Raycasted Anti-ESP

⭐ — (65 endorsements) 📥 10,462 downloads 📌 v0.7.2-Paper-0.10.2 📅 1/20/2025
🟡 Updated this year

By Cubicake · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/26/2026 📅 Created: 1/20/2025

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #345 of 1560 bukkit mods in this game by downloads

📋 About This Mod

### Name Change Raycasted Anti-ESP was formerly known as Raycasted Entity Occlusions (REO). v1.x versions still maintain this name, while v2.x versions (currently in alpha, with version numbers v0.x.x) are using the new name. ## Introduction RaycastedAntiESP is a packet-based plugin for Paper, Folia, and its forks that hides entities (including players) and tile entities (blocks such as chests, banners, signs, etc) from players if they would not be visible to a legitimate player. It is **unbypassable** by design, as packets sent by the server are blocked from reaching the client unless the block/entity has been confirmed to be visible. This limits the usefulness of unfair advantages such as cheat clients, freecam, and x-ray, and completely blocks pie-ray. ### Supported Versions While the current "stable" plugin version is v1.6.5, it is strongly recommended that you use the (https://modrinth.com/plugin/raycasted-anti-esp/versions?c=alpha) instead. Since v1.6.5, RaycastedAntiESP has been: - Renamed from RaycastedEntityOcclusions to RaycastedAntiESP - Been almost completely rewritten to be faster and more correct The supported minecraft versions are 1.21.4+. Only Paper and derivative software (including Folia/Canvas) is supported, not Spigot. ## Use cases: - Prevent cheating (esp hacks) - This is the plugin's primary purpose. - Block usage of pie-ray to locate underground bases or farms. - Prevent mods such as mini-maps or cheat clients from displaying the locations of entities which would not be visible to vanilla players. - Increase client-side performance for low-end devices - Massive megabases containing hundreds of armour stands, item frames, banners etc can cause performance issues on low-end devices unable to process so many entities. Raycasted AntiESP will cull those entities for the client, reducing the number of entities to process. - Reduce network load by limiting packets - With `keep-client-entity-when-hidden` set to true, running RaycastedAntiESP will significantly reduce the number of entity packets sent to the client. - While entity packets are only a small portion of network bandwidth, this will still have a measurable impact and may be useful on extremely bandwidth-limited servers. - Unless you are extremely limited by bandwidth, this will probably be unnoticeable. - Hide nametags behind walls - Yes, this plugin is overkill for doing that, yes you can do it anyways. ## Configuration RaycastedAntiESP has many configuration options. A full list with explanations can be found at https://raycastedantiesp.cubi.games/config/. ## Dependencies: - Packetevents - Required for all features, as packets are intercepted and rewritten to make sure that clients never learn about anything they should not be able to see. ## Known issues: - There will be a short delay once an entity should be visible before it appears, causing it to appear like it "popped" into view. Various config options exist to partially address this issue, though all such options necessarily weaken the plugin's ability to block cheaters. - Translated display entities are shown and hidden based on their actual location, not where they render. - The `raycastedantiesp.bypass` permission does not work as intended. ## Permissions: | Permission | Default | Description| | ---------- | -------- | -----------| | raycastedantiesp.command | OP | Permission to use the `/raycastedantiesp` command (alias `/antiesp` and all subcommands | | raycastedantiesp.bypass | False | Bypass all checks. Everything is always visible. This is currently bugged, do not grant it!| |raycastedantiesp.updatecheck| OP | Players with this permission will receive notifications about new plugin updates| ## FAQ: - (Server-side) Fabric support? - This is planned, and significant overhauls in v2 have made this easier. - Folia support? - Implemented in v2! (https://bstats.org/signatures/bukkit/RaycastedAntiESP.svg)](https://bstats.org/plugin/bukkit/RaycastedAntiESP/24553)

### Name Change Raycasted Anti-ESP was formerly known as Raycasted Entity Occlusions (REO). v1.x versions still maintain this name, while v2.x versions (currently in alpha, with version numbers v0.x.x) are using the new name.

## Introduction RaycastedAntiESP is a packet-based plugin for Paper, Folia, and its forks that hides entities (including players) and tile entities (blocks such as chests, banners, signs, etc) from players if they would not be visible to a legitimate player. It is unbypassable by design, as packets sent by the server are blocked from reaching the client unless the block/entity has been confirmed to be visible. This limits the usefulness of unfair advantages such as cheat clients, freecam, and x-ray, and completely blocks pie-ray.

### Supported Versions While the current "stable" plugin version is v1. 6. 5, it is strongly recommended that you use the (https://modrinth.com/plugin/raycasted-anti-esp/versions?c=alpha) instead. Since v1. 6. 5, RaycastedAntiESP has been: - Renamed from RaycastedEntityOcclusions to RaycastedAntiESP - Been almost completely rewritten to be faster and more correct

The supported minecraft versions are 1. 21. 4+. Only Paper and derivative software (including Folia/Canvas) is supported, not Spigot.

## Use cases: - Prevent cheating (esp hacks) - This is the plugin's primary purpose. - Block usage of pie-ray to locate underground bases or farms. - Prevent mods such as mini-maps or cheat clients from displaying the locations of entities which would not be visible to vanilla players. - Increase client-side performance for low-end devices - Massive megabases containing hundreds of armour stands, item frames, banners etc can cause performance issues on low-end devices unable to process so many entities. Raycasted AntiESP will cull those entities for the client, reducing the number of entities to process. - Reduce network load by limiting packets - With `keep-client-entity-when-hidden` set to true, running RaycastedAntiESP will significantly reduce the number of entity packets sent to the client. - While entity packets are only a small portion of network bandwidth, this will still have a measurable impact and may be useful on extremely bandwidth-limited servers. - Unless you are extremely limited by bandwidth, this will probably be unnoticeable. - Hide nametags behind walls - Yes, this plugin is overkill for doing that, yes you can do it anyways.

## Configuration RaycastedAntiESP has many configuration options. A full list with explanations can be found at https://raycastedantiesp.cubi.games/config/.

## Dependencies: - Packetevents - Required for all features, as packets are intercepted and rewritten to make sure that clients never learn about anything they should not be able to see.

## Known issues: - There will be a short delay once an entity should be visible before it appears, causing it to appear like it "popped" into view. Various config options exist to partially address this issue, though all such options necessarily weaken the plugin's ability to block cheaters. - Translated display entities are shown and hidden based on their actual location, not where they render. - The `raycastedantiesp.bypass` permission does not work as intended. ## Permissions: | Permission | Default | Description| | ---------- | -------- | -----------| | raycastedantiesp.command | OP | Permission to use the `/raycastedantiesp` command (alias `/antiesp` and all subcommands | | raycastedantiesp.bypass | False | Bypass all checks. Everything is always visible. This is currently bugged, do not grant it!| |raycastedantiesp.updatecheck| OP | Players with this permission will receive notifications about new plugin updates|

## FAQ: - (Server-side) Fabric support? - This is planned, and significant overhauls in v2 have made this easier. - Folia support? - Implemented in v2!

[!(https://bstats.org/signatures/bukkit/RaycastedAntiESP.svg)](https://bstats.org/plugin/bukkit/RaycastedAntiESP/24553)

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Cubicake
Version
0.7.2-Paper-0.10.2
Downloads
10,462
Endorsements
65
Category
bukkit
Created
1/20/2025
Updated
8/26/2026
Game Versions
1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8
Tags
management, mobs, optimization

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does Raycasted Anti-ESP support?

The author lists 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9. Other versions may work but are untested by the author.

What is the latest version of Raycasted Anti-ESP?

Version 0.7.2-Paper-0.10.2, published 2026-08-26 with 10,462 downloads recorded at the source.

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