SoulSnatcher

⭐ — (3 endorsements) 📥 24 downloads 📌 v1.1.1 📅 7/15/2026
🟡 Updated this year

By gaderman244 · game-mechanics

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/11/2026 📅 Created: 7/15/2026

🔍 Analysis

  • 🏆 #79 of 221 game-mechanics mods in this game by downloads

📋 About This Mod

# SoulSnatcher SoulSnatcher is a plugin which revolves around a new core gameplay mechanic for Minecraft Survivial. By introducing souls it creates scenarios where both mobs and players obtain additional mechanics based on their infused or bound souls. <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/paN9K4mTlW0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> # The gampleay loop of souls can be seperated into **three stages**. ## Soul Release After a mob is killed it will **release** its soul. This is visually symbolized by a floating head of the mob rising upwards. What this means is, essentially the soul is added to the pool of **unbound souls** for the player who killed the mob. This is important for the next stage. !(https://i.imgur.com/XsuK5Sf.gif) ## Infusion Whenever a mob spawns near a player, it takes a soul from the **unbound souls** pool of the player and infuses itself with the soul. Through infusion the mob gains mechanics related to the soul. Often times these are almost identical to the abilites players can gain but there are instance where these differ in order to make more sense or be more interesting. Such mechanics range from gaining the ability to shoot an arrow like a skeleton, drink fitting potions like a witch or search out water and jump like a dolphin. !(https://i.imgur.com/KNVUmlW.gif) ## Soul Binding When a player kills a infused mob a **soul reward** is generated. The player can then interact with the reward to **bind** the soul to themselves. Up to **two** souls an be bound per players, each adds a new mechanic or behaviour. !(https://i.imgur.com/XAhuQ6U.gif) All in all, this creates a gameplay loop by making infused mobs spawn when players kill mobs. The more mobs killed the more mobs are infused. Players then kill infused mobs to obtain souls themselves. ### Soul Lantern Information on your current soul can be viewed via a soul lantern you get after binding a soul. If you feel to it you can also let go of any bound soul anytime. Additionally, it allows you to see your own soul orbits while held which are normally invisble to avoid disrupting gameplay. !(https://i.imgur.com/h0pc3vP.gif) ### Soul Index General information and detailed information on all souls can be viewed via **/soulindex**. It opens an interactive GUI, sorting souls in categories based on mechanics and allows to easily browse them or reinform on the general concept of the plugin. !(https://cdn.modrinth.com/data/cached_images/ce39f69d9a4f5f2d7526cb4e400ecbef7a38efe2.png) ### Soul Vials A **unique** item which allows to capture soul rewards in item form. Later on a soul vial can be smashed to spawn the reward again allowing to carry more souls if needed for other purposes. They can be obtained as a drop from **Piglin Bartering** or simply crafted. Stack size is 16 for empty vials while filled vials cannot be stacked. !(https://cdn.modrinth.com/data/cached_images/6f39188d0fb677390a44dd1ae7023a7335246780.png) ### Config Options Features a modifieable **souls.yml** which allows to fine-tune abilities of all souls and even allow for enable/disable. <details> <summary>souls.yml</summary> ```yml Souls: allay_soul: enabled: true blaze_soul: enabled: true # How much damage a hit from aura does aura_damage: 6.0 # How much cooldown time there is between each aura hit in milliseconds (1000ms = 1s) aura_hit_cooldown: 2000 # In which sphere around the player aura can hit entities (XYZ hitbox detection) aura_range: 2.4 # After how much time without casting a hit should aura disable itself in milliseconds (1000ms = 1s) aura_timeout: 30000 # Time between aura dealing damage and a target stepping in ticks (20 ticks = 1 second) aura_windup: 4 bogged_soul: enabled: true # Poison level as (level - 1) starting from 0 (Poison I) poison_amplifier: 0 # Poison duration from afflicted projectiles on hit in ticks (20 ticks = 1 second) poison_duration: 220 chicken_soul: enabled: true fall_damage_multiplier: -0.25 # Gravity modifier which is applied percentage based (-0.2 => -20% Gravity) gravity_mod: -0.2 # Applied to movement speed as MULTIPLY_SCALAR_1 meaning it will multiply the total speed (including other modifiers) by that amount movement_speed_mod: 0.05 safe_fall_distance: 2.0 cow_soul: enabled: true # How much delay before the milk clears all negative effects in ticks (20 ticks = 1 second) milk_delay_ticks: 15 creeper_soul: enabled: true dolphin_soul: enabled: true # The horizontal force when dolphin jumping out of water (applied as direction vector multiplication) dolphin_jump_multi

# SoulSnatcher

SoulSnatcher is a plugin which revolves around a new core gameplay mechanic for Minecraft Survivial. By introducing souls it creates scenarios where both mobs and players obtain additional mechanics based on their infused or bound souls.

# The gampleay loop of souls can be seperated into three stages.

## Soul Release After a mob is killed it will release its soul. This is visually symbolized by a floating head of the mob rising upwards. What this means is, essentially the soul is added to the pool of unbound souls for the player who killed the mob. This is important for the next stage.

!(https://i.imgur.com/XsuK5Sf.gif)

## Infusion Whenever a mob spawns near a player, it takes a soul from the unbound souls pool of the player and infuses itself with the soul. Through infusion the mob gains mechanics related to the soul. Often times these are almost identical to the abilites players can gain but there are instance where these differ in order to make more sense or be more interesting. Such mechanics range from gaining the ability to shoot an arrow like a skeleton, drink fitting potions like a witch or search out water and jump like a dolphin.

!(https://i.imgur.com/KNVUmlW.gif)

## Soul Binding When a player kills a infused mob a soul reward is generated. The player can then interact with the reward to bind the soul to themselves. Up to two souls an be bound per players, each adds a new mechanic or behaviour.

!(https://i.imgur.com/XAhuQ6U.gif)

All in all, this creates a gameplay loop by making infused mobs spawn when players kill mobs. The more mobs killed the more mobs are infused. Players then kill infused mobs to obtain souls themselves.

### Soul Lantern Information on your current soul can be viewed via a soul lantern you get after binding a soul. If you feel to it you can also let go of any bound soul anytime. Additionally, it allows you to see your own soul orbits while held which are normally invisble to avoid disrupting gameplay.

!(https://i.imgur.com/h0pc3vP.gif)

### Soul Index General information and detailed information on all souls can be viewed via /soulindex. It opens an interactive GUI, sorting souls in categories based on mechanics and allows to easily browse them or reinform on the general concept of the plugin.

!(https://cdn.modrinth.com/data/cached_images/ce39f69d9a4f5f2d7526cb4e400ecbef7a38efe2.png)

### Soul Vials A unique item which allows to capture soul rewards in item form. Later on a soul vial can be smashed to spawn the reward again allowing to carry more souls if needed for other purposes. They can be obtained as a drop from Piglin Bartering or simply crafted. Stack size is 16 for empty vials while filled vials cannot be stacked.

!(https://cdn.modrinth.com/data/cached_images/6f39188d0fb677390a44dd1ae7023a7335246780.png)

### Config Options Features a modifieable souls.yml which allows to fine-tune abilities of all souls and even allow for enable/disable.

souls.yml ```yml Souls: allay_soul: enabled: true blaze_soul: enabled: true # How much damage a hit from aura does aura_damage: 6. 0 # How much cooldown time there is between each aura hit in milliseconds (1000ms = 1s) aura_hit_cooldown: 2000 # In which sphere around the player aura can hit entities (XYZ hitbox detection) aura_range: 2. 4 # After how much time without casting a hit should aura disable itself in milliseconds (1000ms = 1s) aura_timeout: 30000 # Time between aura dealing damage and a target stepping in ticks (20 ticks = 1 second) aura_windup: 4 bogged_soul: enabled: true # Poison level as (level - 1) starting from 0 (Poison I) poison_amplifier: 0 # Poison duration from afflicted projectiles on hit in ticks (20 ticks = 1 second) poison_duration: 220 chicken_soul: enabled: true fall_damage_multiplier: -0. 25 # Gravity modifier which is applied percentage based (-0. 2 => -20% Gravity) gravity_mod: -0. 2 # Applied to movement speed as MULTIPLY_SCALAR_1 meaning it will multiply the total speed (including other modifiers) by that amount movement_speed_mod: 0. 05 safe_fall_distance: 2. 0 cow_soul: enabled: true # How much delay before the milk clears all negative effects in ticks (20 ticks = 1 second) milk_delay_ticks: 15 creeper_soul: enabled: true dolphin_soul: enabled: true # The horizontal force when dolphin jumping out of water (applied as direction vector multiplication) dolphin_jump_multi

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
gaderman244
Version
1.1.1
Downloads
24
Endorsements
3
Category
game-mechanics
Created
7/15/2026
Updated
8/11/2026
Game Versions
1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9
Tags
game-mechanics, mobs, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does SoulSnatcher support?

The author lists 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10. Other versions may work but are untested by the author.

What is the latest version of SoulSnatcher?

Version 1.1.1, published 2026-08-11 with 24 downloads recorded at the source.

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