ItemProgressions

⭐ — (4 endorsements) 📥 79 downloads 📌 v1.1-SNAPSHOT 📅 12/21/2025
🟡 Updated this year

By TheCoolcraft11 · game-mechanics

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 1/3/2026 📅 Created: 12/21/2025

🔍 Analysis

  • 🏆 #313 of 316 game-mechanics mods in this game by downloads

📋 About This Mod

✅ Lock items and dimensions until realtime, per-player playtime, or global/server playtime criteria are met.
✅ Block use/place/craft/consume of locked items; optionally allow breaking locked blocks via config.
✅ Block entering locked dimensions (same logic as items).
✅ Optional advancement tab with rule + per-item advancements; multiple layout modes (none, columns, square, auto) with
✅ dummy nodes for visibility.
✅ Configurable icons/names/description templates for advancements; ability to disable advancement creation entirely.

ItemProgressions ================= A Minecraft Bukkit/Paper plugin to "lock" items and dimensions until a condition is met (realtime, per-player playtime, global/server playtime). While locked, the plugin blocks using/placing/crafting/consuming and can also block entering dimensions. Locked items get a lock lore line; advancements can show progress. # Features - Lock items and dimensions until realtime, per-player playtime, or global/server playtime criteria are met. - Block use/place/craft/consume of locked items; optionally allow breaking locked blocks via config. - Block entering locked dimensions (same logic as items). - Optional advancement tab with rule + per-item advancements; multiple layout modes (none, columns, square, auto) with dummy nodes for visibility. - Configurable icons/names/description templates for advancements; ability to disable advancement creation entirely. # How to use 1. Download the jar file and place it in your `plugins/` folder. 2. Restart the Server. 3. Edit `config.yml` (common keys): - `locks`: list of rules; each has `items` and `unlock` (type=`realtime|perPlayer|global`; use `at` for timestamps or `seconds` for playtime). Optional per-rule `icon` and `name` apply to the rule advancement. - `allowBreaking`: true lets players break locked blocks. - `disableAdvancementCreation`: true skips creating any custom advancements. - `advancementGridMode`: layout for per-item advancements (`none`, `columns`, `square`, `auto`). - `itemAdvancements.defaults`: description templates and default icon. Placeholders: `%name%`, `%time%`, `%playtime%`, `%servertime%`. # Config keys (detailed) - `allowBreaking`: when true, players may break locked blocks; other lock checks still apply. - `disableAdvancementCreation`: when true, the plugin does not register custom advancements. - `advancementGridMode`: layout for per-item advancements; choose `none` (all under rule), `columns` (fixed-width columns), `square` (square-ish grid with dummies), or `auto` (best-fit grid with dummies per row for visibility). - `itemAdvancements.tab`: custom tab info; set `key`, `title`, `description`, `icon`, and `background`. - `itemAdvancements.defaults`: description templates and a fallback icon; placeholders: `%name%`, `%time%`, `%playtime%`, `%servertime%`. - `locks`: list of lock rules: - `items`: material names/patterns (e.g., `"DIAMOND_*"`). Only item materials are used for per-item advancements; block-only materials are skipped. - `unlock.type`: `realtime`, `perPlayer`, or `global`. - `unlock.at`: ISO-8601 timestamp for `realtime` locks. - `unlock.seconds`: duration in seconds for `perPlayer` or `global` locks. - `unlock.icon`: optional rule-advancement icon (namespaced item id). If empty, defaults to a matched item. - `unlock.name`: optional rule-advancement title. If empty, the item’s translated name is used. # Examples Minimal config with a realtime lock and a per-player lock: ```yaml allowBreaking: false disableAdvancementCreation: false advancementGridMode: auto itemAdvancements: tab: key: "itemprogressions:locked_items" title: "Locked Items" description: "Items managed by ItemProgressions" icon: "minecraft:barrier" background: "minecraft:textures/gui/advancement/backgrounds/adventure.png" defaults: realtimeDescription: "%name% can be used at %time%" perPlayerDescription: "%name% can be used after %playtime%" globalDescription: "%name% can be used after %servertime%" icon: "minecraft:barrier" dimensionLocks: - dimension: NETHER unlock: type: realtime at: "2026-01-01T15:00:00+01:00" name: "The Nether" icon: "minecraft:netherrack" description: "The Nether unlocks on January 1st, 2026" - dimension: THE_END unlock: type: realtime at: "2027-01-01T00:00:00+01:00" name: "The End" icon: "minecraft:end_stone" description: "The End unlocks on January 1st, 2027" locks: - items: unlock: type: perPlayer seconds: 3600 icon: "minecraft:diamond" name: "Diamond Gear" - items: unlock: type: realtime at: "2026-01-01T00:00:00Z" icon: "minecraft:netherite_ingot" name: "Netherite Items" ``` # Permissions - `itemprogressions.bypass.<item_name>`: allows bypassing locks for a specific item (e.g., `itemprogressions.bypass.DIAMOND_SWORD`). - `itemprogressions.bypass.*`: allows bypassing all locks.

ItemProgressions =================

A Minecraft Bukkit/Paper plugin to "lock" items and dimensions until a condition is met (realtime, per-player playtime, global/server playtime). While locked, the plugin blocks using/placing/crafting/consuming and can also block entering dimensions. Locked items get a lock lore line; advancements can show progress.

  • Lock items and dimensions until realtime, per-player playtime, or global/server playtime criteria are met.
  • Block use/place/craft/consume of locked items; optionally allow breaking locked blocks via config.
  • Block entering locked dimensions (same logic as items).
  • Optional advancement tab with rule + per-item advancements; multiple layout modes (none, columns, square, auto) with
  • dummy nodes for visibility.
  • Configurable icons/names/description templates for advancements; ability to disable advancement creation entirely.

# How to use

1. Download the jar file and place it in your `plugins/` folder. 2. Restart the Server. 3. Edit `config.yml` (common keys): - `locks`: list of rules; each has `items` and `unlock` (type=`realtime|perPlayer|global`; use `at` for timestamps or `seconds` for playtime). Optional per-rule `icon` and `name` apply to the rule advancement. - `allowBreaking`: true lets players break locked blocks. - `disableAdvancementCreation`: true skips creating any custom advancements. - `advancementGridMode`: layout for per-item advancements (`none`, `columns`, `square`, `auto`). - `itemAdvancements.defaults`: description templates and default icon. Placeholders: `%name%`, `%time%`, `%playtime%`, `%servertime%`.

# Config keys (detailed)

  • `allowBreaking`: when true, players may break locked blocks; other lock checks still apply.
  • `disableAdvancementCreation`: when true, the plugin does not register custom advancements.
  • `advancementGridMode`: layout for per-item advancements; choose `none` (all under rule), `columns` (fixed-width
  • columns), `square` (square-ish grid with dummies), or `auto` (best-fit grid with dummies per row for visibility).
  • `itemAdvancements.tab`: custom tab info; set `key`, `title`, `description`, `icon`, and `background`.
  • `itemAdvancements.defaults`: description templates and a fallback icon; placeholders: `%name%`, `%time%`,
  • `%playtime%`, `%servertime%`.
  • `locks`: list of lock rules:
  • - `items`: material names/patterns (e.g., `"DIAMOND_"`). Only item materials are used for per-item advancements;
  • block-only materials are skipped.
  • - `unlock.type`: `realtime`, `perPlayer`, or `global`.
  • - `unlock.at`: ISO-8601 timestamp for `realtime` locks.
  • - `unlock.seconds`: duration in seconds for `perPlayer` or `global` locks.
  • - `unlock.icon`: optional rule-advancement icon (namespaced item id). If empty, defaults to a matched item.
  • - `unlock.name`: optional rule-advancement title. If empty, the item’s translated name is used.

Minimal config with a realtime lock and a per-player lock:

```yaml allowBreaking: false disableAdvancementCreation: false advancementGridMode: auto

itemAdvancements: tab: key: "itemprogressions:locked_items" title: "Locked Items" description: "Items managed by ItemProgressions" icon: "minecraft:barrier" background: "minecraft:textures/gui/advancement/backgrounds/adventure.png" defaults: realtimeDescription: "%name% can be used at %time%" perPlayerDescription: "%name% can be used after %playtime%" globalDescription: "%name% can be used after %servertime%" icon: "minecraft:barrier"

dimensionLocks: - dimension: NETHER unlock: type: realtime at: "2026-01-01T15:00:00+01:00" name: "The Nether" icon: "minecraft:netherrack" description: "The Nether unlocks on January 1st, 2026" - dimension: THE_END unlock: type: realtime at: "2027-01-01T00:00:00+01:00" name: "The End" icon: "minecraft:end_stone" description: "The End unlocks on January 1st, 2027"

locks: - items: [ "DIAMOND_" ] unlock: type: perPlayer seconds: 3600 icon: "minecraft:diamond" name: "Diamond Gear"

  • items: [ "NETHERITE_" ]
  • unlock:
  • type: realtime
  • at: "2026-01-01T00:00:00Z"
  • icon: "minecraft:netherite_ingot"
  • name: "Netherite Items"
  • ```

# Permissions

  • `itemprogressions.bypass.`: allows bypassing locks for a specific item (e.g.,
  • `itemprogressions.bypass. DIAMOND_SWORD`).
  • `itemprogressions.bypass.`: allows bypassing all locks.
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
TheCoolcraft11
Version
1.1-SNAPSHOT
Downloads
79
Endorsements
4
Category
game-mechanics
Created
12/21/2025
Updated
1/3/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
game-mechanics, social, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does ItemProgressions support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of ItemProgressions?

Version 1.1-SNAPSHOT, published 2026-01-03 with 79 downloads recorded at the source.

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