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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #945 of 1560 bukkit mods in this game by downloads
📋 About This Mod
# Zones This plugin allows server administrators and players to create and manage protected regions within their Minecraft world. It provides a flexible system for defining areas, setting permissions, and controlling interactions within those areas. ## Features * **Region Creation:** Create regions using in-game selection or manual coordinates. * **Sub-Regions:** Create sub-regions within existing regions for more granular control. * **Permission Management:** Set detailed permissions for players within regions, controlling actions like breaking, placing, interacting, and more. * **Member Management:** Add and remove members from regions with specific permissions. * **Region Overlap Control:** Configure whether regions can overlap. * **Bypass Permissions:** Allow specific players to bypass region restrictions. * **Configuration:** Customize messages and region settings through configuration files. * **Beacon Visualization:** Visualize selected regions using temporary beacons. ## Commands The plugin provides the following commands: * `/zone create`: Creates a new region using the currently selected locations. * Usage: `/zone create` * Requires two locations to be selected using left and right click, starts selection if not present. * Prevents creation if the new region would overlap an existing region, unless the `zones.create.overlap` permission is set. * `/zone subcreate`: Creates a new sub-region within an existing region using the currently selected locations. * Usage: `/zone subcreate ` * `regionKey` is optional, if not provided, the region at the player's location will be used. * Requires two locations to be selected using left and right click, starts selection if not present. * Player needs to be considered an admin in the region, or have the `zones.subcreate.other` permission * `/zone delete`: Deletes an existing region. * Usage: `/zone delete <regionKey>` * Requires the `regionKey` of the region to be deleted. * Player needs to be the owner of the region, or have the `zones.delete.other` permission * `/zone expand`: Expands an existing region by a specified amount. * Usage: `/zone expand <regionKey> <amount> ` * Player needs to be an admin of the region, or have the `zones.expand.other` permission * If `overlap` is set to `true` and the player has the `zones.expand.overlap` permission, * the region will be expanded even if it overlaps with other regions. * `/zone info`: Displays information about a region. * Usage: `/zone info ` * If `regionKey` is not provided, the region at the player's location will be used. * To show region members, the player needs to be an admin of the region, or have the `zones.info.other` permission * `/zone list`: Lists all regions the player is a member of. * Usage: `/zone list` * Only shows regions the player is a member of, unless the player has the `zones.list.other` permission * `/zone cancel`: Cancels the current region selection. * Usage: `/zone cancel` * `/zone set`: Sets a permission for a member of a region. * Usage: `/zone set <regionKey> <who> <permission> <value>` * `<regionKey>` is the key of the region. * `<who>` who to set the permission for. * e.g., `Player1` - to create or modify a group, use `+group-GROUPNAME`, where GROUPNAME can be any name. * `<permission>` is the permission to set (e.g., `role`, `break`, `place`, `interact`). * `<value>` is the value to set for the permission ( * e.g., `owner`, `true`, `false`, `*`, `!*`, `GRASS_BLOCK`, `!GRASS_BLOCK`). * `/zone rename`: Renames a region. * Usage: `/zone rename <regionKey> <newName>` * `<regionKey>` is the key of the region, `<newName>` is the new name of the region. * Player needs to be an admin of the region, or have the `zones.rename.other` permission * `/zone select`: Selects a region. * Usage: `/zone select ` * If `regionKey` is not provided, the region at the player's location will be used. * Visually highlights the region in the world using particles. * Player needs to be a member of the region, or have the `zones.select.other` permission * `/zone mode`: Changes the selection mode. * Usage: `/zone mode <mode>` * `<mode>` is the new mode to set the player to. * e.g., `3d` for 3D selection mode, `2d` for 2D selection mode. * `/zone save`: Manually saves all regions to file. * Usage: `/zone save` * Admin only, requires the `zones.save` permission (not given by default) * `/zone load`: Manually loads all regions from file. * Usage: `/zone load` * Admin only, requires the `zones.load` permission (not given by default) * `/zone import`: Imports regions from another plugin. * Usage: `/zone import <pluginName>` * Currently only supports WorldGuard. * Admin only, requires the `zones.import` permission (not given by default) ## Usage ### Creating a Region 1. Use the `/zone create` command to start the creation process. 2. Use left-clic
This plugin allows server administrators and players to create and manage protected regions within their Minecraft world. It provides a flexible system for defining areas, setting permissions, and controlling interactions within those areas.
## Features
Region Creation: Create regions using in-game selection or manual coordinates. Sub-Regions: Create sub-regions within existing regions for more granular control. Permission Management: Set detailed permissions for players within regions, controlling actions like breaking, placing, interacting, and more. Member Management: Add and remove members from regions with specific permissions. Region Overlap Control: Configure whether regions can overlap. Bypass Permissions: Allow specific players to bypass region restrictions. Configuration: Customize messages and region settings through configuration files. Beacon Visualization: Visualize selected regions using temporary beacons.
## Commands
The plugin provides the following commands:
`/zone create`: Creates a new region using the currently selected locations.
Usage: `/zone create`
Requires two locations to be selected using left and right click, starts selection if not present.
Prevents creation if the new region would overlap an existing region, unless the `zones.create.overlap`
permission is set.
`/zone subcreate`: Creates a new sub-region within an existing region using the currently selected
locations.
Usage: `/zone subcreate `
`regionKey` is optional, if not provided, the region at the player's location will be used.
Requires two locations to be selected using left and right click, starts selection if not present.
Player needs to be considered an admin in the region, or have the `zones.subcreate.other` permission
`/zone delete`: Deletes an existing region.
Usage: `/zone delete
`/zone save`: Manually saves all regions to file.
Usage: `/zone save`
Admin only, requires the `zones.save` permission (not given by default)
`/zone load`: Manually loads all regions from file.
Usage: `/zone load`
Admin only, requires the `zones.load` permission (not given by default)
`/zone import`: Imports regions from another plugin.
Usage: `/zone import
### Creating a Region
1. Use the `/zone create` command to start the creation process. 2. Use left-clic
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- T14D3
- Version
- 0.3.0
- Downloads
- 2,238
- Endorsements
- 6
- Category
- bukkit
- Created
- 1/4/2025
- Updated
- 1/5/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics, management, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does Zones support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of Zones?
Version 0.3.0, published 2026-01-05 with 2,238 downloads recorded at the source.
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