Height Stews
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 🏆 #439 of 599 bukkit mods in this game by downloads
📋 About This Mod
# HeightStews **HeightStews** turns suspicious stew into a height potion. Eat one and your character literally grows or shrinks - on a completely vanilla client. ## Features - **Three kinds of stew.** Grow, shrink, and reset - each one a named suspicious stew. - **Small, deliberate steps.** Every stew changes height by `0.05` by default, so growing tall or getting tiny is a progression, not a single sip. - **Safe limits.** Height is clamped between `0.5` and `1.5` out of the box, so nobody ends up as an unhittable speck or stuck in the ceiling. - **One-sip reset.** The reset stew puts you straight back to normal height. - **Persistent.** Heights are stored per player UUID and re-applied on join and after respawn - dying does not undo your progress, and neither does a restart. - **Fully configurable.** Step size, limits, default height, the item itself, all three stew names and every message live in `config.yml`. - **Vanilla-friendly items.** The stews are ordinary suspicious stews with an internal tag, so they stack, drop, and travel through chests and hoppers like any other item - perfect as loot, quest, shop or crate rewards. ## Commands | Command | Description | |---|---| | `/heightstew +` | Gives a stew that increases your height by one step | | `/heightstew -` | Gives a stew that decreases your height by one step | | `/heightstew =` | Gives a stew that resets your height back to default | Aliases: `/hs`, `/height`, `/stew`. Tab completion suggests `+`, `-` and `=`. The command is operator-only - it is how you hand out or distribute the stews. Players never need a command: they just eat what they are given. ## Permissions | Permission | Default | Description | |---|---|---| | `op` | Operators only | Required to run `/heightstew` and obtain the stews | Eating a stew requires no permission, so the items work for everyone once distributed. ## Configuration ```yaml height: step: 0.05 default: 1.0 # Clamped to the vanilla scale attribute range: 0.0625-16.0 min: 0.5 max: 1.5 stew: material: SUSPICIOUS_STEW names: plus: "&aMysterious Stew +" minus: "&cMysterious Stew -" reset: "&eMysterious Stew =" messages: only-players: "Only players can use this command!" usage: "&cUsage: /heightstew <+/-/=>" wrong-argument: "&cInvalid argument! Use +, - or =" received: "&aYou received a mysterious stew!" # %height% - new height, 2 decimals height-changed: "&bYour height changed: %height%" # ACTION_BAR, CHAT or NONE height-changed-type: ACTION_BAR ``` Colors work with both `&` and `§`. Any `material` that a player can eat will work, so the stews can be cookies, apples or golden carrots instead. Values missing from your file fall back to the defaults above, and changes are applied on server restart. Player heights are stored separately in `plugins/HeightStews/data.yml`, keyed by UUID. ## Ideas for your server - Sell the stews in a shop and let players build a "tall build crew" and a "tiny parkour crew". - Put shrink stews in dungeon loot so a one-block-high crawlspace becomes a real passage. - Hand a reset stew to every new player as a safety net. - Use height as a soft-RP feature: races, classes, ages.
# HeightStews
HeightStews turns suspicious stew into a height potion. Eat one and your character literally grows or shrinks - on a completely vanilla client.
## Features
- Three kinds of stew. Grow, shrink, and reset - each one a named suspicious stew.
- Small, deliberate steps. Every stew changes height by `0. 05` by default, so growing
- tall or getting tiny is a progression, not a single sip.
- Safe limits. Height is clamped between `0. 5` and `1. 5` out of the box, so nobody ends
- up as an unhittable speck or stuck in the ceiling.
- One-sip reset. The reset stew puts you straight back to normal height.
- Persistent. Heights are stored per player UUID and re-applied on join and after
- respawn - dying does not undo your progress, and neither does a restart.
- Fully configurable. Step size, limits, default height, the item itself, all three stew
- names and every message live in `config.yml`.
- Vanilla-friendly items. The stews are ordinary suspicious stews with an internal tag,
- so they stack, drop, and travel through chests and hoppers like any other item - perfect
- as loot, quest, shop or crate rewards.
## Commands
| Command | Description | |---|---| | `/heightstew +` | Gives a stew that increases your height by one step | | `/heightstew -` | Gives a stew that decreases your height by one step | | `/heightstew =` | Gives a stew that resets your height back to default |
Aliases: `/hs`, `/height`, `/stew`. Tab completion suggests `+`, `-` and `=`.
The command is operator-only - it is how you hand out or distribute the stews. Players never need a command: they just eat what they are given.
## Permissions
| Permission | Default | Description | |---|---|---| | `op` | Operators only | Required to run `/heightstew` and obtain the stews |
Eating a stew requires no permission, so the items work for everyone once distributed.
## Configuration
```yaml height: step: 0. 05 default: 1. 0 # Clamped to the vanilla scale attribute range: 0. 0625-16. 0 min: 0. 5 max: 1. 5
stew: material: SUSPICIOUS_STEW names: plus: "&aMysterious Stew +" minus: "&cMysterious Stew -" reset: "&eMysterious Stew ="
messages: only-players: "Only players can use this command!" usage: "&cUsage: /heightstew <+/-/=>" wrong-argument: "&cInvalid argument! Use +, - or =" received: "&aYou received a mysterious stew!" # %height% - new height, 2 decimals height-changed: "&bYour height changed: %height%" # ACTION_BAR, CHAT or NONE height-changed-type: ACTION_BAR ```
Colors work with both `&` and `§`. Any `material` that a player can eat will work, so the stews can be cookies, apples or golden carrots instead. Values missing from your file fall back to the defaults above, and changes are applied on server restart.
Player heights are stored separately in `plugins/HeightStews/data.yml`, keyed by UUID.
## Ideas for your server
- Sell the stews in a shop and let players build a "tall build crew" and a "tiny parkour
- crew".
- Put shrink stews in dungeon loot so a one-block-high crawlspace becomes a real passage.
- Hand a reset stew to every new player as a safety net.
- Use height as a soft-RP feature: races, classes, ages.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- zaralX
- Version
- 1.0
- Downloads
- 13
- Endorsements
- 0
- Category
- bukkit
- Created
- 7/25/2026
- Updated
- 7/25/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- food, game-mechanics, social
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does Height Stews support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of Height Stews?
Version 1.0, published 2026-07-25 with 13 downloads recorded at the source.
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