justRTP

⭐ — (11 endorsements) 📥 2,290 downloads 📌 v3.6.8 📅 7/19/2025
🟡 Updated this year

By kotorinet · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/23/2026 📅 Created: 7/19/2025

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #229 of 367 adventure mods in this game by downloads

📋 About This Mod

✅ `/rtp` to a random safe spot in the current or default world
✅ `/rtp nearplayer` to land near a random online player
✅ `/rtp gui` for a clickable world picker with live cooldowns and costs
✅ `/rtp spectator` for a circular floating head world switcher, handy for staff
✅ Matchmaking queue that pairs players for 1v1, 2v2, or team RTP with `/rtp queue`
✅ Jump RTP to teleport by double jumping, per world, with its own cooldown

!(https://i.imgur.com/2Hb31AE.jpeg) ㅤㅤㅤ!(https://i.imgur.com/I9K6OLz.gif) ㅤㅤㅤ!(https://i.imgur.com/rxkppip.gif) !(https://bstats.org/signatures/bukkit/justrtp.svg) # JustRTP A random teleport plugin for Paper, Folia, and proxy networks. It drops players at a safe spot, handles the cooldowns, costs, and warmups around it, and adds an arena style zone system, an admin dashboard, and full cross server support on top. The goal is to stay fast and stable on busy servers and across a network. Runs on Minecraft 1.21.11 up to 26.2, on Paper, Folia, and Folia forks like CanvasMC. ## How it works A safe `/rtp` looks for a spot that is not lava, not inside a wall, and not in a biome or block you have blacklisted, then teleports the player there. It handles the Overworld, Nether, and End, plus a VOID type for skyblock and void worlds. A background location cache keeps ready spots on hand, so a normal `/rtp` lands close to instant instead of searching live every time. Everything is set per world: radius, center, cooldown, warmup, cost, which worlds are allowed, and the biomes or blocks to avoid. Permission groups can override the radius, cost, cooldown, and delay for ranks like VIP, by priority. ## Ways to teleport - `/rtp` to a random safe spot in the current or default world - `/rtp <world>` for a specific world with its own radius, cost, and rules - `/rtp <world> <min> <max>` for a custom radius, with optional radius based pricing tiers - `/rtp <player>` to teleport someone else - `/rtp nearplayer` to land near a random online player - `/rtp nearclaim` to land near a claimed base (SimpleClaim, GriefPrevention, Lands, WorldGuard), and the subcommand name is renameable - `/rtp location <id>` for named locations, each with its own permission, cost, and radius - `/rtp gui` for a clickable world picker with live cooldowns and costs - `/rtp spectator` for a circular floating head world switcher, handy for staff - Matchmaking queue that pairs players for 1v1, 2v2, or team RTP with `/rtp queue` - Jump RTP to teleport by double jumping, per world, with its own cooldown ## Automatic teleports - First join RTP for new players - Respawn RTP after death - Spawn world redirect to push players out of a hub on join - RTP Zones: 3D regions that teleport everyone inside on a timer, with live countdown holograms, group spread, and a per player opt out ## Network and cross server - Cross server RTP over MySQL for Velocity and BungeeCord, with instant arrival and no second warmup - Optional Redis for shared cooldowns, caches, and live messaging across the network - RTP Zone sync so the same zones stay in step across multiple servers ## Visuals and feedback - Titles, action bar, boss bar, and chat messages, all in MiniMessage with gradients and color - A delay countdown with an action bar timer and a sound that rises in pitch, and moving cancels the teleport - Particle animations while warming up and on arrival - Zone countdown holograms through FancyHolograms, AxoHologram, PacketEvents, or vanilla Display Entities, picked automatically ## Economy and permissions - Vault costs per world, per group, or by radius tier, with a confirmation step for paid teleports and an automatic refund if the teleport fails - Permission groups with priority based per world cooldown, delay, cost, and radius - Bypass permissions for cooldown, warmup, cost, and Jump RTP ## Admin and technical - `/rtp dashboard`, an in game panel to enable, disable, and tune every module live, written back into `config.yml` in place so your comments stay - Built in update checker with console and in game notices for admins - Addon system to load extra behavior from `plugins/JustRTP/addons` - PlaceholderAPI placeholders for cooldown, cost, and delay, usable in scoreboards and other plugins - Folia, Canvas, and Paper detected automatically, with all chunk and entity work kept on the correct region threads - Location cache and an async teleport queue to keep things smooth under load ## Commands | Command | What it does | | --- | --- | | `/rtp` | Random safe teleport | | `/rtp <world>` | Teleport in a specific world | | `/rtp <world> <min> <max>` | Teleport with a custom radius | | `/rtp <server>:<world>` | Cross server teleport (needs MySQL) | | `/rtp <player>` | Teleport another player | | `/rtp nearplayer` | Teleport near a random online player | | `/rtp nearclaim` | Teleport near a claimed area | | `/rtp location <id>` | Teleport to a named location | | `/rtp gui` | Open the world picker | | `/rtp spectator` | Open the spectator switcher | | `/rtp queue join` | Join the matchmaking queue | | `/rtp dashboard` | Open the admin panel | | `/rtpzone setup <id>` | Create and manage an RTP zone | | `/rtp reload` | Reload the configuration | The full command and permission list is in the docs. ## Compatibility - Java 21 or newer - Paper, Folia, or a Folia fork such as CanvasMC - Minecraft 1.21.11 through 26.2 - Optional hooks: Va

!(https://i.imgur.com/2Hb31AE.jpeg)

ㅤㅤㅤ!(https://i.imgur.com/I9K6OLz.gif)

ㅤㅤㅤ!(https://i.imgur.com/rxkppip.gif)

!(https://bstats.org/signatures/bukkit/justrtp.svg)

A random teleport plugin for Paper, Folia, and proxy networks. It drops players at a safe spot, handles the cooldowns, costs, and warmups around it, and adds an arena style zone system, an admin dashboard, and full cross server support on top. The goal is to stay fast and stable on busy servers and across a network.

Runs on Minecraft 1. 21. 11 up to 26. 2, on Paper, Folia, and Folia forks like CanvasMC.

## How it works

A safe `/rtp` looks for a spot that is not lava, not inside a wall, and not in a biome or block you have blacklisted, then teleports the player there. It handles the Overworld, Nether, and End, plus a VOID type for skyblock and void worlds. A background location cache keeps ready spots on hand, so a normal `/rtp` lands close to instant instead of searching live every time.

Everything is set per world: radius, center, cooldown, warmup, cost, which worlds are allowed, and the biomes or blocks to avoid. Permission groups can override the radius, cost, cooldown, and delay for ranks like VIP, by priority.

## Ways to teleport

  • `/rtp` to a random safe spot in the current or default world
  • `/rtp ` for a specific world with its own radius, cost, and rules
  • `/rtp ` for a custom radius, with optional radius based pricing tiers
  • `/rtp ` to teleport someone else
  • `/rtp nearplayer` to land near a random online player
  • `/rtp nearclaim` to land near a claimed base (SimpleClaim, GriefPrevention, Lands, WorldGuard), and the subcommand name is renameable
  • `/rtp location ` for named locations, each with its own permission, cost, and radius
  • `/rtp gui` for a clickable world picker with live cooldowns and costs
  • `/rtp spectator` for a circular floating head world switcher, handy for staff
  • Matchmaking queue that pairs players for 1v1, 2v2, or team RTP with `/rtp queue`
  • Jump RTP to teleport by double jumping, per world, with its own cooldown

## Automatic teleports

  • First join RTP for new players
  • Respawn RTP after death
  • Spawn world redirect to push players out of a hub on join
  • RTP Zones: 3D regions that teleport everyone inside on a timer, with live countdown holograms, group spread, and a per player opt out

## Network and cross server

  • Cross server RTP over MySQL for Velocity and BungeeCord, with instant arrival and no second warmup
  • Optional Redis for shared cooldowns, caches, and live messaging across the network
  • RTP Zone sync so the same zones stay in step across multiple servers

## Visuals and feedback

  • Titles, action bar, boss bar, and chat messages, all in MiniMessage with gradients and color
  • A delay countdown with an action bar timer and a sound that rises in pitch, and moving cancels the teleport
  • Particle animations while warming up and on arrival
  • Zone countdown holograms through FancyHolograms, AxoHologram, PacketEvents, or vanilla Display Entities, picked automatically

## Economy and permissions

  • Vault costs per world, per group, or by radius tier, with a confirmation step for paid teleports and an automatic refund if the teleport fails
  • Permission groups with priority based per world cooldown, delay, cost, and radius
  • Bypass permissions for cooldown, warmup, cost, and Jump RTP

## Admin and technical

  • `/rtp dashboard`, an in game panel to enable, disable, and tune every module live, written back into `config.yml` in place so your comments stay
  • Built in update checker with console and in game notices for admins
  • Addon system to load extra behavior from `plugins/JustRTP/addons`
  • PlaceholderAPI placeholders for cooldown, cost, and delay, usable in scoreboards and other plugins
  • Folia, Canvas, and Paper detected automatically, with all chunk and entity work kept on the correct region threads
  • Location cache and an async teleport queue to keep things smooth under load

## Commands

| Command | What it does | | --- | --- | | `/rtp` | Random safe teleport | | `/rtp ` | Teleport in a specific world | | `/rtp ` | Teleport with a custom radius | | `/rtp :` | Cross server teleport (needs MySQL) | | `/rtp ` | Teleport another player | | `/rtp nearplayer` | Teleport near a random online player | | `/rtp nearclaim` | Teleport near a claimed area | | `/rtp location ` | Teleport to a named location | | `/rtp gui` | Open the world picker | | `/rtp spectator` | Open the spectator switcher | | `/rtp queue join` | Join the matchmaking queue | | `/rtp dashboard` | Open the admin panel | | `/rtpzone setup ` | Create and manage an RTP zone | | `/rtp reload` | Reload the configuration |

The full command and permission list is in the docs.

## Compatibility

  • Java 21 or newer
  • Paper, Folia, or a Folia fork such as CanvasMC
  • Minecraft 1. 21. 11 through 26. 2
  • Optional hooks: Va
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
kotorinet
Version
3.6.8
Downloads
2,290
Endorsements
11
Category
adventure
Created
7/19/2025
Updated
8/23/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
adventure, transportation, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does justRTP support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of justRTP?

Version 3.6.8, published 2026-08-23 with 2,290 downloads recorded at the source.

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