smaug
🟠 Updated over a year ago🖼️ Gallery (1 images)
🔍 Analysis
- 🏆 #787 of 1080 bukkit mods in this game by downloads
📋 About This Mod
## Smaug An interactive crafting plugin for Minecraft servers to create custom items. The plugin allows you to define custom items either in it's own plugin configuration or register your items externally using the API. ### Features This plugin's primary purpose is to allow you to: - Define recipes/conversions to create custom items by interacting with stations (plans to integrate MythicMobs/Crucible) - Define custom items in-configuration as well as register items externally Example Usage: <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/aLXckUpuREM" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> ### Usage Defining an item in-configuration can be done like so: item.yml ``` test: material: DIAMOND display-name: <#000000>This is a test item! item-model: minecraft:stone ``` Note: all text-based fields such as display-name, or lore can use (https://docs.advntr.dev/minimessage/format) format. You can inherit properties additively by using the key 'inherits' ``` test2: display-name: <#0000ff>This is the second test item! inherits: test ``` Defining a recipe: a) Recipes accept item keys in the format <namespace>:<key> for output, or the keys of the items section. <namespace> is optional, as the plugin will infer if the key is a member of the minecraft namespace it will default to that, an example is given in the recipe under 'test.output'. b) Alternatively, if you want to specify a registered item from a specific namespace, e.g. smaug, you can refer to it either by test, or smaug:test if there is a conflict with a key in another namespace. c) Recipes also allow for forward references, as this is the only way currently to register a recipe, meaning, the recipe expects that the item referenced will be present in the registry at the time the recipe is parsed. recipe.yml ``` test: output: gold_ingot # a) amount: 2 # output amount actions: 10 # optional, defaults to 0 ingredients: items: #item_key: amount test2: 2 test_hammer: 9 type: smaug:anvil #station type ``` ### Links - Support for the plugin and it's API are available on (https://discord.gg/yrnqw5S2). Any questions that cannot be answered with the content on this page can be asked there. - Reporting a bug? (https://www.github.com/mintychochip/smaug). ### Credits - (https://www.deviantart.com/elizabethholmes/art/Smaug-s-eye-No-2-702282394)
## Smaug An interactive crafting plugin for Minecraft servers to create custom items. The plugin allows you to define custom items either in it's own plugin configuration or register your items externally using the API.
### Features This plugin's primary purpose is to allow you to: - Define recipes/conversions to create custom items by interacting with stations (plans to integrate MythicMobs/Crucible) - Define custom items in-configuration as well as register items externally
Example Usage:
### Usage Defining an item in-configuration can be done like so:
item.yml ``` test: material: DIAMOND display-name: <#000000>This is a test item! item-model: minecraft:stone ``` Note: all text-based fields such as display-name, or lore can use (https://docs.advntr.dev/minimessage/format) format.
You can inherit properties additively by using the key 'inherits'
``` test2: display-name: <#0000ff>This is the second test item! inherits: test ```
Defining a recipe:
a) Recipes accept item keys in the format
b) Alternatively, if you want to specify a registered item from a specific namespace, e.g. smaug, you can refer to it either by test, or smaug:test if there is a conflict with a key in another namespace.
c) Recipes also allow for forward references, as this is the only way currently to register a recipe, meaning, the recipe expects that the item referenced will be present in the registry at the time the recipe is parsed.
recipe.yml ``` test: output: gold_ingot # a) amount: 2 # output amount actions: 10 # optional, defaults to 0 ingredients: items: #item_key: amount test2: 2 test_hammer: 9 type: smaug:anvil #station type ```
### Links - Support for the plugin and it's API are available on (https://discord.gg/yrnqw5S2). Any questions that cannot be answered with the content on this page can be asked there. - Reporting a bug? (https://www.github.com/mintychochip/smaug). ### Credits - (https://www.deviantart.com/elizabethholmes/art/Smaug-s-eye-No-2-702282394)
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- mintychochip
- Version
- 1.0-SNAPSHOT
- Downloads
- 45
- Endorsements
- 0
- Category
- bukkit
- Created
- 1/31/2025
- Updated
- 1/26/2025
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics, technology
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does smaug support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4. Other versions may work but are untested by the author.
What is the latest version of smaug?
Version 1.0-SNAPSHOT, published 2025-01-26 with 45 downloads recorded at the source.
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