TeleHop
๐ก Updated this yearPreview

๐ Analysis
- ๐ #5 of 8 optimization mods in this game by downloads
๐ About This Mod
# ๐ TeleHop Cross-server teleportation suite for Paper and Velocity Minecraft networks. TeleHop is built for multi-server Minecraft networks. It connects Paper backend servers through Velocity and keeps teleport data synced across the full network. Players can use homes, warps, player warps, TPA, RTP, `/back`, `/spawn`, and last-location teleporting across servers. TeleHop stores shared data in MySQL, so homes, warps, player warps, TPA requests, player tracking, and logout locations stay synced across every server. (https://github.com/gitEpildev/TeleHop) ยท (https://github.com/gitEpildev/TeleHop/tree/main/docs) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/setup.md) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/commands.md) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/permissions.md) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/configuration.md) ยท (https://github.com/gitEpildev/TeleHop/issues) --- ## โจ What TeleHop Does TeleHop gives your Velocity network a complete teleport system. * Cross-server `/spawn` * Cross-server TPA * Cross-server homes * Cross-server warps * Cross-server player warps * Cross-server `/back` * Cross-server admin teleport * Named homes * Last logout location teleporting * Random teleport GUI * Random respawn system * MySQL-backed storage * Optional Redis TLS support for multi-proxy networks * Modular config files * Multi-language support * LuckPerms support * Permission-based limits * Admin management tools --- ## ๐ฆ Version 2.1.0 TeleHop 2.1.0 adds encrypted Redis connections, live destination-ping display in the RTP menu, and fixes the RTP selection and cooldown flow. ### Added * Redis TLS support through `redis.ssl`, `redis.ssl-verify`, and `redis.ssl-ca-cert`. * Certificate and hostname verification for Redis connections, with support for a custom PEM CA certificate. * Destination-ping display on RTP region items. * Colour-coded ping values: green below 80 ms, yellow below 150 ms, and red above. * Live ping refresh twice per second while the RTP region menu is open. * Proxy-to-backend RTT measurement and the `SERVER_PING_UPDATE` network packet. * `rtp.gui.ping.enabled` and `rtp.gui.ping.proxy-ping` configuration options. ### Fixed * RTP menus close immediately after a destination is selected. * RTP cooldown starts only after a player selects a destination. * Pending RTP protection prevents players from stacking warmups through repeated clicks or `/rtp` commands. * RTP GUI tooltips hide standard item information, leaving the configured name, description, and ping line. ### Migration * Update the Paper and Velocity JARs together, as 2.0.0 does not recognise the new `SERVER_PING_UPDATE` packet. * Add the `rtp.gui.ping` section to existing `rtp.yml` files, or regenerate the file from the default configuration. * Add `rtp-in-progress` to customised language files. English fallback applies if the key is absent. * No database changes are required. --- ## ๐ Teleportation ### Network Spawn `/spawn` sends players to the configured hub server. Spawn supports region-aware routing for multi-proxy networks. Example: * EU players can route to `lobby-eu` * US players can route to `lobby-usa` ### Random Teleport `/rtp` opens a GUI where players choose a region and dimension. TeleHop then finds a safe landing spot inside the configured radius. RTP supports: * Region selection * Dimension selection * Destination-ping display with a live, colour-coded value * Cooldown applied after destination selection * Warmup with pending-RTP protection * Move cancellation * Async safe-location search * Safe landing checks * GUI back button ### TPA TeleHop supports cross-server teleport requests. Commands: * `/tpa <player>` * `/tpahere <player>` * `/tpaaccept` * `/tpadeny` * `/tpacancel` * `/tpatoggle` TPA supports: * Cross-server requests * Clickable accept and deny buttons * Timeout * Cooldown * Warmup * Move cancellation * Session-based TPA toggle * Sender notification when the target has requests disabled ### Back Commands: * `/back` * `/back death` Features: * Return to your last location before teleporting * Return to your last death location * Works across servers * Session-based location tracking --- ## ๐ Named Homes TeleHop now uses named homes instead of numeric slots. Players can create, delete, and teleport to homes by name. ### Commands * `/home` * `/home <name>` * `/sethome <name>` * `/delhome <name>` ### Features * Up to 10 homes per player * Permission-based home limits * Cross-server home teleportation * Case-insensitive home names * Names support letters, numbers, and spaces * Maximum home name length of 32 characters * 5-row homes GUI * Configurable bed colours * Empty beds can set homes * Occupied beds teleport to homes * Shift-click can delete homes * Locked slots show upgrade messaging * Server and world labels in the GUI *
# ๐ TeleHop
Cross-server teleportation suite for Paper and Velocity Minecraft networks.
TeleHop is built for multi-server Minecraft networks. It connects Paper backend servers through Velocity and keeps teleport data synced across the full network.
Players can use homes, warps, player warps, TPA, RTP, `/back`, `/spawn`, and last-location teleporting across servers.
TeleHop stores shared data in MySQL, so homes, warps, player warps, TPA requests, player tracking, and logout locations stay synced across every server.
(https://github.com/gitEpildev/TeleHop) ยท (https://github.com/gitEpildev/TeleHop/tree/main/docs) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/setup.md) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/commands.md) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/permissions.md) ยท (https://github.com/gitEpildev/TeleHop/blob/main/docs/configuration.md) ยท (https://github.com/gitEpildev/TeleHop/issues)
## โจ What TeleHop Does
TeleHop gives your Velocity network a complete teleport system.
Cross-server `/spawn` Cross-server TPA Cross-server homes Cross-server warps Cross-server player warps Cross-server `/back` Cross-server admin teleport Named homes Last logout location teleporting Random teleport GUI Random respawn system MySQL-backed storage Optional Redis TLS support for multi-proxy networks Modular config files Multi-language support LuckPerms support Permission-based limits Admin management tools
## ๐ฆ Version 2. 1. 0
TeleHop 2. 1. 0 adds encrypted Redis connections, live destination-ping display in the RTP menu, and fixes the RTP selection and cooldown flow.
Redis TLS support through `redis.ssl`, `redis.ssl-verify`, and `redis.ssl-ca-cert`. Certificate and hostname verification for Redis connections, with support for a custom PEM CA certificate. Destination-ping display on RTP region items. Colour-coded ping values: green below 80 ms, yellow below 150 ms, and red above. Live ping refresh twice per second while the RTP region menu is open. Proxy-to-backend RTT measurement and the `SERVER_PING_UPDATE` network packet. `rtp.gui.ping.enabled` and `rtp.gui.ping.proxy-ping` configuration options.
RTP menus close immediately after a destination is selected. RTP cooldown starts only after a player selects a destination. Pending RTP protection prevents players from stacking warmups through repeated clicks or `/rtp` commands. RTP GUI tooltips hide standard item information, leaving the configured name, description, and ping line.
### Migration
Update the Paper and Velocity JARs together, as 2. 0. 0 does not recognise the new `SERVER_PING_UPDATE` packet. Add the `rtp.gui.ping` section to existing `rtp.yml` files, or regenerate the file from the default configuration. Add `rtp-in-progress` to customised language files. English fallback applies if the key is absent. No database changes are required.
## ๐ Teleportation
### Network Spawn
`/spawn` sends players to the configured hub server.
Spawn supports region-aware routing for multi-proxy networks.
EU players can route to `lobby-eu` US players can route to `lobby-usa`
### Random Teleport
`/rtp` opens a GUI where players choose a region and dimension.
TeleHop then finds a safe landing spot inside the configured radius.
RTP supports:
Region selection Dimension selection Destination-ping display with a live, colour-coded value Cooldown applied after destination selection Warmup with pending-RTP protection Move cancellation Async safe-location search Safe landing checks GUI back button
TeleHop supports cross-server teleport requests.
`/tpa `
`/tpahere `
`/tpaaccept`
`/tpadeny`
`/tpacancel`
`/tpatoggle`
TPA supports:
Cross-server requests Clickable accept and deny buttons Timeout Cooldown Warmup Move cancellation Session-based TPA toggle Sender notification when the target has requests disabled
`/back` `/back death`
Return to your last location before teleporting Return to your last death location Works across servers Session-based location tracking
## ๐ Named Homes
TeleHop now uses named homes instead of numeric slots.
Players can create, delete, and teleport to homes by name.
### Commands
`/home`
`/home `
`/sethome `
`/delhome `
### Features
Up to 10 homes per player Permission-based home limits Cross-server home teleportation Case-insensitive home names Names support letters, numbers, and spaces Maximum home name length of 32 characters 5-row homes GUI Configurable bed colours Empty beds can set homes Occupied beds teleport to homes Shift-click can delete homes Locked slots show upgrade messaging Server and world labels in the GUI
๐ Mod Details
- Game
- Minecraft Plugins
- Author
- epildev
- Version
- 2.1.0
- Downloads
- 288
- Endorsements
- 5
- Category
- optimization
- Created
- 4/16/2026
- Updated
- 7/13/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- optimization, transportation, utility
๐ง How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
๐ Full step-by-step install guide for Minecraft Plugins โ
Visit the official mod page for specific installation instructions for this mod.
๐ฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
โ Frequently Asked Questions
Which Minecraft Plugins versions does TeleHop support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of TeleHop?
Version 2.1.0, published 2026-07-13 with 288 downloads recorded at the source.
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