NetherExile
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🔍 Analysis
- 🏆 #850 of 1224 bukkit mods in this game by downloads
📋 About This Mod
# NetherExile (Paper 1.21.x) !(https://i.imgur.com/eZPg9yD.png) NetherExile is a Paper plugin that turns death into a temporary "Nether exile". By default, exile starts when a player dies in the Overworld: a lodestone + their head is placed at/near the death location, they respawn in the Nether, and cannot leave until revived (by breaking the lodestone/head marker, by auto-break timeout, or by lava flowing onto the marker). Optionally, if `nethernetherdeath_enabled=true`, exile can also start from a player's first death in the Nether. !(https://i.imgur.com/zw9GYCy.png) ## Features - **Death marker** - Places a **lodestone** and **player head** at the death location. - If the player dies in the air, the marker is placed on the **ground below**. - If the player dies in lava, the marker is placed **on top of the lava surface**. - **Nether exile** - On respawn, the player is teleported to the Nether at the **Overworld-equivalent** location (`x/8`, `z/8`), searching for a safe position and avoiding the Nether roof. - Exiled players cannot leave the Nether (portals are extinguished; teleporting to other dimensions is blocked). - If an exiled player dies in the Nether, they are sent back to their original Nether entry location and shown a "no escape" message (if enabled). - **Nether -> Nether exile (optional)** - If `nethernetherdeath_enabled=true`, a player's first death in the Nether also starts the exile. - Their lodestone/head marker is placed at/near the Nether death location (same air/lava placement rules). - On respawn, they are sent back to where they last entered the Nether via portal (Overworld -> Nether). - **Revival** - Breaking the lodestone or head revives the player. - The breaker receives the dead player's head item. - Lightning strikes the lodestone, and the revived player is struck with lightning on return to the Overworld. - Revived players get **30s Regeneration**. - Anti-grief: if the dead player stayed near their Nether entry point, they are revived ~**100 blocks away** from the original death spot (random direction). - **Marker rules** - Dead players cannot break their own lodestone/head marker to revive themselves. - **Break Lodestone With Arrow (optional)** - If `breakwitharrow_enabled=true`, shooting the lodestone with an arrow can trigger revival. - **World border safety** - Revive teleports are clamped inside the world border and moved to a safe standing spot. - **Auto-break (optional)** - If nobody breaks the marker after a timeout, the plugin auto-breaks it and revives the player. - Timers are based on **in-game time while the player is online** (so logging out does not advance the timer). - Optional **progressive** mode: each new exile can **double** that player's timeout. - **Skeleton mode (optional)** - Dead players spawning in the Nether are equipped with a skeleton skull named with death coords and time. ## Commands All commands are under `/netherexile`. - `/netherexile help` - `/netherexile status` - `/netherexile enable` - `/netherexile disable` - Disabling clears current "dead" state (markers are not removed). - `/netherexile revive <player>` - Revives a currently-dead player (same effect as breaking their marker). - `/netherexile autobreak <status|on|off|set> ` - Duration supports: `s`, `m`, `h`, `d` (examples: `60s`, `30m`, `1h`, `1d`) - `/netherexile progressive <status|on|off|cap> ` - Progressive (doubling) controls, including optional max cap (via `cap`). Only meaningful when auto-break is enabled. - `/netherexile netherpenalty <status|on|off|set|cap> ` - Optional: add time to the remaining auto-break timer when a dead player dies in the Nether. - `/netherexile messages <on|off>` - Toggle player-facing messages (trap/revive/etc). - `/netherexile bedreturn <on|off>` - If enabled, revived players return to their bed/respawn point when available. - `/netherexile skeleton <on|off>` - Toggle skeleton helmet feature. - `/netherexile nethernetherdeath <on|off>` - If enabled, a player's first death in the Nether can start the exile too. - `/netherexile breakwitharrow <on|off>` - If enabled, shooting a lodestone with an arrow can trigger revival. ## Permissions - `netherexile.toggle` (default: op) - `netherexile.revive` (default: op) - `netherexile.autobreak` (default: op) ## Configuration `plugins/NetherExile/config.yml` (defaults are in `src/main/resources/config.yml`): - `netherexile_enabled`: master enable/disable - `messages_enabled`: player-facing messages - `revive_to_bed_enabled`: revive to bed/respawn location if available - `autobreak_enabled`: enable auto-break timeout - `autobreak_after`: base timeout (e.g. `1h`) - `autobreak_progressive_enabled`: double timeout each new exile - `autobreak_progressive_max`: optional max cap for progressive doubling (e.g. `12h`, or `off`) - `nether_death_penalty_enabled`: add time when a dead player dies in the Nether (option
# NetherExile (Paper 1. 21.x)
!(https://i.imgur.com/eZPg9yD.png)
NetherExile is a Paper plugin that turns death into a temporary "Nether exile".
By default, exile starts when a player dies in the Overworld: a lodestone + their head is placed at/near the death location, they respawn in the Nether, and cannot leave until revived (by breaking the lodestone/head marker, by auto-break timeout, or by lava flowing onto the marker).
Optionally, if `nethernetherdeath_enabled=true`, exile can also start from a player's first death in the Nether.
!(https://i.imgur.com/zw9GYCy.png)
## Features
- Death marker
- - Places a lodestone and player head at the death location.
- - If the player dies in the air, the marker is placed on the ground below.
- - If the player dies in lava, the marker is placed on top of the lava surface.
- Nether exile
- - On respawn, the player is teleported to the Nether at the Overworld-equivalent location (`x/8`, `z/8`), searching for a safe position and avoiding the Nether roof.
- - Exiled players cannot leave the Nether (portals are extinguished; teleporting to other dimensions is blocked).
- - If an exiled player dies in the Nether, they are sent back to their original Nether entry location and shown a "no escape" message (if enabled).
- Nether -> Nether exile (optional)
- - If `nethernetherdeath_enabled=true`, a player's first death in the Nether also starts the exile.
- - Their lodestone/head marker is placed at/near the Nether death location (same air/lava placement rules).
- - On respawn, they are sent back to where they last entered the Nether via portal (Overworld -> Nether).
- Revival
- - Breaking the lodestone or head revives the player.
- - The breaker receives the dead player's head item.
- - Lightning strikes the lodestone, and the revived player is struck with lightning on return to the Overworld.
- - Revived players get 30s Regeneration.
- - Anti-grief: if the dead player stayed near their Nether entry point, they are revived ~100 blocks away from the original death spot (random direction).
- Marker rules
- - Dead players cannot break their own lodestone/head marker to revive themselves.
- Break Lodestone With Arrow (optional)
- - If `breakwitharrow_enabled=true`, shooting the lodestone with an arrow can trigger revival.
- World border safety
- - Revive teleports are clamped inside the world border and moved to a safe standing spot.
- Auto-break (optional)
- - If nobody breaks the marker after a timeout, the plugin auto-breaks it and revives the player.
- - Timers are based on in-game time while the player is online (so logging out does not advance the timer).
- - Optional progressive mode: each new exile can double that player's timeout.
- Skeleton mode (optional)
- - Dead players spawning in the Nether are equipped with a skeleton skull named with death coords and time.
## Commands
All commands are under `/netherexile`.
- `/netherexile help`
- `/netherexile status`
- `/netherexile enable`
- `/netherexile disable`
- - Disabling clears current "dead" state (markers are not removed).
- `/netherexile revive
` - - Revives a currently-dead player (same effect as breaking their marker).
- `/netherexile autobreak
` - - Duration supports: `s`, `m`, `h`, `d` (examples: `60s`, `30m`, `1h`, `1d`)
- `/netherexile progressive
` - - Progressive (doubling) controls, including optional max cap (via `cap`). Only meaningful when auto-break is enabled.
- `/netherexile netherpenalty
` - - Optional: add time to the remaining auto-break timer when a dead player dies in the Nether.
- `/netherexile messages
` - - Toggle player-facing messages (trap/revive/etc).
- `/netherexile bedreturn
` - - If enabled, revived players return to their bed/respawn point when available.
- `/netherexile skeleton
` - - Toggle skeleton helmet feature.
- `/netherexile nethernetherdeath
` - - If enabled, a player's first death in the Nether can start the exile too.
- `/netherexile breakwitharrow
` - - If enabled, shooting a lodestone with an arrow can trigger revival.
## Permissions
- `netherexile.toggle` (default: op)
- `netherexile.revive` (default: op)
- `netherexile.autobreak` (default: op)
## Configuration
`plugins/NetherExile/config.yml` (defaults are in `src/main/resources/config.yml`):
- `netherexile_enabled`: master enable/disable
- `messages_enabled`: player-facing messages
- `revive_to_bed_enabled`: revive to bed/respawn location if available
- `autobreak_enabled`: enable auto-break timeout
- `autobreak_after`: base timeout (e.g. `1h`)
- `autobreak_progressive_enabled`: double timeout each new exile
- `autobreak_progressive_max`: optional max cap for progressive doubling (e.g. `12h`, or `off`)
- `nether_death_penalty_enabled`: add time when a dead player dies in the Nether (option
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- cev-api
- Version
- 1.0.1
- Downloads
- 98
- Endorsements
- 0
- Category
- bukkit
- Created
- 2/12/2026
- Updated
- 4/17/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- cursed, game-mechanics, minigame
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does NetherExile support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of NetherExile?
Version 1.0.1, published 2026-04-17 with 98 downloads recorded at the source.
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