SchemFlow
๐ก Updated this year๐ผ๏ธ Gallery (3 images)
๐ Analysis
- ๐ #74 of 235 management mods in this game by downloads
๐ About This Mod
# ๐ SchemFlow <div align="center"> <img src="https://cdn.modrinth.com/data/cached_images/e1fac996c4818414f4e52a5e27b5dba5c849ab92_0.webp" alt="SchemFlow Logo" width="320"> (https://img.shields.io/github/license/c4g7-dev/SchemFlow?style=for-the-badge)](https://github.com/c4g7-dev/SchemFlow/blob/main/LICENSE) (https://img.shields.io/github/v/release/c4g7-dev/SchemFlow?style=for-the-badge&color=brightgreen)](https://github.com/c4g7-dev/SchemFlow/releases) (https://img.shields.io/badge/Java-21-orange?style=for-the-badge&logo=openjdk)](https://openjdk.org/) (https://img.shields.io/badge/Paper-1.21+-00ADD8?style=for-the-badge&logo=minecraft)](https://papermc.io/) **โก Cloud-native schematic manager with local support, lightning-fast tab completion, and an on-demand world-provisioning API** *Purpose-built for multi-server networks โ build servers, creative networks, and minigame hosts alike* (https://modrinth.com/plugin/schemflow) โข (https://github.com/c4g7-dev/SchemFlow/wiki) โข (https://github.com/c4g7-dev/SchemFlow/issues) โข (https://discord.gg/eNNbqS4N2H) </div> --- ## ๐ Why SchemFlow? Stop copying `.schem` files between servers by hand. **SchemFlow** stores every schematic in S3-compatible object storage (AWS S3, MinIO, Cloudflare R2, Wasabi, DigitalOcean Spacesโฆ) and serves it to any server on demand โ with groups, trash & restore, undo/redo, smart cached tab-completion, and now a **developer API** that lets other plugins provision and tear down worlds on the fly. Fully compatible with native WorldEdit / FastAsyncWorldEdit formats. ### โก What's New in v0.5.13 - **๐ Developer API** โ provision and dispose worlds **on demand from your own plugin**, fully async, with a completion signal. Purpose-built for per-round minigame maps. - **๐ฏ Absolute-Origin Paste** โ restore a schematic at its **exact authored coordinates**, so named locations (spawns, corners, regions) stay valid in the freshly created world. - **๐งฑ Map Builder Hook** โ save a `pos1`/`pos2` selection straight to S3 **preserving the absolute origin** for later one-call provisioning. - **๐งน One-Call World Teardown** โ unload (no save) and delete an ephemeral world in a single call. ### โก What's New in v0.5.12 - **๐ Local Schematic Support** โ work offline with `local:name` syntax for downloaded schematics - **โก Lightning-Fast Tab Completion** โ smart caching eliminates network delays (90% fewer S3 calls) - **๐ก๏ธ Safe Update Command** โ dedicated `/schemflow update` with mandatory `--confirm` - **๐ฏ Optimized Performance** โ cached data for instant completion and duplicate prevention --- ## โจ Feature Showcase <table> <tr> <td width="50%"> ### ๐ฎ Hybrid Schematic Management - **Cloud Storage**: S3/MinIO for cross-server sync - **Local Support**: offline access via `local:name` - **Smart Caching**: instant cached tab-completion - **Safe Updates**: dedicated update command with confirmation - **Groups**: organize schematics by `group:name` ### ๐ง Advanced WorldEdit Support - **FastAsyncWorldEdit** fully compatible - **Entity handling** with `-e` - **Air block control** with `-a` - **Biome preservation** with `-b` (default on) - **Large schematic** optimization </td> <td width="50%"> ### ๐ค Automation & Developer API - **On-demand world provisioning** API (reflection-friendly, zero compile-time dependency) - **Absolute-origin paste** for valid authored coordinates - **Skript integration** with custom syntax - **Trash & Restore** + **Undo/Redo** - **Group lifecycle** (create / delete / rename) ### ๐ Cloud Storage Integration - **MinIO** self-hosted - **AWS S3** enterprise-grade - **Compatible providers**: Cloudflare R2, DO Spaces, Wasabiโฆ - **Ephemeral cache** with automatic cleanup </td> </tr> </table> --- ## ๐ฏ Perfect For <div align="center"> | ๐ข **Build Servers** | ๐ฎ **Creative Networks** | ๐ **Minigame Hosts** | ๐ **Survival Servers** | |:---:|:---:|:---:|:---:| | Template management | Plot schematic storage | Per-round map loading | Structure backups | | Build preservation | Player submissions | Arena distribution | Town planning | | Collaboration tools | Contest archives | Rapid deploy & teardown | Restoration tools | </div> --- ## ๐ Requirements - **Minecraft**: 1.21 โ 1.21.11 (Paper / Purpur) - **Java**: 21+ - **WorldEdit** 7.2.18+ **or** FastAsyncWorldEdit - *(optional)* **Skript** 2.7+ for automation ## โก Quick Start 1. Drop `SchemFlow-x.y.z-all.jar` into `plugins/` and start the server once. 2. Edit `plugins/SchemFlow/config.yml` with your S3/MinIO `endpoint`, `accessKey`, `secretKey`, and `bucket`. 3. Run `/schemflow reload` โ done. --- ## ๐ฎ Commands | Command | Description | |---|---| | `/schemflow pos1` ยท `pos2` | Set selection corners | | `/schemflow upload <name> ` | Export selection โ S3 | | `/schemflow update <name> --confirm` | Safely overwrite an existing schematic | | `/schemflow paste n
# ๐ SchemFlow

[!(https://img.shields.io/github/license/c4g7-dev/SchemFlow?style=for-the-badge)](https://github.com/c4g7-dev/SchemFlow/blob/main/LICENSE) [!(https://img.shields.io/github/v/release/c4g7-dev/SchemFlow?style=for-the-badge&color=brightgreen)](https://github.com/c4g7-dev/SchemFlow/releases) [!(https://img.shields.io/badge/Java-21-orange?style=for-the-badge&logo=openjdk)](https://openjdk.org/) [!(https://img.shields.io/badge/Paper-1. 21+-00ADD8?style=for-the-badge&logo=minecraft)](https://papermc.io/)
โก Cloud-native schematic manager with local support, lightning-fast tab completion, and an on-demand world-provisioning API
Purpose-built for multi-server networks โ build servers, creative networks, and minigame hosts alike
[๐ฅ Download](https://modrinth.com/plugin/schemflow) โข [๐ Wiki](https://github.com/c4g7-dev/SchemFlow/wiki) โข [๐ Issues](https://github.com/c4g7-dev/SchemFlow/issues) โข [๐ฌ Discord](https://discord.gg/eNNbqS4N2H)
## ๐ Why SchemFlow?
Stop copying `.schem` files between servers by hand. SchemFlow stores every schematic in S3-compatible object storage (AWS S3, MinIO, Cloudflare R2, Wasabi, DigitalOcean Spacesโฆ) and serves it to any server on demand โ with groups, trash & restore, undo/redo, smart cached tab-completion, and now a developer API that lets other plugins provision and tear down worlds on the fly. Fully compatible with native WorldEdit / FastAsyncWorldEdit formats.
### โก What's New in v0. 5. 13 - ๐ Developer API โ provision and dispose worlds on demand from your own plugin, fully async, with a completion signal. Purpose-built for per-round minigame maps. - ๐ฏ Absolute-Origin Paste โ restore a schematic at its exact authored coordinates, so named locations (spawns, corners, regions) stay valid in the freshly created world. - ๐งฑ Map Builder Hook โ save a `pos1`/`pos2` selection straight to S3 preserving the absolute origin for later one-call provisioning. - ๐งน One-Call World Teardown โ unload (no save) and delete an ephemeral world in a single call.
### โก What's New in v0. 5. 12 - ๐ Local Schematic Support โ work offline with `local:name` syntax for downloaded schematics - โก Lightning-Fast Tab Completion โ smart caching eliminates network delays (90% fewer S3 calls) - ๐ก๏ธ Safe Update Command โ dedicated `/schemflow update` with mandatory `--confirm` - ๐ฏ Optimized Performance โ cached data for instant completion and duplicate prevention
## โจ Feature Showcase
### ๐ฎ Hybrid Schematic Management - Cloud Storage: S3/MinIO for cross-server sync - Local Support: offline access via `local:name` - Smart Caching: instant cached tab-completion - Safe Updates: dedicated update command with confirmation - Groups: organize schematics by `group:name` ### ๐ง Advanced WorldEdit Support - FastAsyncWorldEdit fully compatible - Entity handling with `-e` - Air block control with `-a` - Biome preservation with `-b` (default on) - Large schematic optimization |
### ๐ค Automation & Developer API - On-demand world provisioning API (reflection-friendly, zero compile-time dependency) - Absolute-origin paste for valid authored coordinates - Skript integration with custom syntax - Trash & Restore + Undo/Redo - Group lifecycle (create / delete / rename) ### ๐ Cloud Storage Integration - MinIO self-hosted - AWS S3 enterprise-grade - Compatible providers: Cloudflare R2, DO Spaces, Wasabiโฆ - Ephemeral cache with automatic cleanup |
## ๐ฏ Perfect For
| ๐ข Build Servers | ๐ฎ Creative Networks | ๐ Minigame Hosts | ๐ Survival Servers | |:---:|:---:|:---:|:---:| | Template management | Plot schematic storage | Per-round map loading | Structure backups | | Build preservation | Player submissions | Arena distribution | Town planning | | Collaboration tools | Contest archives | Rapid deploy & teardown | Restoration tools |
## ๐ Requirements - Minecraft: 1. 21 โ 1. 21. 11 (Paper / Purpur) - Java: 21+ - WorldEdit 7. 2. 18+ or FastAsyncWorldEdit - (optional) Skript 2. 7+ for automation
## โก Quick Start 1. Drop `SchemFlow-x.y.z-all.jar` into `plugins/` and start the server once. 2. Edit `plugins/SchemFlow/config.yml` with your S3/MinIO `endpoint`, `accessKey`, `secretKey`, and `bucket`. 3. Run `/schemflow reload` โ done.
## ๐ฎ Commands
| Command | Description |
|---|---|
| `/schemflow pos1` ยท `pos2` | Set selection corners |
| `/schemflow upload
๐ Mod Details
- Game
- Minecraft Plugins
- Author
- c4g7
- Version
- 0.5.13
- Downloads
- 264
- Endorsements
- 1
- Category
- management
- Created
- 9/22/2025
- Updated
- 6/14/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- management, optimization, storage
๐ง How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
๐ Full step-by-step install guide for Minecraft Plugins โ
Visit the official mod page for specific installation instructions for this mod.
๐ฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
โ Frequently Asked Questions
Which Minecraft Plugins versions does SchemFlow support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of SchemFlow?
Version 0.5.13, published 2026-06-14 with 264 downloads recorded at the source.
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