PecoraGenesis

⭐ — (1 endorsements) 📥 79 downloads 📌 v1.3 📅 3/21/2026
🟡 Updated this year

By yamaimo11924 · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 3/19/2026 📅 Created: 3/21/2026

🔍 Analysis

  • 🏆 #1217 of 1224 bukkit mods in this game by downloads

📋 About This Mod

✅ Meat drop amount
✅ Hunger restoration
✅ Twin breeding efficiency
✅ Status effects

## PecoraGenesis **PecoraGenesis** is a Minecraft plugin that introduces a **genetics system and livestock management mechanics**. Livestock such as **Cows, Sheep, Pigs, and Rabbits** are assigned genes, and breeding them creates **genetic combinations and mutations**, resulting in varied traits. Wild animals are treated as having the base gene **AA**. Through repeated breeding, genes evolve and affect: - Meat drop amount - Hunger restoration - Twin breeding efficiency - Status effects Additionally, meat obtained from domesticated animals has **special effects**, which can be further enhanced by cooking it over a **campfire**. --- ## Overview Each livestock entity has its own **genetic data**, which is stored in a database file. This allows **persistent tracking of individual genes and traits**. The genetics system includes the following probability factors: - `inherit_chance` (inheritance rate) - `dominance_chance` (dominance rate) These mechanics create breeding results similar to real-world genetics. --- ## Supported Animals The following livestock are affected by the genetics system: - Cow - Sheep - Pig - Rabbit --- ## Cooked Meat Effects Eating cooked meat grants effects depending on the animal and gene level. ### Status Effects | Animal | Gene Level | Effect | Level | Duration | |--------|------------|--------|-------|----------| | Cow | 1 | Strength | I | 10–20s | | | 2 | Strength | I | 40–50s | | | 3 | Strength | II | 5–10s | | Pig | 1 | Haste | I | 30–40s | | | 2 | Haste | I | 60–70s | | | 3 | Haste | II | 20–30s | | Rabbit | 1 | Jump Boost | I | 20–30s | | | 2 | Jump Boost + Slow Falling | I | 40–50s | | | 3 | Jump Boost | II | 20–30s | | | 3 | Slow Falling | I | 20–30s | | Sheep | 1 | Speed | I | 20–30s | | | 2 | Speed | I | 50–60s | | | 3 | Speed | II | 10–20s | --- ### Hunger & Saturation | Animal | Food Level | Hunger | Saturation | Chance | |--------|-----------|--------|------------|--------| | Cow | 0 | 8 | 12.8 | None | | | 1 | 9 | +1 | 40% | | | 2 | 10 | +2 | 30% | | Pig | 0 | 8 | 12.8 | None | | | 1 | 9 | +1 | 40% | | | 2 | 10 | +2 | 30% | | Rabbit | 0 | 5 | 6 | None | | | 1 | 6 | +1 | 40% | | | 2 | 7 | +2 | 30% | | Sheep | 0 | 6 | 9.6 | None | | | 1 | 7 | +1 | 40% | | | 2 | 8 | +2 | 30% | *Note: 2 hunger points = 1 hunger bar icon.* --- ## Checking Genes Right-click a livestock animal with a **Stone Hoe** to view its genes. --- ## Breeding System When breeding livestock, genes are determined with the following probabilities: | Type | Chance | |------|--------| | General inheritance (AG, etc.) | 75% | | Mutation (AA, AG, GG, etc.) | 20% | | Dominant mutation (TG, AC, etc.) | 5% | Mutation order: **A → T → G → C → A ...** --- ## Gene Traits Each gene combination provides different bonuses: | Gene | Drop | Food | Breed | Status | |------|------|------|-------|--------| | AA | 0 | 0 | 0 | 0 | | TA | 0 | 1 | 1 | 0 | | AT | 0 | 1 | 2 | 0 | | TT | 0 | 2 | 0 | 0 | | GA | 0 | 0 | 1 | 0 | | AG | 1 | 0 | 2 | 0 | | GG | 3 | 0 | 0 | 0 | | CA | 0 | 0 | 1 | 1 | | GT | 2 | 1 | 0 | 0 | | TG | 1 | 2 | 0 | 0 | | AC | 0 | 0 | 2 | 1 | | TC | 0 | 2 | 0 | 1 | | CT | 0 | 1 | 0 | 2 | | CG | 1 | 0 | 0 | 2 | | CC | 0 | 0 | 0 | 3 | | GC | 2 | 0 | 0 | 1 | --- ## Trait Explanation | Trait | Description | |------|------------| | Drop | Meat drop amount | | Food | Hunger & saturation restoration | | Breed | Twin breeding chance | | Status | Strength of status effects | ### Additional Notes - Twin breeding chance: - 0 = None - 1 = 25% - 2 = 50% - Meat drop multiplier: - 0 = Vanilla - 1 = 1.2× - 2 = 1.5× - 3 = 2.0× - Milk cooldown chance: Determines the probability of a **5-minute cooldown** when milking cows/goats. --- ## Compatibility - Paper - Purpur - Spigot - Bukkit ### Supported Minecraft Versions - Minecraft **1.21.x** ### Requirements - Java **21+** --- ## Installation 1. Download the plugin JAR from GitHub: https://github.com/yamaimo11924/PecoraGenesis 2. Place it into your `/plugins/` folder 3. Restart your server --- ## Wiki https://seesaawiki.jp/ymc/d/PecoraGenesis ## Changelog - **Mar 14, 2026** – Initial release - **Mar 15, 2026** – Minor fixes (v1.1) - **Mar 16, 2026** – Improved update notifications (v1.2)

## PecoraGenesis

PecoraGenesis is a Minecraft plugin that introduces a genetics system and livestock management mechanics.

Livestock such as Cows, Sheep, Pigs, and Rabbits are assigned genes, and breeding them creates genetic combinations and mutations, resulting in varied traits.

Wild animals are treated as having the base gene AA. Through repeated breeding, genes evolve and affect:

  • Meat drop amount
  • Hunger restoration
  • Twin breeding efficiency
  • Status effects

Additionally, meat obtained from domesticated animals has special effects, which can be further enhanced by cooking it over a campfire.

## Overview

Each livestock entity has its own genetic data, which is stored in a database file. This allows persistent tracking of individual genes and traits.

The genetics system includes the following probability factors:

  • `inherit_chance` (inheritance rate)
  • `dominance_chance` (dominance rate)

These mechanics create breeding results similar to real-world genetics.

## Supported Animals

The following livestock are affected by the genetics system:

  • Cow
  • Sheep
  • Pig
  • Rabbit

## Cooked Meat Effects

Eating cooked meat grants effects depending on the animal and gene level.

### Status Effects

| Animal | Gene Level | Effect | Level | Duration | |--------|------------|--------|-------|----------| | Cow | 1 | Strength | I | 10–20s | | | 2 | Strength | I | 40–50s | | | 3 | Strength | II | 5–10s | | Pig | 1 | Haste | I | 30–40s | | | 2 | Haste | I | 60–70s | | | 3 | Haste | II | 20–30s | | Rabbit | 1 | Jump Boost | I | 20–30s | | | 2 | Jump Boost + Slow Falling | I | 40–50s | | | 3 | Jump Boost | II | 20–30s | | | 3 | Slow Falling | I | 20–30s | | Sheep | 1 | Speed | I | 20–30s | | | 2 | Speed | I | 50–60s | | | 3 | Speed | II | 10–20s |

### Hunger & Saturation

| Animal | Food Level | Hunger | Saturation | Chance | |--------|-----------|--------|------------|--------| | Cow | 0 | 8 | 12. 8 | None | | | 1 | 9 | +1 | 40% | | | 2 | 10 | +2 | 30% | | Pig | 0 | 8 | 12. 8 | None | | | 1 | 9 | +1 | 40% | | | 2 | 10 | +2 | 30% | | Rabbit | 0 | 5 | 6 | None | | | 1 | 6 | +1 | 40% | | | 2 | 7 | +2 | 30% | | Sheep | 0 | 6 | 9. 6 | None | | | 1 | 7 | +1 | 40% | | | 2 | 8 | +2 | 30% |

Note: 2 hunger points = 1 hunger bar icon.

## Checking Genes

Right-click a livestock animal with a Stone Hoe to view its genes.

## Breeding System

When breeding livestock, genes are determined with the following probabilities:

| Type | Chance | |------|--------| | General inheritance (AG, etc.) | 75% | | Mutation (AA, AG, GG, etc.) | 20% | | Dominant mutation (TG, AC, etc.) | 5% |

Mutation order: A → T → G → C → A ...

## Gene Traits

Each gene combination provides different bonuses:

| Gene | Drop | Food | Breed | Status | |------|------|------|-------|--------| | AA | 0 | 0 | 0 | 0 | | TA | 0 | 1 | 1 | 0 | | AT | 0 | 1 | 2 | 0 | | TT | 0 | 2 | 0 | 0 | | GA | 0 | 0 | 1 | 0 | | AG | 1 | 0 | 2 | 0 | | GG | 3 | 0 | 0 | 0 | | CA | 0 | 0 | 1 | 1 | | GT | 2 | 1 | 0 | 0 | | TG | 1 | 2 | 0 | 0 | | AC | 0 | 0 | 2 | 1 | | TC | 0 | 2 | 0 | 1 | | CT | 0 | 1 | 0 | 2 | | CG | 1 | 0 | 0 | 2 | | CC | 0 | 0 | 0 | 3 | | GC | 2 | 0 | 0 | 1 |

## Trait Explanation

| Trait | Description | |------|------------| | Drop | Meat drop amount | | Food | Hunger & saturation restoration | | Breed | Twin breeding chance | | Status | Strength of status effects |

### Additional Notes

  • Twin breeding chance:
  • - 0 = None
  • - 1 = 25%
  • - 2 = 50%
  • Meat drop multiplier:
  • - 0 = Vanilla
  • - 1 = 1. 2×
  • - 2 = 1. 5×
  • - 3 = 2. 0×
  • Milk cooldown chance:
  • Determines the probability of a 5-minute cooldown when milking cows/goats.

## Compatibility

  • Paper
  • Purpur
  • Spigot
  • Bukkit

### Supported Minecraft Versions

- Minecraft 1. 21.x

### Requirements

- Java 21+

## Installation

1. Download the plugin JAR from GitHub: https://github.com/yamaimo11924/PecoraGenesis

2. Place it into your `/plugins/` folder 3. Restart your server

https://seesaawiki.jp/ymc/d/PecoraGenesis

## Changelog

  • Mar 14, 2026 – Initial release
  • Mar 15, 2026 – Minor fixes (v1. 1)
  • Mar 16, 2026 – Improved update notifications (v1. 2)
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
yamaimo11924
Version
1.3
Downloads
79
Endorsements
1
Category
bukkit
Created
3/21/2026
Updated
3/19/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
food, mobs, storage

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does PecoraGenesis support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of PecoraGenesis?

Version 1.3, published 2026-03-19 with 79 downloads recorded at the source.

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