SmashThePing

⭐ — (3 endorsements) 📥 1,215 downloads 📌 v1.0 📅 10/26/2025
🟡 Updated this year

By Frqme · game-mechanics

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 10/18/2025 📅 Created: 10/26/2025

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #198 of 214 game-mechanics mods in this game by downloads

📋 About This Mod

# SmashThePing **Level the playing field for stun-slam combos in Minecraft PvP!** SmashThePing is a server-side plugin that normalizes ping for the stun-slam combat technique, allowing high-ping players to execute combos as effectively as low-ping players. ## 🎯 What is a Stun-Slam? A **stun-slam** is a powerful PvP combo where you: 1. Hit an opponent's shield with an **axe** to stun/disable it 2. Immediately follow up with a **mace** smash attack while they're vulnerable Normally, this combo is extremely ping-dependent - players with 20ms ping can execute it flawlessly, while players with 200-500ms struggle to land the follow-up before the target's invulnerability frames reset. ## ✨ Features - **🌍 Ping Normalization**: Gives all players an equal time window to execute stun-slam combos - **⚙️ Configurable Window**: Adjust the compensation window from 50ms to 2000ms - **🎮 Universal Compatibility**: Works on Paper/Spigot 1.19+ servers - **🔧 Easy Commands**: Simple commands with tab completion - **📊 Real-time Tracking**: Monitor active combos with `/smashping info` - **🚫 Toggle On/Off**: Enable or disable compensation without restarting ## 📦 Installation 1. Download the latest `.jar` file 2. Place it in your server's `plugins` folder 3. Start/restart your server 4. Configure with `/smashping set <ms>` (default: 500ms) ## 🎮 Commands | Command | Description | Example | |---------|-------------|---------| | `/smashping` | Show all available commands | `/smashping` | | `/smashping toggle` | Enable/disable ping compensation | `/smashping toggle` | | `/smashping set <ms>` | Set compensation window in milliseconds | `/smashping set 300` | | `/smashping info` | View current settings and active combos | `/smashping info` | **Aliases:** `/sping`, `/stunping` **Tab Completion:** All commands and values support tab completion for easy configuration! ## ⚙️ Configuration The plugin creates a `config.yml` file automatically: ```yaml compensation-window-ms: 500 ``` - **Default:** 500ms (half a second) - **Recommended Range:** 200-500ms for most servers - **Minimum:** 50ms - **Maximum:** 2000ms ### Choosing the Right Value - **Low ping server (most players <100ms):** Use 200-300ms - **Mixed ping server:** Use 400-500ms - **High ping server (international players):** Use 500-750ms ## 🔧 How It Works 1. Plugin detects when a player hits a blocking opponent with an axe 2. Records the timestamp of this "shield stun" hit 3. When the same player follows up with a mace within the configured window, the plugin temporarily removes the target's invulnerability frames 4. The mace hit connects successfully, regardless of the attacker's actual network latency **Result:** A 500ms ping player can execute stun-slams just as effectively as a 20ms ping player! ## 🛠️ Technical Details - **Server-side only** - no client mods required - **Lightweight** - minimal performance impact - **Compatible with:** Paper, Spigot, Purpur (1.19+) - **Supports all axe types:** Wooden, Stone, Iron, Gold, Diamond, Netherite - **Mace detection:** Works with actual Mace items (1.21+) or falls back to hoes on older versions ## 📊 Example Use Cases ### Scenario 1: International Server Players from Europe (50ms) and Asia (300ms) play together. With SmashThePing set to 500ms, both can execute stun-slams equally. ### Scenario 2: Tournament Server Level the playing field by ensuring all participants have the same combo timing window, making skill more important than ping. ### Scenario 3: Practice Server Help players practice stun-slam timing without worrying about their connection quality. ## 🐛 Troubleshooting **Commands don't work?** - Make sure you have operator permissions - Check that the plugin loaded successfully in console **Combo not triggering?** - Ensure you're hitting a blocking player with an axe first - Check your compensation window isn't too low (`/smashping info`) - Verify the plugin is enabled (`/smashping toggle`) **Performance issues?** - SmashThePing is very lightweight, but if you notice issues, lower the compensation window ## 📝 Permissions By default, all players can use the plugin. To restrict commands, add to your permissions plugin: ```yaml smashping.admin # Allows using all /smashping commands ``` ## 📜 License This plugin is close source. Feel free but not decompile, change . --- **Made with ❤️ for the Minecraft PvP community By Frqme** *Stop letting ping decide your fights - let skill shine through!*

# SmashThePing

Level the playing field for stun-slam combos in Minecraft PvP!

SmashThePing is a server-side plugin that normalizes ping for the stun-slam combat technique, allowing high-ping players to execute combos as effectively as low-ping players.

## 🎯 What is a Stun-Slam?

A stun-slam is a powerful PvP combo where you: 1. Hit an opponent's shield with an axe to stun/disable it 2. Immediately follow up with a mace smash attack while they're vulnerable

Normally, this combo is extremely ping-dependent - players with 20ms ping can execute it flawlessly, while players with 200-500ms struggle to land the follow-up before the target's invulnerability frames reset.

## ✨ Features

  • 🌍 Ping Normalization: Gives all players an equal time window to execute stun-slam combos
  • ⚙️ Configurable Window: Adjust the compensation window from 50ms to 2000ms
  • 🎮 Universal Compatibility: Works on Paper/Spigot 1. 19+ servers
  • 🔧 Easy Commands: Simple commands with tab completion
  • 📊 Real-time Tracking: Monitor active combos with `/smashping info`
  • 🚫 Toggle On/Off: Enable or disable compensation without restarting

## 📦 Installation

1. Download the latest `.jar` file 2. Place it in your server's `plugins` folder 3. Start/restart your server 4. Configure with `/smashping set ` (default: 500ms)

## 🎮 Commands

| Command | Description | Example | |---------|-------------|---------| | `/smashping` | Show all available commands | `/smashping` | | `/smashping toggle` | Enable/disable ping compensation | `/smashping toggle` | | `/smashping set ` | Set compensation window in milliseconds | `/smashping set 300` | | `/smashping info` | View current settings and active combos | `/smashping info` |

Aliases: `/sping`, `/stunping`

Tab Completion: All commands and values support tab completion for easy configuration!

## ⚙️ Configuration

The plugin creates a `config.yml` file automatically:

```yaml compensation-window-ms: 500 ```

  • Default: 500ms (half a second)
  • Recommended Range: 200-500ms for most servers
  • Minimum: 50ms
  • Maximum: 2000ms

### Choosing the Right Value

  • Low ping server (most players <100ms): Use 200-300ms
  • Mixed ping server: Use 400-500ms
  • High ping server (international players): Use 500-750ms

## 🔧 How It Works

1. Plugin detects when a player hits a blocking opponent with an axe 2. Records the timestamp of this "shield stun" hit 3. When the same player follows up with a mace within the configured window, the plugin temporarily removes the target's invulnerability frames 4. The mace hit connects successfully, regardless of the attacker's actual network latency

Result: A 500ms ping player can execute stun-slams just as effectively as a 20ms ping player!

## 🛠️ Technical Details

  • Server-side only - no client mods required
  • Lightweight - minimal performance impact
  • Compatible with: Paper, Spigot, Purpur (1. 19+)
  • Supports all axe types: Wooden, Stone, Iron, Gold, Diamond, Netherite
  • Mace detection: Works with actual Mace items (1. 21+) or falls back to hoes on older versions

## 📊 Example Use Cases

### Scenario 1: International Server Players from Europe (50ms) and Asia (300ms) play together. With SmashThePing set to 500ms, both can execute stun-slams equally.

### Scenario 2: Tournament Server Level the playing field by ensuring all participants have the same combo timing window, making skill more important than ping.

### Scenario 3: Practice Server Help players practice stun-slam timing without worrying about their connection quality.

## 🐛 Troubleshooting

Commands don't work? - Make sure you have operator permissions - Check that the plugin loaded successfully in console

Combo not triggering? - Ensure you're hitting a blocking player with an axe first - Check your compensation window isn't too low (`/smashping info`) - Verify the plugin is enabled (`/smashping toggle`)

Performance issues? - SmashThePing is very lightweight, but if you notice issues, lower the compensation window

## 📝 Permissions

By default, all players can use the plugin. To restrict commands, add to your permissions plugin:

```yaml smashping.admin # Allows using all /smashping commands ```

## 📜 License

This plugin is close source. Feel free but not decompile, change .

Made with ❤️ for the Minecraft PvP community By Frqme

Stop letting ping decide your fights - let skill shine through!

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Frqme
Version
1.0
Downloads
1,215
Endorsements
3
Category
game-mechanics
Created
10/26/2025
Updated
10/18/2025
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
game-mechanics

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does SmashThePing support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of SmashThePing?

Version 1.0, published 2025-10-18 with 1,215 downloads recorded at the source.

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