PathGuide

โญ โ€” (1 endorsements) ๐Ÿ“ฅ 41 downloads ๐Ÿ“Œ vogCJp0nX ๐Ÿ“… 5/2/2026
๐ŸŸก Updated this year

By Erotoro ยท folia

โฌ‡ Download Mod Source: Modrinth โ†— ๐Ÿ“… Updated: 4/24/2026 ๐Ÿ“… Created: 5/2/2026

๐Ÿ” Analysis

  • ๐Ÿ† #111 of 137 folia mods in this game by downloads

๐Ÿ“‹ About This Mod

# ๐Ÿงญ PathGuide **Landmark Navigation for Vanilla+ SMP | Paper ยท Folia ยท 1.21โ€“26.1.2** --- **Your compass knows the way. You just have to walk.** PathGuide is a lightweight landmark navigation plugin for Paper, Spigot, and Folia servers. Players create named waypoints, share them with each other, and navigate using a compass and action bar โ€” no teleports, no minimap, no shortcuts. No client mods. No heavy dependencies. Just drop the jar and it works. --- **โœจ Why PathGuide?** Most waypoint plugins hand players a teleport button and call it navigation. PathGuide doesn't. It's built for **vanilla+ SMP servers** where distance is part of the game and exploration means something. > **The only landmark plugin built around the idea that getting there matters.** --- **๐Ÿงญ Core Features** **Compass + action bar guidance** The compass points to your target. The action bar shows direction and distance, updated every tick. No HUD mods, no client requirements โ€” pure vanilla mechanics doing real work. **Landmark creation via signs** Place a sign with `` on the first line and a name on the second. Done. The landmark is registered at that location. Break the sign โ€” the landmark is removed. It feels like the world itself is the interface. **Public and private landmarks** Public landmarks are visible and navigable by every player on the server. Private landmarks belong only to their creator. Both exist in the same system, with strict name uniqueness enforced per visibility tier. **Share a landmark with one command** `/path share <name> <player>` sends the target player a clickable message in chat. One click starts navigation. No coordinates, no copy-pasting, no external tools. **Navigate to coordinates** `/path goto <x> <z>` starts compass navigation to raw coordinates without creating a landmark. Useful for one-time destinations. Arrival is detected on the horizontal plane โ€” Y coordinate is ignored. **Navigate to your last death** `/path death` points you back to where you died. No grave plugins, no soul gems โ€” just a compass and the memory of what happened there. **Paginated landmark list** `/path list` shows all accessible landmarks with hover cards and one-click navigation. Every entry is interactive. --- **โš–๏ธ Balance & Philosophy** PathGuide has four hard constraints that are not configurable: **No teleports** The plugin never moves a player. Ever. Navigation ends when the player arrives on foot. **No economy** Creating, sharing, and navigating to landmarks is free. No plugin currency, no cost system. **No minimap** PathGuide does not render any map or overlay. Direction and distance in the action bar is the entire visual interface. **No GUIs** Every interaction happens through commands, chat, and signs. No inventory screens, no chest menus. These are product decisions, not missing features. --- **๐Ÿ” Navigation Lifecycle** ``` Player runs /path find <name> (or /path goto, /path death) โ”‚ โ”œโ”€ Permission check โ”œโ”€ Landmark or target resolution โ”œโ”€ Access check (public / own private) โ”‚ โ”œโ”€ Navigation session starts โ”‚ โ”œโ”€ Compass target updated โ”‚ โ””โ”€ Action bar: direction arrow + distance in blocks โ”‚ โ”œโ”€ Live updates every tick: โ”‚ โ”œโ”€ World and target validation โ”‚ โ”œโ”€ Distance + direction recalculation โ”‚ โ””โ”€ Action bar re-render โ”‚ โ””โ”€ Session ends automatically on: โ”œโ”€ Arrival within configured radius โ”œโ”€ Manual /path stop โ”œโ”€ Landmark deleted while navigating โ”œโ”€ Player logout โ””โ”€ World change (if configured) ``` --- **โš™๏ธ Configuration** <details> <summary>config.yml โ€” click to expand</summary> ```yaml general: locale: en # en ยท ru ยท ua chat-prefix-enabled: true update-notifications-enabled: true storage: type: SQLITE # SQLITE only (MySQL not yet implemented) landmarks: creation: sign-registration-enabled: true private-landmarks-enabled: true command-default-visibility: PRIVATE sign-default-visibility: PUBLIC max-landmarks-per-player: 100 naming: min-length: 3 max-length: 32 max-words: 1 # Single-word names only max-word-length: 16 allowed-characters: "^+$" signs: header: - "" listing: page-size: 10 clickable-list-enabled: true hover-details-enabled: true markers: unregister-on-marker-break: true worlds: blocked-for-creation: blocked-for-navigation-target: navigation: compass-enabled: true action-bar-enabled: true update-interval-ticks: 20 arrival-radius: 6.0 stop-on-world-change: true ``` </details> --- **๐Ÿ’ฌ Commands & Permissions** | Command | Permission | Default | Description | |---|---|---|---| | `/path find <name>` | `pathguide.find` | everyone | Start navigation to a landmark | | `/path stop` | `pathguide.find` | everyone | Cancel active

# ๐Ÿงญ PathGuide Landmark Navigation for Vanilla+ SMP | Paper ยท Folia ยท 1. 21โ€“26. 1. 2

Your compass knows the way. You just have to walk.

PathGuide is a lightweight landmark navigation plugin for Paper, Spigot, and Folia servers. Players create named waypoints, share them with each other, and navigate using a compass and action bar โ€” no teleports, no minimap, no shortcuts.

No client mods. No heavy dependencies. Just drop the jar and it works.

โœจ Why PathGuide?

Most waypoint plugins hand players a teleport button and call it navigation. PathGuide doesn't. It's built for vanilla+ SMP servers where distance is part of the game and exploration means something.

> The only landmark plugin built around the idea that getting there matters.

๐Ÿงญ Core Features

Compass + action bar guidance The compass points to your target. The action bar shows direction and distance, updated every tick. No HUD mods, no client requirements โ€” pure vanilla mechanics doing real work.

Landmark creation via signs Place a sign with `` on the first line and a name on the second. Done. The landmark is registered at that location. Break the sign โ€” the landmark is removed. It feels like the world itself is the interface.

Public and private landmarks Public landmarks are visible and navigable by every player on the server. Private landmarks belong only to their creator. Both exist in the same system, with strict name uniqueness enforced per visibility tier.

Share a landmark with one command `/path share ` sends the target player a clickable message in chat. One click starts navigation. No coordinates, no copy-pasting, no external tools.

Navigate to coordinates `/path goto ` starts compass navigation to raw coordinates without creating a landmark. Useful for one-time destinations. Arrival is detected on the horizontal plane โ€” Y coordinate is ignored.

Navigate to your last death `/path death` points you back to where you died. No grave plugins, no soul gems โ€” just a compass and the memory of what happened there.

Paginated landmark list `/path list` shows all accessible landmarks with hover cards and one-click navigation. Every entry is interactive.

โš–๏ธ Balance & Philosophy

PathGuide has four hard constraints that are not configurable:

No teleports The plugin never moves a player. Ever. Navigation ends when the player arrives on foot.

No economy Creating, sharing, and navigating to landmarks is free. No plugin currency, no cost system.

No minimap PathGuide does not render any map or overlay. Direction and distance in the action bar is the entire visual interface.

No GUIs Every interaction happens through commands, chat, and signs. No inventory screens, no chest menus.

These are product decisions, not missing features.

๐Ÿ” Navigation Lifecycle

``` Player runs /path find (or /path goto, /path death) โ”‚ โ”œโ”€ Permission check โ”œโ”€ Landmark or target resolution โ”œโ”€ Access check (public / own private) โ”‚ โ”œโ”€ Navigation session starts โ”‚ โ”œโ”€ Compass target updated โ”‚ โ””โ”€ Action bar: direction arrow + distance in blocks โ”‚ โ”œโ”€ Live updates every tick: โ”‚ โ”œโ”€ World and target validation โ”‚ โ”œโ”€ Distance + direction recalculation โ”‚ โ””โ”€ Action bar re-render โ”‚ โ””โ”€ Session ends automatically on: โ”œโ”€ Arrival within configured radius โ”œโ”€ Manual /path stop โ”œโ”€ Landmark deleted while navigating โ”œโ”€ Player logout โ””โ”€ World change (if configured) ```

โš™๏ธ Configuration

config.yml โ€” click to expand

```yaml general: locale: en # en ยท ru ยท ua chat-prefix-enabled: true update-notifications-enabled: true

storage: type: SQLITE # SQLITE only (MySQL not yet implemented)

landmarks: creation: sign-registration-enabled: true private-landmarks-enabled: true command-default-visibility: PRIVATE sign-default-visibility: PUBLIC max-landmarks-per-player: 100

naming: min-length: 3 max-length: 32 max-words: 1 # Single-word names only max-word-length: 16 allowed-characters: "^+$"

signs: header: - ""

listing: page-size: 10 clickable-list-enabled: true hover-details-enabled: true

markers: unregister-on-marker-break: true

worlds: blocked-for-creation: [] blocked-for-navigation-target: []

navigation: compass-enabled: true action-bar-enabled: true update-interval-ticks: 20 arrival-radius: 6. 0 stop-on-world-change: true ```

๐Ÿ’ฌ Commands & Permissions

| Command | Permission | Default | Description | |---|---|---|---| | `/path find ` | `pathguide.find` | everyone | Start navigation to a landmark | | `/path stop` | `pathguide.find` | everyone | Cancel active

๐Ÿค– AI-enhanced โ€” based on mod data

๐Ÿ“Š Mod Details

Game
Minecraft Plugins
Author
Erotoro
Version
ogCJp0nX
Downloads
41
Endorsements
1
Category
folia
Created
5/2/2026
Updated
4/24/2026
Game Versions
ogCJp0nX
Tags
game-mechanics, social, utility

๐Ÿ”ง How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

๐Ÿ“– Full step-by-step install guide for Minecraft Plugins โ†’

Visit the official mod page for specific installation instructions for this mod.

๐ŸŽฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

โ“ Frequently Asked Questions

Which Minecraft Plugins versions does PathGuide support?

The author lists ogCJp0nX. Other versions may work but are untested by the author.

What is the latest version of PathGuide?

Version ogCJp0nX, published 2026-04-24 with 41 downloads recorded at the source.

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