SorekillTeams

⭐ — (1 endorsements) 📥 246 downloads 📌 v1.2.0 📅 1/13/2026
🟡 Updated this year

By Sorekill · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 1/5/2026 📅 Created: 1/13/2026

🔍 Analysis

  • 🏆 #602 of 1317 bukkit mods in this game by downloads

📋 About This Mod

# SorekillTeams **SorekillTeams** is a lightweight teams plugin for **Paper and Spigot** that provides clean team management, private team chat, team homes, and configurable friendly-fire protection. Designed for modern servers and future proxy networks, SorekillTeams focuses on **core team mechanics** without bloated clan systems, claims, or RPG features. --- ## 🆕 Latest Release — 1.2.0 ### Changelog - Team chat toggle persists across servers - Team invites toggle > ⚠️ Cross-server features are **opt-in** and require SQL + Redis. > Single-server setups work out of the box. --- ## Overview SorekillTeams allows players to form persistent teams that feel natural and intuitive. Players can: - Create and manage teams - Invite and accept members - Chat privately with teammates - Set and teleport to team homes - Prevent accidental PvP with friendly-fire protection Server owners retain **full control** through permissions and a detailed configuration system, with safety-focused defaults and future-proofed architecture. --- ## Features - **Team creation & management** - Create, rename, transfer ownership, kick members, leave, or disband teams - **Advanced invite system** - Expiring invites, cooldowns, invite caps, re-invite refresh support - **Team chat** - `/tc` command or toggle mode - Admin spy support with separate formatting - **Friendly-fire control** - Block or scale teammate damage - Supports melee, projectiles, potions, explosions, and tridents - Per-team toggle and admin bypass - **Team homes** - Set and teleport to team homes - Warmups, cooldowns, and max-home limits - Network-aware metadata for proxy environments - **GUI menu system** - Team management menus - Team browsing and member viewing - Invite management - Offline player heads with skin support - **Update checker** - Spigot history-based update detection - Optional in-game OP notifications - **Safe storage system** - YAML or SQL storage - Autosave, atomic writes, and rolling backups - **Paper & Spigot compatible** - **Optional placeholder support** - PlaceholderAPI and MiniPlaceholders - **Lightweight and focused** - No economy, claims, or RPG systems --- ## Requirements - **Java 21** - **Paper or Spigot 1.21.x** - *(Optional)* PlaceholderAPI 2.11.0+ - *(Optional)* MiniPlaceholders 3.0+ --- ## Installation ### 🔹 Single-Server Setup (Most Servers) This is the default and simplest setup. 1. Download `SorekillTeams-1.2.0.jar` 2. Place it in your server’s `plugins/` directory 3. Start or restart the server 4. Configure permissions (**LuckPerms recommended**) 5. Adjust `config.yml`, `messages.yml`, and `menus.yml` as needed **Notes:** - Uses YAML storage by default - Redis and proxy features are **not required** - Team homes work normally on this server only --- ### 🔹 Multi-Server / Proxy Setup (Advanced) Use this if you run **Velocity or BungeeCord** with multiple backend servers. **Requirements:** - Shared SQL database (MySQL, MariaDB, PostgreSQL, etc.) - Redis server for real-time sync - Proxy (Velocity or BungeeCord) **Steps:** 1. Set `storage.type` to a SQL backend 2. Enable Redis in `config.yml` 3. Give each backend server a **unique** `redis.server_id` 4. Set `homes.server_name` to match the **proxy server name** - ⚠️ This must exactly match the name used by the proxy 5. Enable `homes.proxy_mode` if using cross-server home teleports 6. Restart all backend servers **What you get:** - Network-wide team membership - Cross-server invites and chat - Team events synced instantly - Network-aware team homes (teleport routing ready) > SQL is the **source of truth** > Redis is the **real-time notification layer** --- Reload configs anytime with: '/sorekillteams reload' --- ## Commands ### Player Commands | Command | Description | Permission | |-------|-------------|------------| | `/team` | Base team command | `sorekillteams.use` | | `/team create <name>` | Create a team | `sorekillteams.create` | | `/team invite <player>` | Invite a player | `sorekillteams.invite` | | `/team invites` | View pending invites | `sorekillteams.invites` | | `/team accept ` | Accept an invite | `sorekillteams.accept` | | `/team deny ` | Deny an invite | `sorekillteams.deny` | | `/team leave` | Leave your team | `sorekillteams.leave` | | `/team info` | View team info | `sorekillteams.info` | | `/team ff <on|off|toggle>` | Toggle friendly fire | `sorekillteams.ff` | ### Owner-Only Team Commands | Command | Description | Permission | |-------|-------------|------------| | `/team kick <player>` | Kick a member | `sorekillteams.kick` | | `/team transfer <player>` | Transfer ownership | `sorekillteams.transfer` | | `/team rename <name>` | Rename your team | `sorekillteams.rename` | | `/team disband` | Disband your team | `sorekillteams.disband` | | `/team sethome` | Set a team home | `sorekillteams.sethome` | | `/team delhome` | Delete a team home | `sorekillteams.delhome` | ### Tea

# SorekillTeams

SorekillTeams is a lightweight teams plugin for Paper and Spigot that provides clean team management, private team chat, team homes, and configurable friendly-fire protection.

Designed for modern servers and future proxy networks, SorekillTeams focuses on core team mechanics without bloated clan systems, claims, or RPG features.

## 🆕 Latest Release — 1. 2. 0

### Changelog

  • Team chat toggle persists across servers
  • Team invites toggle

> ⚠️ Cross-server features are opt-in and require SQL + Redis. > Single-server setups work out of the box.

## Overview

SorekillTeams allows players to form persistent teams that feel natural and intuitive.

Players can: - Create and manage teams - Invite and accept members - Chat privately with teammates - Set and teleport to team homes - Prevent accidental PvP with friendly-fire protection

Server owners retain full control through permissions and a detailed configuration system, with safety-focused defaults and future-proofed architecture.

## Features

  • Team creation & management
  • - Create, rename, transfer ownership, kick members, leave, or disband teams
  • Advanced invite system
  • - Expiring invites, cooldowns, invite caps, re-invite refresh support
  • Team chat
  • - `/tc` command or toggle mode
  • - Admin spy support with separate formatting
  • Friendly-fire control
  • - Block or scale teammate damage
  • - Supports melee, projectiles, potions, explosions, and tridents
  • - Per-team toggle and admin bypass
  • Team homes
  • - Set and teleport to team homes
  • - Warmups, cooldowns, and max-home limits
  • - Network-aware metadata for proxy environments
  • GUI menu system
  • - Team management menus
  • - Team browsing and member viewing
  • - Invite management
  • - Offline player heads with skin support
  • Update checker
  • - Spigot history-based update detection
  • - Optional in-game OP notifications
  • Safe storage system
  • - YAML or SQL storage
  • - Autosave, atomic writes, and rolling backups
  • Paper & Spigot compatible
  • Optional placeholder support
  • - PlaceholderAPI and MiniPlaceholders
  • Lightweight and focused
  • - No economy, claims, or RPG systems

## Requirements

  • Java 21
  • Paper or Spigot 1. 21.x
  • (Optional) PlaceholderAPI 2. 11. 0+
  • (Optional) MiniPlaceholders 3. 0+

## Installation

### 🔹 Single-Server Setup (Most Servers)

This is the default and simplest setup.

1. Download `SorekillTeams-1. 2. 0.jar` 2. Place it in your server’s `plugins/` directory 3. Start or restart the server 4. Configure permissions (LuckPerms recommended) 5. Adjust `config.yml`, `messages.yml`, and `menus.yml` as needed

Notes: - Uses YAML storage by default - Redis and proxy features are not required - Team homes work normally on this server only

### 🔹 Multi-Server / Proxy Setup (Advanced)

Use this if you run Velocity or BungeeCord with multiple backend servers.

Requirements: - Shared SQL database (MySQL, MariaDB, PostgreSQL, etc.) - Redis server for real-time sync - Proxy (Velocity or BungeeCord)

Steps: 1. Set `storage.type` to a SQL backend 2. Enable Redis in `config.yml` 3. Give each backend server a unique `redis.server_id` 4. Set `homes.server_name` to match the proxy server name - ⚠️ This must exactly match the name used by the proxy 5. Enable `homes.proxy_mode` if using cross-server home teleports 6. Restart all backend servers

What you get: - Network-wide team membership - Cross-server invites and chat - Team events synced instantly - Network-aware team homes (teleport routing ready)

> SQL is the source of truth > Redis is the real-time notification layer

Reload configs anytime with: '/sorekillteams reload'

## Commands

### Player Commands | Command | Description | Permission | |-------|-------------|------------| | `/team` | Base team command | `sorekillteams.use` | | `/team create ` | Create a team | `sorekillteams.create` | | `/team invite ` | Invite a player | `sorekillteams.invite` | | `/team invites` | View pending invites | `sorekillteams.invites` | | `/team accept ` | Accept an invite | `sorekillteams.accept` | | `/team deny ` | Deny an invite | `sorekillteams.deny` | | `/team leave` | Leave your team | `sorekillteams.leave` | | `/team info` | View team info | `sorekillteams.info` | | `/team ff ` | Toggle friendly fire | `sorekillteams.ff` |

### Owner-Only Team Commands | Command | Description | Permission | |-------|-------------|------------| | `/team kick ` | Kick a member | `sorekillteams.kick` | | `/team transfer ` | Transfer ownership | `sorekillteams.transfer` | | `/team rename ` | Rename your team | `sorekillteams.rename` | | `/team disband` | Disband your team | `sorekillteams.disband` | | `/team sethome` | Set a team home | `sorekillteams.sethome` | | `/team delhome` | Delete a team home | `sorekillteams.delhome` |

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Sorekill
Version
1.2.0
Downloads
246
Endorsements
1
Category
bukkit
Created
1/13/2026
Updated
1/5/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
game-mechanics, management, social

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does SorekillTeams support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of SorekillTeams?

Version 1.2.0, published 2026-01-05 with 246 downloads recorded at the source.

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