SorekillRTP
๐ก Updated this yearPreview

๐ Analysis
- ๐ #152 of 1080 bukkit mods in this game by downloads
๐ About This Mod
# ๐ SorekillRTP **SorekillRTP** is a high-performance, cross-server Random Teleport (RTP) and respawn management plugin built for modern Minecraft networks. It supports local and cross-server RTP, **cross-server respawns**, multiple worlds (Overworld, Nether, End), Redis-backed coordination, and strict safety checks designed for large SMP environments. Designed for **Paper / Spigot backends** behind **Velocity** or **BungeeCord / Waterfall**. --- ## โจ Features - ๐ **Cross-server RTP** - Teleport players between backend servers using Redis and proxy messaging - โ ๏ธ **Cross-server respawns** - Respawn players on a different server than where they died - Ideal for hub โ SMP or lobby-based networks - Fully configurable per server - ๐ **Multi-world support** - Overworld, Nether, and End - Per-world radius and distribution settings - ๐งญ **Advanced RTP distribution** - Square ring (uniform or biased) - Circular annulus (uniform area or radius) - Gaussian-clamped distributions - ๐ก๏ธ **Strict safety checks** - Avoid lava, fire, dangerous blocks, liquids, and void-adjacent areas - Prevent teleports near hostile mobs or other players - โณ **Teleport countdown with movement detection** - Cancels on movement or jumping - Configurable countdown duration - ๐ง **Smart chunk handling** - Async chunk loading on Paper - Safe sync fallback on Spigot - ๐ **Cross-server cooldowns** - Redis-backed cooldowns shared across servers - ๐ **Configurable sounds & messages** - Fully customizable via `config.yml` and `messages.yml` - ๐ **Safe reload support** - Reload config, messages, Redis, and listeners without restarting the server --- ## โ ๏ธ Respawn Behavior SorekillRTP can fully control where players respawn after death. Supported behaviors include: - Respawn on the **same server** - Respawn on a **different server** - Respawn at **spawn**, **bed**, or **random teleport** - Cross-server respawns with optional RTP on respawn This allows setups such as: - Dying on a hub sends players to an SMP - SMP respawns always perform RTP - Private servers keep respawns local only All respawn behavior is controlled via configuration and can differ per server. --- ## ๐งฉ Supported Platforms **Backends** - Paper (recommended) - Spigot **Proxies** - Velocity - BungeeCord - Waterfall > Note: SorekillRTP is a backend plugin. > It does not run as a proxy plugin but communicates with the proxy using plugin messaging. --- ## ๐ฆ Requirements - Java 17 or newer - Paper or Spigot server - (Optional) Redis server for cross-server RTP and respawns --- ## โ๏ธ Installation 1. Place `SorekillRTP.jar` into your backend serverโs `plugins` folder 2. Start the server once to generate config files 3. (Optional) Configure Redis in `config.yml` for cross-server RTP and respawns 4. Restart or reload the server --- ## ๐ง Configuration Main configuration file: - `config.yml` Message customization: - `messages.yml` All RTP and respawn behavior (radius, cooldowns, countdowns, distributions, safety rules, and respawn routing) is configurable per server and per world. --- ## ๐งช Commands - `/rtp` - Randomly teleport yourself - `/rtp <world>` - Randomly teleport within a specific world - `/rtp <player> <server> <world>` (admin) - Teleport another player across servers --- ## ๐ Permissions - `sorekillrtp.use` โ Use RTP - `sorekillrtp.cooldown.bypass` โ Bypass RTP cooldown - `sorekillrtp.tptimer.bypass` โ Bypass RTP countdown - `sorekillrtp.admin` โ Admin RTP commands --- ## ๐ง How Cross-Server RTP & Respawn Works 1. Player requests RTP or dies 2. Source server determines target server and world 3. Target server computes a safe location 4. Location is shared via Redis 5. Player is transferred through the proxy 6. Final teleport occurs on the destination server --- ## Planned Features - Folia Support ## ๐งพ License This project is licensed under the Apache 2.0 License. --- ## โค๏ธ Credits Developed by **Sorekill** Built for modern SMP networks that need fast, safe, and scalable RTP and respawn handling.
# ๐ SorekillRTP
SorekillRTP is a high-performance, cross-server Random Teleport (RTP) and respawn management plugin built for modern Minecraft networks. It supports local and cross-server RTP, cross-server respawns, multiple worlds (Overworld, Nether, End), Redis-backed coordination, and strict safety checks designed for large SMP environments.
Designed for Paper / Spigot backends behind Velocity or BungeeCord / Waterfall.
## โจ Features
- ๐ Cross-server RTP
- - Teleport players between backend servers using Redis and proxy messaging
- โ ๏ธ Cross-server respawns
- - Respawn players on a different server than where they died
- - Ideal for hub โ SMP or lobby-based networks
- - Fully configurable per server
- ๐ Multi-world support
- - Overworld, Nether, and End
- - Per-world radius and distribution settings
- ๐งญ Advanced RTP distribution
- - Square ring (uniform or biased)
- - Circular annulus (uniform area or radius)
- - Gaussian-clamped distributions
- ๐ก๏ธ Strict safety checks
- - Avoid lava, fire, dangerous blocks, liquids, and void-adjacent areas
- - Prevent teleports near hostile mobs or other players
- โณ Teleport countdown with movement detection
- - Cancels on movement or jumping
- - Configurable countdown duration
- ๐ง Smart chunk handling
- - Async chunk loading on Paper
- - Safe sync fallback on Spigot
- ๐ Cross-server cooldowns
- - Redis-backed cooldowns shared across servers
- ๐ Configurable sounds & messages
- - Fully customizable via `config.yml` and `messages.yml`
- ๐ Safe reload support
- - Reload config, messages, Redis, and listeners without restarting the server
## โ ๏ธ Respawn Behavior
SorekillRTP can fully control where players respawn after death.
Supported behaviors include:
- Respawn on the same server
- Respawn on a different server
- Respawn at spawn, bed, or random teleport
- Cross-server respawns with optional RTP on respawn
This allows setups such as: - Dying on a hub sends players to an SMP - SMP respawns always perform RTP - Private servers keep respawns local only
All respawn behavior is controlled via configuration and can differ per server.
## ๐งฉ Supported Platforms
Backends - Paper (recommended) - Spigot
Proxies - Velocity - BungeeCord - Waterfall
> Note: SorekillRTP is a backend plugin. > It does not run as a proxy plugin but communicates with the proxy using plugin messaging.
## ๐ฆ Requirements
- Java 17 or newer
- Paper or Spigot server
- (Optional) Redis server for cross-server RTP and respawns
## โ๏ธ Installation
1. Place `SorekillRTP.jar` into your backend serverโs `plugins` folder 2. Start the server once to generate config files 3. (Optional) Configure Redis in `config.yml` for cross-server RTP and respawns 4. Restart or reload the server
## ๐ง Configuration
Main configuration file: - `config.yml`
Message customization: - `messages.yml`
All RTP and respawn behavior (radius, cooldowns, countdowns, distributions, safety rules, and respawn routing) is configurable per server and per world.
## ๐งช Commands
- `/rtp`
- - Randomly teleport yourself
- `/rtp
` - - Randomly teleport within a specific world
- `/rtp
` (admin) - - Teleport another player across servers
## ๐ Permissions
- `sorekillrtp.use` โ Use RTP
- `sorekillrtp.cooldown.bypass` โ Bypass RTP cooldown
- `sorekillrtp.tptimer.bypass` โ Bypass RTP countdown
- `sorekillrtp.admin` โ Admin RTP commands
## ๐ง How Cross-Server RTP & Respawn Works
1. Player requests RTP or dies 2. Source server determines target server and world 3. Target server computes a safe location 4. Location is shared via Redis 5. Player is transferred through the proxy 6. Final teleport occurs on the destination server
## Planned Features
- Folia Support
## ๐งพ License
This project is licensed under the Apache 2. 0 License.
## โค๏ธ Credits
Developed by Sorekill Built for modern SMP networks that need fast, safe, and scalable RTP and respawn handling.
๐ Mod Details
- Game
- Minecraft Plugins
- Author
- Sorekill
- Version
- 1.3.0
- Downloads
- 71
- Endorsements
- 2
- Category
- bukkit
- Created
- 1/12/2026
- Updated
- 8/14/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
๐ง How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
๐ Full step-by-step install guide for Minecraft Plugins โ
Visit the official mod page for specific installation instructions for this mod.
๐ฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
โ Frequently Asked Questions
Which Minecraft Plugins versions does SorekillRTP support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of SorekillRTP?
Version 1.3.0, published 2026-08-14 with 71 downloads recorded at the source.
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