uxmEssentials Redis
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #124 of 137 folia mods in this game by downloads
📋 About This Mod
<div align="center"> # uxmEssentials Redis add-on **The Redis transport for uxmEssentials' cross-server bus keep homes, warps, economy, vaults, trade, vanish, and more in sync across a network over Redis pub/sub, with no proxy required.** (https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/documentation/gitbook_vector.svg)](https://docs.uxplima.com/minecraft/plugins/uxmessentials/cross-server/overview) (https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/discord-plural_vector.svg)](https://discord.gg/uxplima) (https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/github-plural_vector.svg)](https://github.com/UXPLIMA/uxmEssentials) !(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/paper_vector.svg) !(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/purpur_vector.svg) (https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/hangar_vector.svg)](https://hangar.papermc.io/UXPLIMA/uxmEssentials-Redis) !(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/built-with/java25_vector.svg) **Paper 26.2 · Java 25 · Folia-ready · Companion to uxmEssentials · Open source (GPL-3.0)** </div> ## What it does uxmEssentials keeps cross-server state consistent over a small "this changed" bus rather than shipping full payloads around the network. This add-on is the **Redis transport** for that bus: point it at a Redis server and a plain set of backends sharing one database and one Redis instance sync directly, with **no Velocity proxy in the middle**. When a player sets a home, deposits money, edits a vault, or trades across servers, the origin publishes a short notice over Redis pub/sub; every other backend drops its cached copy of that row and re-reads the authoritative value from the shared database. The database stays the single source of truth, and a change never travels as a full object. ## What stays in sync Homes, warps, player-warps, economy, vaults, trade, vanish, moderation, holograms, NPCs, the vote party, and the messaging ignore list every context uxmEssentials replicates across nodes that share one database. ## Setup 1. Drop `uxmEssentials-redis-0.8.0.jar` into each backend's `plugins/` folder, alongside the main uxmEssentials jar. 2. Point uxmEssentials at your Redis server and pick the transport in `plugins/uxmEssentials/config.conf`: ```hocon network { enabled = true server-id = "survival-1" # unique per backend transport = "redis" # velocity | redis | both redis { host = "127.0.0.1" port = 6379 password = "" db = 0 channel = "uxmessentials:bus" } } ``` 3. Start the backends. Every node that shares the database and the Redis channel joins the bus automatically; with no Redis, proxy, or peer reachable it falls back cleanly to local-only, so single-server behaviour never changes. ## Requirements - **Redis:** any reachable Redis server (a single instance is enough). - **Backends:** Paper **26.2** running uxmEssentials **0.8.0**, all sharing one database. For a real network use MySQL / MariaDB / PostgreSQL SQLite is single-writer. - **Main jar required** this add-on does nothing on its own; it is the transport for uxmEssentials. ## Notes Open source (GPL-3.0). Use this when you want cross-server sync without a Velocity proxy. If you already run Velocity, the (https://modrinth.com/plugin/uxmessentials-velocity) carries the same bus over plugin messaging instead.
# uxmEssentials Redis add-on
The Redis transport for uxmEssentials' cross-server bus keep homes, warps, economy, vaults, trade, vanish, and more in sync across a network over Redis pub/sub, with no proxy required.
[!(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/documentation/gitbook_vector.svg)](https://docs.uxplima.com/minecraft/plugins/uxmessentials/cross-server/overview) [!(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/discord-plural_vector.svg)](https://discord.gg/uxplima) [!(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/github-plural_vector.svg)](https://github.com/UXPLIMA/uxmEssentials)
!(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/paper_vector.svg) !(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/purpur_vector.svg)
[!(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/hangar_vector.svg)](https://hangar.papermc.io/UXPLIMA/uxmEssentials-Redis) !(https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/built-with/java25_vector.svg)
Paper 26. 2 · Java 25 · Folia-ready · Companion to uxmEssentials · Open source (GPL-3. 0)
## What it does
uxmEssentials keeps cross-server state consistent over a small "this changed" bus rather than shipping full payloads around the network. This add-on is the Redis transport for that bus: point it at a Redis server and a plain set of backends sharing one database and one Redis instance sync directly, with no Velocity proxy in the middle.
When a player sets a home, deposits money, edits a vault, or trades across servers, the origin publishes a short notice over Redis pub/sub; every other backend drops its cached copy of that row and re-reads the authoritative value from the shared database. The database stays the single source of truth, and a change never travels as a full object.
## What stays in sync
Homes, warps, player-warps, economy, vaults, trade, vanish, moderation, holograms, NPCs, the vote party, and the messaging ignore list every context uxmEssentials replicates across nodes that share one database.
1. Drop `uxmEssentials-redis-0. 8. 0.jar` into each backend's `plugins/` folder, alongside the main uxmEssentials jar. 2. Point uxmEssentials at your Redis server and pick the transport in `plugins/uxmEssentials/config.conf`:
```hocon network { enabled = true server-id = "survival-1" # unique per backend transport = "redis" # velocity | redis | both redis { host = "127. 0. 0. 1" port = 6379 password = "" db = 0 channel = "uxmessentials:bus" } } ```
3. Start the backends. Every node that shares the database and the Redis channel joins the bus automatically; with no Redis, proxy, or peer reachable it falls back cleanly to local-only, so single-server behaviour never changes.
## Requirements
- Redis: any reachable Redis server (a single instance is enough).
- Backends: Paper 26. 2 running uxmEssentials 0. 8. 0, all sharing one database. For a real network use MySQL / MariaDB / PostgreSQL SQLite is single-writer.
- Main jar required this add-on does nothing on its own; it is the transport for uxmEssentials.
Open source (GPL-3. 0). Use this when you want cross-server sync without a Velocity proxy. If you already run Velocity, the (https://modrinth.com/plugin/uxmessentials-velocity) carries the same bus over plugin messaging instead.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- siracozmen
- Version
- 0.8.1
- Downloads
- 34
- Endorsements
- 0
- Category
- folia
- Created
- 7/3/2026
- Updated
- 8/27/2026
- Game Versions
- 26.2
- Tags
- management, technology, utility
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does uxmEssentials Redis support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of uxmEssentials Redis?
Version 0.8.1, published 2026-08-27 with 34 downloads recorded at the source.
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