MassExtinction

⭐ — (0 endorsements) 📥 16 downloads 📌 v1.0.0 📅 7/25/2026
🟡 Updated this year

By Pawan · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/7/2026 📅 Created: 7/25/2026

🔍 Analysis

  • 🏆 #385 of 599 bukkit mods in this game by downloads

📋 About This Mod

<div align="center"> # ⛏️ MassExtinction ### *"Minecraft, But Breaking a Block Breaks Them All."* <img src="https://img.shields.io/badge/Minecraft-1.20+-62B47A?style=for-the-badge&logo=minecraft&logoColor=white" alt="Minecraft 1.20+"/> <img src="https://img.shields.io/badge/Platform-Spigot%20%7C%20Paper-orange?style=for-the-badge" alt="Spigot/Paper"/> <img src="https://img.shields.io/badge/Author-Pawan-blueviolet?style=for-the-badge" alt="Author: Pawan"/> <br> Break **one** block, and every identical block on the server shatters with it. Kill **one** mob, and its entire species goes extinct. Scoop **one** bucket of water, and every ocean vanishes. This is chaos, gamified. </div> --- ## 📖 What is MassExtinction? MassExtinction is a chaos/challenge plugin built around a single rule: > **Whatever happens to one block or mob, happens to *all* of them.** It's the "Minecraft, But..." YouTube challenge format, turned into a real server plugin — built to run safely on live servers without freezing your main thread, thanks to tick-batched, throttled processing under the hood. <table> <tr> <td width="33%" valign="top"> ### 🧱 Block Chain-Break Break a block (or blow one up with TNT/Creepers) and **every block of that material** in loaded chunks breaks instantly, dropping normal loot. </td> <td width="33%" valign="top"> ### 💀 Mob Chain-Kill Kill a mob and **every loaded mob of that same type** dies too, with full loot drops — as if it died naturally. </td> <td width="33%" valign="top"> ### 🌊 Fluid Chain-Drain Scoop up water or lava with a bucket and **every source/flowing block of that fluid** disappears from loaded chunks. </td> </tr> </table> --- ## ⚡ Performance First <blockquote> <b>Naively looping over every block in every chunk on the main thread will crash your server.</b> MassExtinction never does that. </blockquote> Instead, every chain reaction runs as a **throttled, tick-batched task**: - 🔍 **Scan phase** — walks a handful of loaded chunks per tick using lightweight chunk snapshots - 💥 **Break/Kill phase** — processes a capped number of blocks/entities per tick - 🛡️ **Duplicate guards** — the same material or mob type can't be chained twice at once (no runaway recursive loops) - 🎯 **Tool-aware drops** — breaks use the same tool you used originally, so Fortune/Silk Touch still work correctly across the whole chain All of this is fully configurable — see (#-configuration) below. --- ## 📥 Installation 1. Download the latest `.jar` from this page (or use `/massextinction update` — see (#-commands)) 2. Drop it into your server's `/plugins` folder 3. Restart the server 4. Done — chain reactions are **on by default**. Break something and watch the world unravel. Requires **Spigot or Paper 1.20+**. Java 17 or newer. --- ## 💬 Commands All commands are under `/massextinction`, with aliases `/me` and `/massext`. <table> <thead> <tr><th>Command</th><th>Description</th></tr> </thead> <tbody> <tr><td><code>/massextinction start</code></td><td>Turns the chain-reaction system <b>ON</b></td></tr> <tr><td><code>/massextinction stop</code></td><td>Turns it <b>OFF</b> — blocks/mobs/fluids behave normally</td></tr> <tr><td><code>/massextinction status</code></td><td>Shows whether it's currently active</td></tr> <tr><td><code>/massextinction reload</code></td><td>Reloads <code>config.yml</code> without restarting</td></tr> <tr><td><code>/massextinction version</code></td><td>Shows your version and checks for updates</td></tr> <tr><td><code>/massextinction update</code></td><td>Downloads the latest version from Modrinth (applies on next restart)</td></tr> </tbody> </table> **Permission:** `massextinction.admin` (default: **op**) --- ## ⚙️ Configuration MassExtinction generates a `config.yml` in `/plugins/MassExtinction/` on first run. Every option is commented inline. Here's the full file with explanations: ```yaml # ========================================= # MassExtinction Configuration # "Minecraft, But Breaking a Block Breaks Them All" # ========================================= # Radius mode for scanning loaded chunks around the origin block. # "global" -> scan ALL currently loaded chunks in the world. # <number> -> only scan chunks within that many chunks of the origin (e.g. 15). # Use a numeric radius on larger/busier servers to reduce lag. scan-radius: "global" # How many blocks to break per server tick during a chain reaction. # Lower = safer for low-end servers. Higher = faster chains but more lag per tick. blocks-per-tick: 200 # How many chunks to scan (search for matching blocks) per tick. chunks-per-tick: 5 # How many entities to kill per tick during a mass entity elimination. entities-per-tick: 50 # Materials that will NEVER be chain-broken (grief/world protection). blacklisted-blocks: - BEDROCK - BARRIER - END_PORTAL_FRAME - END_PORTAL - END_GATEWAY - COMMAND_BLOCK - CHAIN_COMMAND_BLOCK - REPEATING_COMMAND_BLOCK -

# ⛏️ MassExtinction

### "Minecraft, But Breaking a Block Breaks Them All."

Minecraft 1. 20+ Spigot/Paper Author: Pawan

Break one block, and every identical block on the server shatters with it. Kill one mob, and its entire species goes extinct. Scoop one bucket of water, and every ocean vanishes. This is chaos, gamified.

## 📖 What is MassExtinction?

MassExtinction is a chaos/challenge plugin built around a single rule:

> *Whatever happens to one block or mob, happens to all of them.

It's the "Minecraft, But..." YouTube challenge format, turned into a real server plugin — built to run safely on live servers without freezing your main thread, thanks to tick-batched, throttled processing under the hood.

### 🧱 Block Chain-Break Break a block (or blow one up with TNT/Creepers) and every block of that material in loaded chunks breaks instantly, dropping normal loot.

### 💀 Mob Chain-Kill Kill a mob and every loaded mob of that same type dies too, with full loot drops — as if it died naturally.

### 🌊 Fluid Chain-Drain Scoop up water or lava with a bucket and every source/flowing block of that fluid disappears from loaded chunks.

## ⚡ Performance First

Naively looping over every block in every chunk on the main thread will crash your server. MassExtinction never does that.

Instead, every chain reaction runs as a throttled, tick-batched task:

  • 🔍 Scan phase — walks a handful of loaded chunks per tick using lightweight chunk snapshots
  • 💥 Break/Kill phase — processes a capped number of blocks/entities per tick
  • 🛡️ Duplicate guards — the same material or mob type can't be chained twice at once (no runaway recursive loops)
  • 🎯 Tool-aware drops — breaks use the same tool you used originally, so Fortune/Silk Touch still work correctly across the whole chain

All of this is fully configurable — see (#-configuration) below.

## 📥 Installation

1. Download the latest `.jar` from this page (or use `/massextinction update` — see (#-commands)) 2. Drop it into your server's `/plugins` folder 3. Restart the server 4. Done — chain reactions are on by default. Break something and watch the world unravel.

Requires Spigot or Paper 1. 20+. Java 17 or newer.

## 💬 Commands

All commands are under `/massextinction`, with aliases `/me` and `/massext`.

CommandDescription
/massextinction startTurns the chain-reaction system ON
/massextinction stopTurns it OFF — blocks/mobs/fluids behave normally
/massextinction statusShows whether it's currently active
/massextinction reloadReloads config.yml without restarting
/massextinction versionShows your version and checks for updates
/massextinction updateDownloads the latest version from Modrinth (applies on next restart)

Permission: `massextinction.admin` (default: op*)

## ⚙️ Configuration

MassExtinction generates a `config.yml` in `/plugins/MassExtinction/` on first run. Every option is commented inline. Here's the full file with explanations:

```yaml # ========================================= # MassExtinction Configuration # "Minecraft, But Breaking a Block Breaks Them All" # =========================================

# Radius mode for scanning loaded chunks around the origin block. # "global" -> scan ALL currently loaded chunks in the world. # -> only scan chunks within that many chunks of the origin (e.g. 15). # Use a numeric radius on larger/busier servers to reduce lag. scan-radius: "global"

# How many blocks to break per server tick during a chain reaction. # Lower = safer for low-end servers. Higher = faster chains but more lag per tick. blocks-per-tick: 200

# How many chunks to scan (search for matching blocks) per tick. chunks-per-tick: 5

# How many entities to kill per tick during a mass entity elimination. entities-per-tick: 50

# Materials that will NEVER be chain-broken (grief/world protection). blacklisted-blocks: - BEDROCK - BARRIER - END_PORTAL_FRAME - END_PORTAL - END_GATEWAY - COMMAND_BLOCK - CHAIN_COMMAND_BLOCK - REPEATING_COMMAND_BLOCK -

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Pawan
Version
1.0.0
Downloads
16
Endorsements
0
Category
bukkit
Created
7/25/2026
Updated
7/7/2026
Game Versions
1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does MassExtinction support?

The author lists 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5. Other versions may work but are untested by the author.

What is the latest version of MassExtinction?

Version 1.0.0, published 2026-07-07 with 16 downloads recorded at the source.

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