3f2d981d599c31e4dd18718.png) !(https://cdn.modrinth.com/data/cached_images/34abd591795cfb6c00c1c67af6c79f04b9cc7dff.png)

RGB Proto-Trichromacy

This is similar to proto-trichromacy, but it adds the normal colors into the mix without compromising functionality. For people with protanopia/deuteranopia, this one should look fairly similar to the previous one; while people with mild to moderate protanomaly/deuteranomaly will notice that this one is more colorful.

| RGB Proto-Trichromacy Color Wheel | | :---: | |!(https://cdn.modrinth.com/data/cached_images/3dc4edb24cbc059c55b26624f42ae8091ecf65e5.png) |

Intended for people with: - Mild to Moderate Protanomaly - Mild to Moderate Deuteranomaly

Trito-Trichromacy

This is proto-trichromacy but with a red-cyan color palette so its usable by people with tritanopia.

| Trito-Trichromacy Color Wheel | | :---: | |!(https://cdn.modrinth.com/data/cached_images/f0fbb62b1e2ff6d725b76841cef962abcfb3431c.png) |

Intended for people with: - Tritanopia - Strong Tritanomaly

Test Results !(https://cdn.modrinth.com/data/cached_images/aa3a70aa4fe4ed0d893f840b4afadfc07bf607c6.png) !(https://cdn.modrinth.com/data/cached_images/459c20aaea708e694578a476864471487eec5864.png) ![trito-trichromacy just noticeable differen

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Resource Packs
Author
Markceluna
Version
1.0
Downloads
39
Endorsements
0
Category
core-shaders
Created
7/13/2026
Updated
7/13/2026
Game Versions
26.2, 26.3-snapshot-1
Tags
core-shaders, environment, utility

🔧 How to Install Minecraft Resource Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Resource Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Resource Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Resource Packs versions does HyperSpectral | Mono-Tritanopia support?

The author lists 26.2, 26.3-snapshot-1. Other versions may work but are untested by the author.

What is the latest version of HyperSpectral | Mono-Tritanopia?

Version 1.0, published 2026-07-13 with 39 downloads recorded at the source.

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