LoginMe
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #578 of 1560 bukkit mods in this game by downloads
📋 About This Mod
``` ██╗ ██████╗ ██████╗ ██╗███╗ ██╗███╗ ███╗███████╗ ██║ ██╔═══██╗██╔════╝ ██║████╗ ██║████╗ ████║██╔════╝ ██║ ██║ ██║██║ ███╗██║██╔██╗ ██║██╔████╔██║█████╗ ██║ ██║ ██║██║ ██║██║██║╚██╗██║██║╚██╔╝██║██╔══╝ ███████╗╚██████╔╝╚██████╔╝██║██║ ╚████║██║ ╚═╝ ██║███████╗ ╚══════╝ ╚═════╝ ╚═════╝ ╚═╝╚═╝ ╚═══╝╚═╝ ╚═╝╚══════╝ ``` # LoginMe A lightweight authentication plugin for cracked/offline-mode Minecraft servers. Supports Bukkit, Spigot, Paper, Purpur, Folia, BungeeCord, Waterfall, and Velocity — all in a single JAR. --- ## Features - Register and login system with `/register` and `/login` - Passwords hashed with **SHA-256 + random salt** per player — never stored in plaintext - Offline session cache — players don't need to re-login after briefly disconnecting - Full movement, chat, and command restrictions until authenticated - Blindness effect applied to unauthenticated players - Login timeout on proxy (auto-kick if not logged in within X seconds) - **Session sharing** — login once at the proxy, stays logged in across all backend servers - No external database required — uses a simple flat file (`players.dat`) --- ## Compatibility | Platform | Supported | |---|---| | Bukkit / Spigot | ✅ | | Paper / Purpur | ✅ | | Folia | ✅ | | BungeeCord / Waterfall | ✅ | | Velocity | ✅ | Minecraft version: **1.21.1+** --- ## Installation **Standalone (Paper/Spigot only, no proxy):** Drop `LoginMe.jar` into your server's `plugins/` folder and restart. **With proxy (BungeeCord / Velocity):** Drop `LoginMe.jar` into **both** the proxy `plugins/` folder and every backend server's `plugins/` folder. The proxy handles authentication and shares the session to backend servers automatically. --- ## Commands | Command | Description | |---|---| | `/login <password>` | Login to your account | | `/register <password> <confirm>` | Create an account | | `/reg <password> <confirm>` | Alias for `/register` | --- ## Configuration Located at `plugins/LoginMe/config.yml`: ```yaml prefix: "&7 " # How long to keep a session after a player disconnects # Supports: s (seconds), m (minutes), h (hours), d (days) offline-cache-duration: "5m" # Proxy only: kick player if not logged in within this time after joining login-timeout: "60s" messages: login-success: "&aLogin successful!" already-logged-in: "&cYou are already logged in!" not-registered: "&cYou are not registered! Use /register <password> <confirm>" login-usage: "&cUsage: /login <password>" wrong-password: "&cWrong password!" register-success: "&aRegister successful!" already-registered: "&cYou are already registered! Use /login <password>" register-usage: "&cUsage: /register <password> <confirm>" password-mismatch: "&cPasswords do not match!" please-login: "&ePlease login with /login <password>" please-register: "&ePlease register with /register <password> <confirm>" must-login-first: "&cYou must login first!" must-login-chat: "&cYou must login first to chat!" login-timeout: "&cLogin timeout! Please reconnect and login." titles: login-success: "&aLogin Successful!" login-success-subtitle: "&7Welcome back!" register-success: "&aRegister Successful!" register-success-subtitle: "&7Please login with /login <password>" ``` All messages support `&` color codes. --- ## Data Storage Player data is stored in `plugins/LoginMe/players.dat`. Each entry contains the player's UUID alongside a randomly generated salt and SHA-256 hash of their password. The file is human-readable but **should not be edited manually**.
``` ██╗ ██████╗ ██████╗ ██╗███╗ ██╗███╗ ███╗███████╗ ██║ ██╔═══██╗██╔════╝ ██║████╗ ██║████╗ ████║██╔════╝ ██║ ██║ ██║██║ ███╗██║██╔██╗ ██║██╔████╔██║█████╗ ██║ ██║ ██║██║ ██║██║██║╚██╗██║██║╚██╔╝██║██╔══╝ ███████╗╚██████╔╝╚██████╔╝██║██║ ╚████║██║ ╚═╝ ██║███████╗ ╚══════╝ ╚═════╝ ╚═════╝ ╚═╝╚═╝ ╚═══╝╚═╝ ╚═╝╚══════╝ ```
A lightweight authentication plugin for cracked/offline-mode Minecraft servers. Supports Bukkit, Spigot, Paper, Purpur, Folia, BungeeCord, Waterfall, and Velocity — all in a single JAR.
## Features
- Register and login system with `/register` and `/login`
- Passwords hashed with SHA-256 + random salt per player — never stored in plaintext
- Offline session cache — players don't need to re-login after briefly disconnecting
- Full movement, chat, and command restrictions until authenticated
- Blindness effect applied to unauthenticated players
- Login timeout on proxy (auto-kick if not logged in within X seconds)
- Session sharing — login once at the proxy, stays logged in across all backend servers
- No external database required — uses a simple flat file (`players.dat`)
## Compatibility
| Platform | Supported | |---|---| | Bukkit / Spigot | ✅ | | Paper / Purpur | ✅ | | Folia | ✅ | | BungeeCord / Waterfall | ✅ | | Velocity | ✅ |
Minecraft version: 1. 21. 1+
## Installation
Standalone (Paper/Spigot only, no proxy): Drop `LoginMe.jar` into your server's `plugins/` folder and restart.
With proxy (BungeeCord / Velocity): Drop `LoginMe.jar` into both the proxy `plugins/` folder and every backend server's `plugins/` folder. The proxy handles authentication and shares the session to backend servers automatically.
## Commands
| Command | Description |
|---|---|
| `/login
## Configuration
Located at `plugins/LoginMe/config.yml`:
```yaml prefix: "&7[&bLoginMe&7] "
# How long to keep a session after a player disconnects # Supports: s (seconds), m (minutes), h (hours), d (days) offline-cache-duration: "5m"
# Proxy only: kick player if not logged in within this time after joining login-timeout: "60s"
messages:
login-success: "&aLogin successful!"
already-logged-in: "&cYou are already logged in!"
not-registered: "&cYou are not registered! Use /register
titles:
login-success: "&aLogin Successful!"
login-success-subtitle: "&7Welcome back!"
register-success: "&aRegister Successful!"
register-success-subtitle: "&7Please login with /login
All messages support `&` color codes.
## Data Storage
Player data is stored in `plugins/LoginMe/players.dat`. Each entry contains the player's UUID alongside a randomly generated salt and SHA-256 hash of their password. The file is human-readable but should not be edited manually.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- herza.ori_
- Version
- 1.0.1
- Downloads
- 4,396
- Endorsements
- 4
- Category
- bukkit
- Created
- 9/5/2025
- Updated
- 3/7/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- management, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does LoginMe support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of LoginMe?
Version 1.0.1, published 2026-03-07 with 4,396 downloads recorded at the source.
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