magnetic
🟡 Updated this year🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #6 of 84 equipment mods in this game by downloads
📋 About This Mod
# Magnetic > Telekinesis for Minecraft: drops and XP go straight into your inventory. **Mine, chop, and fight without the cleanup.** Magnetic sends item drops and experience directly to you, so loot cannot get left in tall grass or scattered across a cave. Inspired by the Hypixel SkyBlock Telekinesis enchantment, Magnetic feels like a natural part of survival: obtain the enchantment through normal gameplay, put it on a tool, and keep doing what you were doing. !(https://raw.githubusercontent.com/btwonion/magnetic/refs/heads/master/media/magnetic-demo-cave.gif) ## Features - **Instant auto-pickup:** Collect item drops and XP without walking over them. - **Satisfying or invisible:** Let drops fly toward you, change their speed, or disable the animation for instant pickup. - **Vanilla-style progression:** Find Magnetic through trading, loot, or the enchantment table. - **Flexible activation:** Require the enchantment, sneaking, a permission, or a combination of conditions. - **Precise exclusions:** Ignore drops from selected blocks or entities using Minecraft IDs or tags. - **Bucket-aware pickup:** Collect drops caused by fluids from a bucket you placed. - **Full-inventory alerts:** Choose a sound, chat message, or title, each with its own cooldown. - **Multiplayer-ready:** Use the same core behavior in singleplayer or on Fabric, NeoForge, and Paper servers. !(https://raw.githubusercontent.com/btwonion/magnetic/refs/heads/master/media/magnetic-mining-compare.gif) ## How it works 1. Equip a tool with the **Magnetic** enchantment. 2. Break a block or defeat a mob. 3. Its drops and XP travel straight to you. That is the default behavior. Server owners and modpack authors can also make Magnetic always active, permission-based, or active only while a player sneaks. ## Install Download the file for your platform from (https://modrinth.com/mod/magnetic/versions). Fabric and NeoForge builds are also available on (https://www.curseforge.com/minecraft/mc-mods/magnetic-telekinesis/files). Then add the required dependencies: | Platform | Installation | Required dependencies | | --- | --- |------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Fabric | Put Magnetic in the `mods` folder | (https://modrinth.com/mod/fabric-api), (https://modrinth.com/mod/fabric-language-kotlin), and (https://modrinth.com/mod/yacl) | | NeoForge | Put Magnetic in the `mods` folder | (https://modrinth.com/mod/kotlin-lang-forge) and (https://modrinth.com/mod/yacl) | | Paper | Put Magnetic in the `plugins` folder | None; players can join without installing the mod, but for the best experience the client mod is required as well | (https://modrinth.com/mod/modmenu) is optional on Fabric and provides quick access to Magnetic's config screen. ## Compatibility **Minecraft versions:** Fabric and NeoForge builds are available for 1.21.1, 1.21.11, 26.1.1–26.1.2, and 26.2. Paper builds are published alongside the mod from the same project. **Tested integrations:** - **Fabric and NeoForge:** FallingTree, KleeSlabs, RightClickHarvest, Tree Harvester, and Veinminer - **Paper:** mcMMO, AuraSkills, GravesX, and the TreeCapitator datapack ## Configuration Magnetic works out of the box with the enchantment. For more control, edit `magnetic.json` or use the in-game config screen: | Setting | What it controls | | --- | --- | | `conditionStatement.raw` | When Magnetic activates; accepts `ENCHANTMENT`, `SNEAK`, `PERMISSION`, `&&`, and `\|\|` | | `itemsAllowed` / `expAllowed` | Whether item drops and XP are collected | | `buckets` | Whether and for how long placed-bucket effects trigger Magnetic | | `leafDecay` | Whether natural leaf-decay drops caused by eligible log breaks are collected | | `ignoreBlocks` / `ignoreEntities` | Source blocks and entities to exclude by ID or tag | | `animation` | Flight effect, speed, and whether other players can intercept items | | `fullInventoryAlert` | Sound, message, and title alerts with separate cooldowns | Common condition statements: - `ENCHANTMENT` — the default - `ENCHANTMENT || PERMISSION` — enchantment for players, permission override for staff or ranks - `SNEAK` — active while crouching - An empty statement — always active Apply file changes with `/magnetic reload` (OP/level 3). The permission condition checks `magnetic.ability.use`. See the (https://github.com/btwonion/magnetic/blob/master/docs/CONFIG.md) for every
> Telekinesis for Minecraft: drops and XP go straight into your inventory.
Mine, chop, and fight without the cleanup. Magnetic sends item drops and experience directly to you, so loot cannot get left in tall grass or scattered across a cave.
Inspired by the Hypixel SkyBlock Telekinesis enchantment, Magnetic feels like a natural part of survival: obtain the enchantment through normal gameplay, put it on a tool, and keep doing what you were doing.
!(https://raw.githubusercontent.com/btwonion/magnetic/refs/heads/master/media/magnetic-demo-cave.gif)
## Features
- Instant auto-pickup: Collect item drops and XP without walking over them.
- Satisfying or invisible: Let drops fly toward you, change their speed, or disable the animation for instant pickup.
- Vanilla-style progression: Find Magnetic through trading, loot, or the enchantment table.
- Flexible activation: Require the enchantment, sneaking, a permission, or a combination of conditions.
- Precise exclusions: Ignore drops from selected blocks or entities using Minecraft IDs or tags.
- Bucket-aware pickup: Collect drops caused by fluids from a bucket you placed.
- Full-inventory alerts: Choose a sound, chat message, or title, each with its own cooldown.
- Multiplayer-ready: Use the same core behavior in singleplayer or on Fabric, NeoForge, and Paper servers.
!(https://raw.githubusercontent.com/btwonion/magnetic/refs/heads/master/media/magnetic-mining-compare.gif)
## How it works
1. Equip a tool with the Magnetic enchantment. 2. Break a block or defeat a mob. 3. Its drops and XP travel straight to you.
That is the default behavior. Server owners and modpack authors can also make Magnetic always active, permission-based, or active only while a player sneaks.
Download the file for your platform from (https://modrinth.com/mod/magnetic/versions). Fabric and NeoForge builds are also available on (https://www.curseforge.com/minecraft/mc-mods/magnetic-telekinesis/files). Then add the required dependencies:
| Platform | Installation | Required dependencies | | --- | --- |------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Fabric | Put Magnetic in the `mods` folder | (https://modrinth.com/mod/fabric-api), (https://modrinth.com/mod/fabric-language-kotlin), and (https://modrinth.com/mod/yacl) | | NeoForge | Put Magnetic in the `mods` folder | (https://modrinth.com/mod/kotlin-lang-forge) and (https://modrinth.com/mod/yacl) | | Paper | Put Magnetic in the `plugins` folder | None; players can join without installing the mod, but for the best experience the client mod is required as well |
(https://modrinth.com/mod/modmenu) is optional on Fabric and provides quick access to Magnetic's config screen.
## Compatibility
Minecraft versions: Fabric and NeoForge builds are available for 1. 21. 1, 1. 21. 11, 26. 1. 1–26. 1. 2, and 26. 2. Paper builds are published alongside the mod from the same project.
Tested integrations:
- Fabric and NeoForge: FallingTree, KleeSlabs, RightClickHarvest, Tree Harvester, and Veinminer
- Paper: mcMMO, AuraSkills, GravesX, and the TreeCapitator datapack
## Configuration
Magnetic works out of the box with the enchantment. For more control, edit `magnetic.json` or use the in-game config screen:
| Setting | What it controls | | --- | --- | | `conditionStatement.raw` | When Magnetic activates; accepts `ENCHANTMENT`, `SNEAK`, `PERMISSION`, `&&`, and `\|\|` | | `itemsAllowed` / `expAllowed` | Whether item drops and XP are collected | | `buckets` | Whether and for how long placed-bucket effects trigger Magnetic | | `leafDecay` | Whether natural leaf-decay drops caused by eligible log breaks are collected | | `ignoreBlocks` / `ignoreEntities` | Source blocks and entities to exclude by ID or tag | | `animation` | Flight effect, speed, and whether other players can intercept items | | `fullInventoryAlert` | Sound, message, and title alerts with separate cooldowns |
Common condition statements:
- `ENCHANTMENT` — the default
- `ENCHANTMENT || PERMISSION` — enchantment for players, permission override for staff or ranks
- `SNEAK` — active while crouching
- An empty statement — always active
Apply file changes with `/magnetic reload` (OP/level 3). The permission condition checks `magnetic.ability.use`.
See the (https://github.com/btwonion/magnetic/blob/master/docs/CONFIG.md) for every
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- btwonion
- Version
- 3.14.1-26.1+paper
- Downloads
- 50,368
- Endorsements
- 160
- Category
- equipment
- Created
- 10/20/2022
- Updated
- 8/23/2026
- Game Versions
- 26.1, 26.1.1, 26.1.2, 26.2
- Tags
- equipment, game-mechanics, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does magnetic support?
The author lists 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.
What is the latest version of magnetic?
Version 3.14.1-26.1+paper, published 2026-08-23 with 50,368 downloads recorded at the source.
Keep browsing — more Minecraft Plugins mods await


