OrjusDeath

⭐ — (6 endorsements) 📥 346 downloads 📌 v2.0 📅 9/4/2025
🟡 Updated this year

By xxxvs15xxx · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 2/12/2026 📅 Created: 9/4/2025

🔍 Analysis

  • 🏆 #7 of 333 adventure mods in this game by downloads

📋 About This Mod

# OrjusDeath 2.0 OrjusDeath is a highly customizable Minecraft plugin that introduces a "downed" state mechanic, similar to modern battle royale games. Instead of dying instantly, players enter a incapacitated state where they can be revived by teammates. ## 🌟 Key Features - **Downed State**: Players fall to the ground instead of dying immediately. - **Crawling Mechanic**: Downed players can slowly crawl to safety. - **Revival System**: Teammates can revive downed players with a progress-based system. - **Customizable Penalties**: Adjust what happens when a player finally dies (item drop, inventory void, armor damage). - **Interactive GUI**: Full in-game configuration menu for administrators. - **Visual Effects**: Custom particles and screen effects (Darkness/Blindness) in the downed state. - **Advanced Logic**: Configure instant death causes (lava, void, etc.) and "overkill" damage thresholds. ## 🛠 Commands | Command | Description | Aliases | |---------|-------------|---------| | `/od gui` | Opens the main settings GUI | `orjusdeath`, `revive` | | `/od reload` | Reloads the configuration and language files | | | `/od allowcmd <cmd>` | Allows a specific command while downed | | | `/od denycmd <cmd>` | Denies a specific command while downed | | ## ⚙️ Configuration Overview <details> <summary>Spoiler</summary> ``` # language: ru or en language: en # General Settings settings: down-time: 30 # Time before final death (sec) suicide-hold-time: 5 # Shift hold time to give up (sec) health-after-revive: 1.0 # HP after revival (1.0 = 0.5 hearts) health-while-downed: 6.0 # HP while in downed state crawl-speed-percent: 30 # Crawl speed (% of normal). 0 = still, 100 = walk. survive-suicide-chance: 10.0 # Chance (%) to survive when attempting to give up (player stands up instead of dying) survive-timer-chance: 5.0 # Chance (%) to survive when the downed timer expires (player stands up automatically) instant-death-overkill: 10.0 # If damage > (hp + this value), player dies instantly worlds: allowed-commands: # Commands allowed while in downed state # List of death causes that kill instantly (player does not enter downed state) instant-death-causes: - LAVA - VOID - DROWNING - SUFFOCATION # Revival Logic revive-logic: time-to-revive: 10.0 # Seconds required to revive reset-on-stop: false # Reset progress if the medic moves away? regress-speed: 5 # Progress loss speed (% per sec) if not being revived interrupt-on-damage: false # Interrupt revival if the medic takes damage? max-distance: 3.0 # Maximum revival distance (blocks) # Inventory Penalties (Applied on final death) inventory-penalty: armor-damage-pct: 20 # % of armor durability to lose void-chance: 10 # Chance to destroy an item (Void) drop-chance: 40 # Chance to drop an item on the ground (Drop) # Remaining (100 - void - drop) = 50% are kept (Save) protected-items: # Items that are always kept - NETHERITE_SWORD always-drop-items: # Items that always drop - DIAMOND # Effects (Applied while downed) effects: darkness: enabled: true type: "DARKNESS" # BLINDNESS or DARKNESS amplifier: 0 # Effect strength # Particles particles: on-down: type: "BLOCK_CRACK" data: "REDSTONE_BLOCK" count: 30 speed: 0.1 on-revive: type: "VILLAGER_HAPPY" count: 20 speed: 0.5 on-death: type: "SMOKE_LARGE" count: 100 speed: 0.1 ``` </details> ### General Settings - `down-time`: How many seconds a player stays downed before dying. - `suicide-hold-time`: How long to hold the Shift key to "give up" and die instantly. - `crawl-speed-percent`: Controls how fast players can move while downed. - `survive-timer-chance`: Chance to automatically stand up when the timer expires. ### Revival Logic - `time-to-revive`: Time required to bring a teammate back to their feet. - `max-distance`: How far away the "medic" can be from the downed player. - `regress-speed`: How fast the revival progress is lost if the process is interrupted. ### Inventory Penalties - `armor-damage-pct`: Percentage of durability lost on armor items upon death. - `void-chance`: Percentage chance for an item to be completely destroyed. - `drop-chance`: Percentage chance for an item to drop on the ground. - `protected-items`: List of items that will never be lost or dropped. ## 🛡 Permissions - `orjusdeath.admin`: Grants access to all plugin commands and the configuration GUI. ## 🎨 Visuals The plugin uses: - **Darkness/Blindness**: To simulate the struggle of being downed. - **Action Bar**: Displays real-time timers for death and revival progress. - **Particles**: Customizable effects for falling, being revived, and final death. --- Developed by **Orjus**

# OrjusDeath 2. 0

OrjusDeath is a highly customizable Minecraft plugin that introduces a "downed" state mechanic, similar to modern battle royale games. Instead of dying instantly, players enter a incapacitated state where they can be revived by teammates.

## 🌟 Key Features

  • Downed State: Players fall to the ground instead of dying immediately.
  • Crawling Mechanic: Downed players can slowly crawl to safety.
  • Revival System: Teammates can revive downed players with a progress-based system.
  • Customizable Penalties: Adjust what happens when a player finally dies (item drop, inventory void, armor damage).
  • Interactive GUI: Full in-game configuration menu for administrators.
  • Visual Effects: Custom particles and screen effects (Darkness/Blindness) in the downed state.
  • Advanced Logic: Configure instant death causes (lava, void, etc.) and "overkill" damage thresholds.

## 🛠 Commands

| Command | Description | Aliases | |---------|-------------|---------| | `/od gui` | Opens the main settings GUI | `orjusdeath`, `revive` | | `/od reload` | Reloads the configuration and language files | | | `/od allowcmd ` | Allows a specific command while downed | | | `/od denycmd ` | Denies a specific command while downed | |

## ⚙️ Configuration Overview

Spoiler ```

# language: ru or en language: en

# General Settings settings: down-time: 30 # Time before final death (sec) suicide-hold-time: 5 # Shift hold time to give up (sec) health-after-revive: 1. 0 # HP after revival (1. 0 = 0. 5 hearts) health-while-downed: 6. 0 # HP while in downed state crawl-speed-percent: 30 # Crawl speed (% of normal). 0 = still, 100 = walk. survive-suicide-chance: 10. 0 # Chance (%) to survive when attempting to give up (player stands up instead of dying) survive-timer-chance: 5. 0 # Chance (%) to survive when the downed timer expires (player stands up automatically) instant-death-overkill: 10. 0 # If damage > (hp + this value), player dies instantly worlds: ["world", "world_nether", "world_the_end"] allowed-commands: [] # Commands allowed while in downed state

# List of death causes that kill instantly (player does not enter downed state) instant-death-causes: - LAVA - VOID - DROWNING - SUFFOCATION

# Revival Logic revive-logic: time-to-revive: 10. 0 # Seconds required to revive reset-on-stop: false # Reset progress if the medic moves away? regress-speed: 5 # Progress loss speed (% per sec) if not being revived interrupt-on-damage: false # Interrupt revival if the medic takes damage? max-distance: 3. 0 # Maximum revival distance (blocks)

# Inventory Penalties (Applied on final death) inventory-penalty: armor-damage-pct: 20 # % of armor durability to lose void-chance: 10 # Chance to destroy an item (Void) drop-chance: 40 # Chance to drop an item on the ground (Drop) # Remaining (100 - void - drop) = 50% are kept (Save) protected-items: # Items that are always kept - NETHERITE_SWORD always-drop-items: # Items that always drop - DIAMOND

# Effects (Applied while downed) effects: darkness: enabled: true type: "DARKNESS" # BLINDNESS or DARKNESS amplifier: 0 # Effect strength

# Particles particles: on-down: type: "BLOCK_CRACK" data: "REDSTONE_BLOCK" count: 30 speed: 0. 1 on-revive: type: "VILLAGER_HAPPY" count: 20 speed: 0. 5 on-death: type: "SMOKE_LARGE" count: 100 speed: 0. 1

```

### General Settings - `down-time`: How many seconds a player stays downed before dying. - `suicide-hold-time`: How long to hold the Shift key to "give up" and die instantly. - `crawl-speed-percent`: Controls how fast players can move while downed. - `survive-timer-chance`: Chance to automatically stand up when the timer expires.

### Revival Logic - `time-to-revive`: Time required to bring a teammate back to their feet. - `max-distance`: How far away the "medic" can be from the downed player. - `regress-speed`: How fast the revival progress is lost if the process is interrupted.

### Inventory Penalties - `armor-damage-pct`: Percentage of durability lost on armor items upon death. - `void-chance`: Percentage chance for an item to be completely destroyed. - `drop-chance`: Percentage chance for an item to drop on the ground. - `protected-items`: List of items that will never be lost or dropped.

## 🛡 Permissions

- `orjusdeath.admin`: Grants access to all plugin commands and the configuration GUI.

## 🎨 Visuals The plugin uses: - Darkness/Blindness: To simulate the struggle of being downed. - Action Bar: Displays real-time timers for death and revival progress. - Particles: Customizable effects for falling, being revived, and final death.

  • --
  • Developed by Orjus
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
xxxvs15xxx
Version
2.0
Downloads
346
Endorsements
6
Category
adventure
Created
9/4/2025
Updated
2/12/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
adventure, game-mechanics, minigame

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does OrjusDeath support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of OrjusDeath?

Version 2.0, published 2026-02-12 with 346 downloads recorded at the source.

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