Heartbound

⭐ — (3 endorsements) 📥 241 downloads 📌 v1.0.0 📅 1/5/2026
🟡 Updated this year

By AlmostX · game-mechanics

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 1/3/2026 📅 Created: 1/5/2026

🔍 Analysis

  • 🏆 #152 of 313 game-mechanics mods in this game by downloads

📋 About This Mod

✅ - Current timer (updates live every second)
✅ - Attempt number
✅ - Best time (if dragon was killed)
✅ - Last 3 attempt times with success/fail indicators

# Heartbound A Paper plugin for Minecraft 1.21.x that implements a shared health pool across all players with automatic world reset on death. Includes a full speedrun timer and scoreboard system. ## Features - **Shared Health Pool**: All players share a single health pool. When any player takes damage, it affects the global health. - **Shared Hunger & Saturation**: Food and saturation are synced across all players. Hunger depletion and eating benefits apply to everyone equally. - **Shared Healing**: Healing is applied to the shared pool and divided by player count to prevent multiplication exploits. - **Automatic World Reset**: When the shared health reaches 0, the world automatically resets after a configurable delay. - **Speedrun Timer**: Live timer tracks the duration of each attempt. - **Ender Dragon Goal**: Main goal is defeating the Ender Dragon — timer stops when the dragon is killed. - **Best Time Tracking**: Automatically saves your best dragon kill time. - **Attempt History**: Keeps track of your last 3 attempts with times and outcomes. - **Sidebar Scoreboard**: Always-visible sidebar showing: - Current timer (updates live every second) - Attempt number - Best time (if dragon was killed) - Last 3 attempt times with success/fail indicators - **Limbo World**: Players are safely teleported to a void world during reset. - **Spawn Chunk Preloading**: Configurable radius of chunks to preload around spawn for smoother starts. - **Configurable**: All settings can be customized via config file. ## Commands All commands require OP. Use `/heartbound` or `/hb`: | Command | Description | |---------|-------------| | `/hb trigger` | Manually trigger a world reset | | `/hb attempts` | Show current attempt count | | `/hb reset-counter` | Reset attempt counter to 0 (clears history and best time) | | `/hb set-counter <value>` | Set counter to specific value | | `/hb health` | Show current global health | | `/hb sethealth <amount>` | Set global health | | `/hb status` | Show full status (timer, health, attempts, best time, reset status) | | `/hb timer` | Show current timer status | | `/hb timer-start` | Manually start/restart the timer | | `/hb timer-stop` | Manually stop the timer | | `/hb best` | Show best dragon kill time | | `/hb history` | Show last 3 attempt times | | `/hb reload` | Reload configuration | ## Scoreboard Display The sidebar scoreboard displays: ``` Speedrun ⏱ 12:34 <- Current timer (updates live) Attempt #5 <- Current attempt number Best: 45:23.456 <- Best dragon kill time Last Attempts: <- History of last 3 attempts ✓ #4 45:23 <- Green checkmark = dragon killed ✗ #3 23:45 <- Red X = failed attempt ✗ #2 12:34 ``` ## Configuration Config file is located at `plugins/Heartbound/config.yml`: ```yaml # Reset delay in milliseconds after death reset-delay-ms: 3000 # Seed mode: "random" or "fixed" seed-mode: random # Fixed seed to use when seed-mode is "fixed" fixed-seed: 12345 # Enable limbo world during reset limbo-enabled: true # Maximum shared health max-health: 20.0 # Which dimensions to reset reset-overworld: true reset-nether: true reset-end: true # Spawn chunk preloading (overworld only) # Radius in chunks around spawn to preload and keep loaded # A radius of 3 = 7x7 = 49 chunks, radius of 5 = 11x11 = 121 chunks spawn-preload-radius: 3 # Messages (supports & color codes) messages: prefix: "&c&r " death: "&4All players have fallen! Resetting world in {delay} seconds..." reset-start: "&6World reset in progress... Please wait." reset-complete: "&aWorld reset complete! Attempt #{attempt} begins!" limbo: "&7You are in limbo while the world resets..." # Silent mode - disable all messages silent-mode: false # Show speedrun scoreboard on sidebar show-attempts-sidebar: true ``` ## Installation 1. Install Paper 1.21.x server 2. Place the plugin JAR in the server's `plugins/` folder 3. Start the server 4. (Optional) Edit `plugins/Heartbound/config.yml` and restart ## How It Works 1. **Timer Start**: Timer begins when the server starts or after each reset. 2. **Separate Game Worlds**: The plugin creates separate `game_world`, `game_nether`, and `game_end` worlds for gameplay. 3. **Damage Sharing**: All player damage is routed through a shared health pool. 4. **Hunger Sharing**: Food level, saturation, and exhaustion are synced across all players every tick. 5. **Healing Normalization**: Healing is divided by player count so multiple players regenerating health doesn't multiply the effect. 6. **Death Prevention**: Individual player deaths are prevented; only global death triggers reset. 7. **Dragon Detection**: When the Ender Dragon is killed in `game_end`, the timer stops with success. 8. **Reset Sequence**: - Timer is stopped and attempt is recorded - Players teleported to limbo world (set to spectator mode) - Game worlds are unloaded and deleted - New worlds are created with a new seed - Spawn chunks a

# Heartbound

A Paper plugin for Minecraft 1. 21.x that implements a shared health pool across all players with automatic world reset on death. Includes a full speedrun timer and scoreboard system.

## Features

  • Shared Health Pool: All players share a single health pool. When any player takes damage, it affects the global health.
  • Shared Hunger & Saturation: Food and saturation are synced across all players. Hunger depletion and eating benefits apply to everyone equally.
  • Shared Healing: Healing is applied to the shared pool and divided by player count to prevent multiplication exploits.
  • Automatic World Reset: When the shared health reaches 0, the world automatically resets after a configurable delay.
  • Speedrun Timer: Live timer tracks the duration of each attempt.
  • Ender Dragon Goal: Main goal is defeating the Ender Dragon — timer stops when the dragon is killed.
  • Best Time Tracking: Automatically saves your best dragon kill time.
  • Attempt History: Keeps track of your last 3 attempts with times and outcomes.
  • Sidebar Scoreboard: Always-visible sidebar showing:
  • - Current timer (updates live every second)
  • - Attempt number
  • - Best time (if dragon was killed)
  • - Last 3 attempt times with success/fail indicators
  • Limbo World: Players are safely teleported to a void world during reset.
  • Spawn Chunk Preloading: Configurable radius of chunks to preload around spawn for smoother starts.
  • Configurable: All settings can be customized via config file.

## Commands

All commands require OP. Use `/heartbound` or `/hb`:

| Command | Description | |---------|-------------| | `/hb trigger` | Manually trigger a world reset | | `/hb attempts` | Show current attempt count | | `/hb reset-counter` | Reset attempt counter to 0 (clears history and best time) | | `/hb set-counter ` | Set counter to specific value | | `/hb health` | Show current global health | | `/hb sethealth ` | Set global health | | `/hb status` | Show full status (timer, health, attempts, best time, reset status) | | `/hb timer` | Show current timer status | | `/hb timer-start` | Manually start/restart the timer | | `/hb timer-stop` | Manually stop the timer | | `/hb best` | Show best dragon kill time | | `/hb history` | Show last 3 attempt times | | `/hb reload` | Reload configuration |

## Scoreboard Display

The sidebar scoreboard displays:

``` Speedrun ⏱ 12:34 <- Current timer (updates live)

Attempt #5 <- Current attempt number Best: 45:23. 456 <- Best dragon kill time

Last Attempts: <- History of last 3 attempts ✓ #4 45:23 <- Green checkmark = dragon killed ✗ #3 23:45 <- Red X = failed attempt ✗ #2 12:34 ```

## Configuration

Config file is located at `plugins/Heartbound/config.yml`:

```yaml # Reset delay in milliseconds after death reset-delay-ms: 3000

# Seed mode: "random" or "fixed" seed-mode: random

# Fixed seed to use when seed-mode is "fixed" fixed-seed: 12345

# Enable limbo world during reset limbo-enabled: true

# Maximum shared health max-health: 20. 0

# Which dimensions to reset reset-overworld: true reset-nether: true reset-end: true

# Spawn chunk preloading (overworld only) # Radius in chunks around spawn to preload and keep loaded # A radius of 3 = 7x7 = 49 chunks, radius of 5 = 11x11 = 121 chunks spawn-preload-radius: 3

# Messages (supports & color codes) messages: prefix: "&c&r " death: "&4All players have fallen! Resetting world in {delay} seconds..." reset-start: "&6World reset in progress... Please wait." reset-complete: "&aWorld reset complete! Attempt #{attempt} begins!" limbo: "&7You are in limbo while the world resets..."

# Silent mode - disable all messages silent-mode: false

# Show speedrun scoreboard on sidebar show-attempts-sidebar: true ```

## Installation

1. Install Paper 1. 21.x server 2. Place the plugin JAR in the server's `plugins/` folder 3. Start the server 4. (Optional) Edit `plugins/Heartbound/config.yml` and restart

## How It Works

1. Timer Start: Timer begins when the server starts or after each reset. 2. Separate Game Worlds: The plugin creates separate `game_world`, `game_nether`, and `game_end` worlds for gameplay. 3. Damage Sharing: All player damage is routed through a shared health pool. 4. Hunger Sharing: Food level, saturation, and exhaustion are synced across all players every tick. 5. Healing Normalization: Healing is divided by player count so multiple players regenerating health doesn't multiply the effect. 6. Death Prevention: Individual player deaths are prevented; only global death triggers reset. 7. Dragon Detection: When the Ender Dragon is killed in `game_end`, the timer stops with success. 8. Reset Sequence: - Timer is stopped and attempt is recorded - Players teleported to limbo world (set to spectator mode) - Game worlds are unloaded and deleted - New worlds are created with a new seed - Spawn chunks a

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
AlmostX
Version
1.0.0
Downloads
241
Endorsements
3
Category
game-mechanics
Created
1/5/2026
Updated
1/3/2026
Game Versions
1.21.5
Tags
game-mechanics, minigame, worldgen

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does Heartbound support?

The author lists 1.21.5. Other versions may work but are untested by the author.

What is the latest version of Heartbound?

Version 1.0.0, published 2026-01-03 with 241 downloads recorded at the source.

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