RavenMobs
🟡 Updated this year🖼️ Gallery (3 images)
🔍 Analysis
- 🏆 #506 of 1080 bukkit mods in this game by downloads
📋 About This Mod
## Short Description Transform ordinary mobs into a complete RPG system! Mob levels depend on distance from spawn, their health and damage scale with level, and players earn money for every kill. ## Why do you need it? Your players kill mobs too quickly? They got bored? Server economy is idle? **RavenMobs solves these problems with one plugin:** - ✅ Progression — the farther from spawn, the stronger the mobs - ✅ Economy — automatic money rewards for kills via Vault - ✅ Balance — high-level mobs are rare but give better rewards - ✅ Visuals — levels visible in mob names, HP displayed in BossBar - ✅ Performance — optimized plugin that doesn't strain the server _Result: Players explore the world, fight powerful mobs, earn money, and enjoy meaningful progression!_ ## Core Mechanics When spawning, each hostile mob receives a random level from 1 to maximum. The level depends on distance from point (0,0) — the farther from spawn, the higher the potential level. **Mob stats scale with level:** - ❤️ Health: base + bonus per level - ⚔️ Damage: base + bonus per level - ✨ Experience: base × level multiplier - 💰 Reward: base value × level ## Zone System _You configure zones with different level ranges:_ ``` 0-2000 blocks → level 1-5 mobs 2000-5000 blocks → level 1-10 mobs 5000-10000 blocks → level 1-15 mobs 10000+ blocks → level 10-20 mobs ``` ## Economy - Vault integration (any economy plugin) - Configurable base reward for each mob type - For hostile mobs, reward is multiplied by level - Players see rewards in ActionBar ## Visuals - Mob name: Skeleton lv.14 (color depends on level) - BossBar: displays current mob HP above the action bar - ActionBar: notification when reward is received ## Flexible Configuration - Rarity factor for high-level mobs - Health, damage, and XP bonuses per level - Full reward configuration for each mob type - BossBar color and style customization - All messages support color codes (&) ## Example Config <details> <summary>Spoiler</summary> ``` # Main settings enabled: true min-level: 1 max-level: 20 level-rarity-factor: 2.0 # 1.0 = uniform, 2.0 = high levels rare # Per-level stat bonuses bonus-health-per-level: 4 # +2 hearts bonus-damage-per-level: 0.2 # +0.2 damage exp-multiplier-per-level: 0.5 # +50% XP per level # Zones (distance from 0,0) zones: safe: min-level: 1 max-level: 5 min-distance: 0 max-distance: 2000 medium: min-level: 1 max-level: 10 min-distance: 2000 max-distance: 5000 far: min-level: 1 max-level: 15 min-distance: 5000 max-distance: 10000 extreme: min-level: 10 max-level: 20 min-distance: 20000 max-distance: 35000 # BossBar bossbar: enabled: true color: RED style: SOLID # Mob rewards rewards: default: min: 3.0 max: 10.0 ZOMBIE: min: 0.5 max: 1.5 SKELETON: min: 0.8 max: 2.0 WITHER: min: 5.0 max: 15.0 # ... and all other mobs # Messages messages: reward-received: "&a+{amount}$ &7for killing &f{mob} &elevel {level}" plugin-enabled: "&a✔ RavenMobs enabled!" # ... ``` </details> ## Commands ``` /rm on - Enable the plugin /rm off - Disable the plugin /rm reload - Reload configuration /rm status - Show status and settings Aliases: /ravenmobs, /rm ```
## Short Description Transform ordinary mobs into a complete RPG system! Mob levels depend on distance from spawn, their health and damage scale with level, and players earn money for every kill.
## Why do you need it? Your players kill mobs too quickly? They got bored? Server economy is idle?
RavenMobs solves these problems with one plugin:
- ✅ Progression — the farther from spawn, the stronger the mobs
- ✅ Economy — automatic money rewards for kills via Vault
- ✅ Balance — high-level mobs are rare but give better rewards
- ✅ Visuals — levels visible in mob names, HP displayed in BossBar
- ✅ Performance — optimized plugin that doesn't strain the server
_Result: Players explore the world, fight powerful mobs, earn money, and enjoy meaningful progression!_
## Core Mechanics When spawning, each hostile mob receives a random level from 1 to maximum. The level depends on distance from point (0,0) — the farther from spawn, the higher the potential level.
Mob stats scale with level:
- ❤️ Health: base + bonus per level
- ⚔️ Damage: base + bonus per level
- ✨ Experience: base × level multiplier
- 💰 Reward: base value × level
## Zone System _You configure zones with different level ranges:_
``` 0-2000 blocks → level 1-5 mobs 2000-5000 blocks → level 1-10 mobs 5000-10000 blocks → level 1-15 mobs 10000+ blocks → level 10-20 mobs ```
## Economy - Vault integration (any economy plugin) - Configurable base reward for each mob type - For hostile mobs, reward is multiplied by level - Players see rewards in ActionBar
## Visuals - Mob name: Skeleton lv. 14 (color depends on level) - BossBar: displays current mob HP above the action bar - ActionBar: notification when reward is received
## Flexible Configuration - Rarity factor for high-level mobs - Health, damage, and XP bonuses per level - Full reward configuration for each mob type - BossBar color and style customization - All messages support color codes (&)
## Example Config
Spoiler
``` # Main settings enabled: true min-level: 1 max-level: 20 level-rarity-factor: 2. 0 # 1. 0 = uniform, 2. 0 = high levels rare
# Per-level stat bonuses bonus-health-per-level: 4 # +2 hearts bonus-damage-per-level: 0. 2 # +0. 2 damage exp-multiplier-per-level: 0. 5 # +50% XP per level
# Zones (distance from 0,0) zones: safe: min-level: 1 max-level: 5 min-distance: 0 max-distance: 2000 medium: min-level: 1 max-level: 10 min-distance: 2000 max-distance: 5000 far: min-level: 1 max-level: 15 min-distance: 5000 max-distance: 10000 extreme: min-level: 10 max-level: 20 min-distance: 20000 max-distance: 35000
# BossBar bossbar: enabled: true color: RED style: SOLID
# Mob rewards rewards: default: min: 3. 0 max: 10. 0 ZOMBIE: min: 0. 5 max: 1. 5 SKELETON: min: 0. 8 max: 2. 0 WITHER: min: 5. 0 max: 15. 0 # ... and all other mobs
# Messages messages: reward-received: "&a+{amount}$ &7for killing &f{mob} &elevel {level}" plugin-enabled: "&a✔ RavenMobs enabled!" # ... ```
## Commands
``` /rm on - Enable the plugin /rm off - Disable the plugin /rm reload - Reload configuration /rm status - Show status and settings Aliases: /ravenmobs, /rm ```
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- neffruse
- Version
- 1.1.0
- Downloads
- 56
- Endorsements
- 1
- Category
- bukkit
- Created
- 4/17/2026
- Updated
- 4/13/2026
- Game Versions
- 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4
- Tags
- economy, mobs, technology
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does RavenMobs support?
The author lists 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20. Other versions may work but are untested by the author.
What is the latest version of RavenMobs?
Version 1.1.0, published 2026-04-13 with 56 downloads recorded at the source.
Keep browsing — more Minecraft Plugins mods await


