TeleHome
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🔍 Analysis
- 🏆 #1216 of 1224 bukkit mods in this game by downloads
📋 About This Mod
# TeleHome A lightweight **Paper/Spigot plugin** for Minecraft that lets players save their favorite locations and teleport back to them instantly — or with a configurable countdown delay. Built for **Paper 1.21+ and 26.2.1** on **Java 21**. --- ## ✨ Features - 🏠 **Set unlimited named homes** — `/sethome castle`, `/sethome mine`, `/sethome farm`... - ⚡ **Teleport back anytime** — `/home castle` returns you with exact position, facing direction, and pitch. - 💾 **Persistent storage** — homes are saved per-player (by UUID) and survive restarts, name changes, and world reloads. - ⏱ **Configurable teleport delay** — instant or countdown teleport (e.g. 3 seconds). - 🚶 **Move-to-cancel** — optionally cancel teleport if the player moves during the countdown. - 🌍 **Multi-world support** — homes remember which world they belong to. - 🎨 **Fully customizable messages** via `config.yml`. --- ## 📦 Installation Drop it into your server's `plugins/` folder. Start (or restart) your server. Configuration is generated at `plugins/TeleHome/config.yml`. --- ## 🎮 Commands /sethome <name> Set a home at your current location telehome.sethome /home <name> Teleport to one of your homes telehome.home Home name rules: letters, numbers, underscores, and dashes. Max 32 characters. --- 🔐 Permissions Permission - Default Setting - Description telehome.sethome - true - Allows players to set homes telehome.home - true - Allows players to teleport to homes --- ⚙️ Configuration ```Delay in seconds before the player is teleported after using /home. Set to 0 for instant teleport. teleport-delay-seconds: 3 If true, the teleport will be cancelled if the player moves during the delay. cancel-on-move: true Messages (supports legacy & color codes) messages: home-set: "&aHome '&e%name%&a' has been set!" home-not-found: "&cNo home found with the name '&e%name%&c'." teleporting: "&aTeleporting to '&e%name%&a' in &e%seconds% &aseconds. Don't move!" teleported: "&aTeleported to '&e%name%&a'!" teleport-cancelled: "&cTeleport cancelled because you moved!" world-missing: "&cThe world for that home no longer exists." usage-sethome: "&cUsage: /sethome <name>" usage-home: "&cUsage: /home <name>" players-only: "&cOnly players can use this command." /home teleporting: "&aTeleporting to '&e%name%&a' in &e%seconds% &aseconds. Don't move!" teleported: "&aTeleported to '&e%name%&a'!" teleport-cancelled: "&cTeleport cancelled because you moved!" usage-home: "&cUsage: /home <name>" /delhome home-deleted: "&aHome '&e%name%&a' has been deleted." usage-delhome: "&cUsage: /delhome <name>" /listhome no-homes: "&eYou have no homes set. Use &f/sethome <name>&e to set one." list-header: "&6--- Your Homes (&e%count%&6) ---" list-entry: "&7- &e%name% &7(&f%world%&7 @ &f%x%&7, &f%y%&7, &f%z%&7)" list-footer: "&7Use &f/home <name>&7 to teleport." Shared home-not-found: "&cNo home found with the name '&e%name%&c'." world-missing: "&cThe world for that home no longer exists." players-only: "&cOnly players can use this command." ``` --- 💾 Data Storage Homes are stored in plugins/TeleHome/homes.yml, keyed by player UUID: e5f1d2a7-...-...: castle: world: world x: 123.5 y: 64.0 z: -452.3 yaw: 90.0 pitch: 0.0 Because UUIDs are used instead of usernames, homes persist through Mojang name changes. --- 🧪 Tested On Paper 1.21+, 26.2.1 Java 21 --- 🗺 Roadmap Planned features for future releases: /delhome <name> — delete a home /listhomes — list your homes Tab completion for home names Per-rank home limits (permission-based) Teleport cooldowns Cross-world teleport toggle Optional cost system (economy integration) Bed/respawn-home integration Got a suggestion? Open an issue! --- 🐛 Issues & Contributions Bugs / feature requests: open an issue Pull requests: welcome! Please target the main branch and describe your changes clearly. --- 📄 License This project is licensed under the MIT License — see the LICENSE file for details. --- ❤️ Credits Built with Paper API.
A lightweight Paper/Spigot plugin for Minecraft that lets players save their favorite locations and teleport back to them instantly — or with a configurable countdown delay.
Built for Paper 1. 21+ and 26. 2. 1 on Java 21.
## ✨ Features
- 🏠 Set unlimited named homes — `/sethome castle`, `/sethome mine`, `/sethome farm`...
- ⚡ Teleport back anytime — `/home castle` returns you with exact position, facing direction, and pitch.
- 💾 Persistent storage — homes are saved per-player (by UUID) and survive restarts, name changes, and world reloads.
- ⏱ Configurable teleport delay — instant or countdown teleport (e.g. 3 seconds).
- 🚶 Move-to-cancel — optionally cancel teleport if the player moves during the countdown.
- 🌍 Multi-world support — homes remember which world they belong to.
- 🎨 Fully customizable messages via `config.yml`.
## 📦 Installation
Drop it into your server's `plugins/` folder. Start (or restart) your server. Configuration is generated at `plugins/TeleHome/config.yml`.
## 🎮 Commands
/sethome
/home
Home name rules: letters, numbers, underscores, and dashes. Max 32 characters.
🔐 Permissions
Permission - Default Setting - Description
telehome.sethome - true - Allows players to set homes telehome.home - true - Allows players to teleport to homes
⚙️ Configuration
```Delay in seconds before the player is teleported after using /home. Set to 0 for instant teleport. teleport-delay-seconds: 3
If true, the teleport will be cancelled if the player moves during the delay. cancel-on-move: true
Messages (supports legacy & color codes)
messages:
home-set: "&aHome '&e%name%&a' has been set!"
home-not-found: "&cNo home found with the name '&e%name%&c'."
teleporting: "&aTeleporting to '&e%name%&a' in &e%seconds% &aseconds. Don't move!"
teleported: "&aTeleported to '&e%name%&a'!"
teleport-cancelled: "&cTeleport cancelled because you moved!"
world-missing: "&cThe world for that home no longer exists."
usage-sethome: "&cUsage: /sethome
/home
teleporting: "&aTeleporting to '&e%name%&a' in &e%seconds% &aseconds. Don't move!"
teleported: "&aTeleported to '&e%name%&a'!"
teleport-cancelled: "&cTeleport cancelled because you moved!"
usage-home: "&cUsage: /home
/delhome
home-deleted: "&aHome '&e%name%&a' has been deleted."
usage-delhome: "&cUsage: /delhome
/listhome
no-homes: "&eYou have no homes set. Use &f/sethome
Shared home-not-found: "&cNo home found with the name '&e%name%&c'." world-missing: "&cThe world for that home no longer exists." players-only: "&cOnly players can use this command." ``` ---
💾 Data Storage
Homes are stored in plugins/TeleHome/homes.yml, keyed by player UUID:
e5f1d2a7-...-...: castle: world: world x: 123. 5 y: 64. 0 z: -452. 3 yaw: 90. 0 pitch: 0. 0
Because UUIDs are used instead of usernames, homes persist through Mojang name changes.
🧪 Tested On
Paper 1. 21+, 26. 2. 1 Java 21
Planned features for future releases:
/delhome
Got a suggestion? Open an issue!
🐛 Issues & Contributions
Bugs / feature requests: open an issue Pull requests: welcome! Please target the main branch and describe your changes clearly.
This project is licensed under the MIT License — see the LICENSE file for details.
Built with Paper API.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- ripsnortntear
- Version
- 1.1.0
- Downloads
- 79
- Endorsements
- 1
- Category
- bukkit
- Created
- 5/3/2026
- Updated
- 4/25/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics, transportation, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does TeleHome support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of TeleHome?
Version 1.1.0, published 2026-04-25 with 79 downloads recorded at the source.
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