HereNavy

⭐ — (0 endorsements) 📥 57 downloads 📌 v1.1.2 📅 5/31/2026
🟡 Updated this year

By Merlointhesky · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 6/18/2026 📅 Created: 5/31/2026

🔍 Analysis

  • 🏆 #149 of 331 adventure mods in this game by downloads

📋 About This Mod

# HereNavy A premium (https://papermc.io) Minecraft plugin for **RPG-style Exploration, Visual Navigation, and Skill Progression** — discover new biomes and structures to level up your Exploration skill, and unlock immersive, client-mod-free visual navigation HUD tools (including a Skyrim-style action/boss bar compass, a 3D TextDisplay pointing arrow, and glowing particle path trails)! --- ## Features - **RPG Exploration Skill & Levels**: - Progress from **Level 1 to 100** by mapping out the Minecraft world. - **Passive Biome Discovery**: Awards Exploration EXP every time you step into a biome you've never visited before. - **Active Structure Discovery**: Triggers "Discovery" when you venture within 10 blocks of generated structure boundaries (Villages, Strongholds, Monuments, etc.). Awards huge EXP and broadcasts a server-wide announcement! - **Level-Based POI Unlock Progression**: Higher-tier biomes and structures require meeting minimum Exploration level milestones before they can be tracked. - **Level 100 Capstone Reward**: Grants players the unique **"World Explorer" Elytra** upon achieving mastery level. - **Immersive Multi-Page Cartography GUI System**: - Open a sleek main landing selection hub using `/hn start` or `/explore`. - **Hub Features**: - Displays complete live player stats (Level, EXP progression, Biomes found, Landmarks found). - Links to dedicated visual navigation menus. - **Dedicated Biomes Map Page (`🌿 Biomes Map 🌿`)**: A symmetrical 54-slot chest containing all **28 registered biomes**, locked by exploration level locks. - **Dedicated Landmarks Map Page (`🏰 Landmarks Map 🏰`)**: A symmetrical 54-slot chest displaying all **28 registered vanilla structures** sorted in progression order. - **Interactive States**: - **Locked**: Represented by gray stained glass panes indicating the required Level to unlock. - **Unlocked / Unvisited**: Represented by unique thematic items (e.g., *Trial Key* for Trial Chambers, *Echo Shard* for Ancient Cities). Click to start tracking! - **Completed / Discovered**: Renders a glowing enchanted item showing that you've discovered it. - **Visual Navigation Suite (Client-Mod-Free)**: - **Skyrim-Style Compass HUD**: Computes real-time angular headings towards your destination and renders a smooth scrolling directional compass on your **Action Bar** or **Boss Bar** (e.g. `W - NW - N - NE - E`). - **3D Unicode TomTom Arrow**: Spawns an invisible Paper `TextDisplay` entity containing a bold direction arrow (➔) exactly 3-4 blocks in front of the player. It rotates dynamically in real-time as you spin and move. - **Shiny Particle Trails**: Spawns a stream of guiding particles (cyan/green magic sparkles) that fly forward in the physical direction of your targeted landmark. - **Four Configurable Visual Styles**: Choose between Compass-Only, Arrow-Only, Trail-Only, or Combined displays via configuration. - **BlueMap Web Map Integration**: - Automatically places persistent global markers on the BlueMap 3D web map whenever a brand-new physical structure is discovered. - **Segregated MarkerSets**: Symmetrically maps and separates landmarks across dimensional maps (Overworld, Nether, End), ensuring correct dimension tracking. - **Dynamic Groupings**: Clusters matching structures under categorized marker sets (e.g. Plains, Desert, Snowy Villages are grouped under a single toggleable `"Villages"` set on the map). - **Clear Landmark Labels**: Markers are registered with unique IDs (`hn-marker-<uuid>`) and descriptive coordinate-appended titles (e.g., `Plains Village `). - **Towny Marker Delegation**: Exposes a direct, decoupled plugin API (`HereNavyAPI`) which allows compatible town-progression plugins (such as `HereTowny`) to delegate town marker creation and updates to `HereNavy`. This replaces generic POI icons with `HereNavy`'s nice custom village icons and utilizes player-defined town names dynamically. - **BMarker Support (Solid 16x16 EntitySprites)**: - If **BMarker** (BlueMap Marker Manager) is installed, markers are rendered using beautiful, high-contrast **16x16 solid square EntitySprite head textures** loaded from the Minecraft Wiki (e.g., Warden head for Ancient Cities, Villager head for Villages, Blaze head for Nether Fortresses). - Solid background frames prevent transparency from getting lost on the web map terrain. - Uses configured anchor offsets (`16, 16`) for absolute pinpoint map accuracy. - **Admin Structure Tracking GUI (`/hn admin`)**: - Administrators can execute `/hn admin` to open a premium 54-slot chest GUI listing all 28 structures. - Toggling tracking states is real-time: active tracked structures glow green (`✔ TRACKED`), and untracked ones show red warning blocks (`❌ NOT TRACKED`). - Disabling a structure dynamically filters it out from the players' Landmarks GUI, suspends active chunk boundary scanning in the 20-tick exploration loop, and st

A premium (https://papermc.io) Minecraft plugin for RPG-style Exploration, Visual Navigation, and Skill Progression — discover new biomes and structures to level up your Exploration skill, and unlock immersive, client-mod-free visual navigation HUD tools (including a Skyrim-style action/boss bar compass, a 3D TextDisplay pointing arrow, and glowing particle path trails)!

## Features

  • RPG Exploration Skill & Levels:
  • - Progress from Level 1 to 100 by mapping out the Minecraft world.
  • - Passive Biome Discovery: Awards Exploration EXP every time you step into a biome you've never visited before.
  • - Active Structure Discovery: Triggers "Discovery" when you venture within 10 blocks of generated structure boundaries (Villages, Strongholds, Monuments, etc.). Awards huge EXP and broadcasts a server-wide announcement!
  • - Level-Based POI Unlock Progression: Higher-tier biomes and structures require meeting minimum Exploration level milestones before they can be tracked.
  • - Level 100 Capstone Reward: Grants players the unique "World Explorer" Elytra upon achieving mastery level.
  • Immersive Multi-Page Cartography GUI System:
  • - Open a sleek main landing selection hub using `/hn start` or `/explore`.
  • - Hub Features:
  • - Displays complete live player stats (Level, EXP progression, Biomes found, Landmarks found).
  • - Links to dedicated visual navigation menus.
  • - Dedicated Biomes Map Page (`🌿 Biomes Map 🌿`): A symmetrical 54-slot chest containing all 28 registered biomes, locked by exploration level locks.
  • - Dedicated Landmarks Map Page (`🏰 Landmarks Map 🏰`): A symmetrical 54-slot chest displaying all 28 registered vanilla structures sorted in progression order.
  • - Interactive States:
  • - Locked: Represented by gray stained glass panes indicating the required Level to unlock.
  • - Unlocked / Unvisited: Represented by unique thematic items (e.g., Trial Key for Trial Chambers, Echo Shard for Ancient Cities). Click to start tracking!
  • - Completed / Discovered: Renders a glowing enchanted item showing that you've discovered it.
  • Visual Navigation Suite (Client-Mod-Free):
  • - Skyrim-Style Compass HUD: Computes real-time angular headings towards your destination and renders a smooth scrolling directional compass on your Action Bar or Boss Bar (e.g. `W - NW - N[♦] - NE - E`).
  • - 3D Unicode TomTom Arrow: Spawns an invisible Paper `TextDisplay` entity containing a bold direction arrow (➔) exactly 3-4 blocks in front of the player. It rotates dynamically in real-time as you spin and move.
  • - Shiny Particle Trails: Spawns a stream of guiding particles (cyan/green magic sparkles) that fly forward in the physical direction of your targeted landmark.
  • - Four Configurable Visual Styles: Choose between Compass-Only, Arrow-Only, Trail-Only, or Combined displays via configuration.
  • BlueMap Web Map Integration:
  • - Automatically places persistent global markers on the BlueMap 3D web map whenever a brand-new physical structure is discovered.
  • - Segregated MarkerSets: Symmetrically maps and separates landmarks across dimensional maps (Overworld, Nether, End), ensuring correct dimension tracking.
  • - Dynamic Groupings: Clusters matching structures under categorized marker sets (e.g. Plains, Desert, Snowy Villages are grouped under a single toggleable `"Villages"` set on the map).
  • - Clear Landmark Labels: Markers are registered with unique IDs (`hn-marker-`) and descriptive coordinate-appended titles (e.g., `Plains Village [-240, 1800]`).
  • - Towny Marker Delegation: Exposes a direct, decoupled plugin API (`HereNavyAPI`) which allows compatible town-progression plugins (such as `HereTowny`) to delegate town marker creation and updates to `HereNavy`. This replaces generic POI icons with `HereNavy`'s nice custom village icons and utilizes player-defined town names dynamically.
  • BMarker Support (Solid 16x16 EntitySprites):
  • - If BMarker (BlueMap Marker Manager) is installed, markers are rendered using beautiful, high-contrast 16x16 solid square EntitySprite head textures loaded from the Minecraft Wiki (e.g., Warden head for Ancient Cities, Villager head for Villages, Blaze head for Nether Fortresses).
  • - Solid background frames prevent transparency from getting lost on the web map terrain.
  • - Uses configured anchor offsets (`16, 16`) for absolute pinpoint map accuracy.
  • Admin Structure Tracking GUI (`/hn admin`):
  • - Administrators can execute `/hn admin` to open a premium 54-slot chest GUI listing all 28 structures.
  • - Toggling tracking states is real-time: active tracked structures glow green (`✔ TRACKED`), and untracked ones show red warning blocks (`❌ NOT TRACKED`).
  • - Disabling a structure dynamically filters it out from the players' Landmarks GUI, suspends active chunk boundary scanning in the 20-tick exploration loop, and st
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Merlointhesky
Version
1.1.2
Downloads
57
Endorsements
0
Category
adventure
Created
5/31/2026
Updated
6/18/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
adventure, game-mechanics, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does HereNavy support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of HereNavy?

Version 1.1.2, published 2026-06-18 with 57 downloads recorded at the source.

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