Health-Sync

⭐ — (6 endorsements) 📥 3,385 downloads 📌 v0.3 📅 2/9/2025
🟡 Updated this year

By UG88 · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 2/28/2026 📅 Created: 2/9/2025

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #696 of 1560 bukkit mods in this game by downloads

📋 About This Mod

# HealthSync !(https://img.shields.io/badge/version-0.3-blue.svg) !(https://img.shields.io/badge/minecraft-(1.8)--(1.21.11)-green.svg) ## Version 0.3 - World Sync Control * **Added World Restriction System**: Control which worlds health-sync is active in. * **Added Sync Modes**: Choose between `PAUSE` and `KICK` when players enter restricted worlds. * **Added Anti-Heal Logic**: Automatically forces player stats to match the group upon returning from a safe world. * **Bug Fixes**: Improved listener reliability across multiple world environments. **HealthSync** is a comprehensive Minecraft plugin that transforms cooperative gameplay by allowing players to link their vital stats—Health, Hunger, and Effects—into a unified "Group" system. Damage taken by one is shared by all. If one eats, everyone is fed. Survival becomes a true team effort. ## Key Features ### Dynamic Group Linking * **Squad-Based System**: Players form groups with an Owner and Members. * **Invitation Logic**: No more force-linking. Send invites via `/linkhealth <player>` which expire automatically after 60 seconds if ignored. * **Group Management**: Use the interactive GUI (`/healthsync`) to manage members, kick players, or leave groups. ### Smart Synchronization * **Shared Health**: All damage is synchronized instantly. If a member takes damage, everyone feels it. * **Shared Hunger & Saturation**: Keep your squad fed! Food eaten by one player contributes to the hunger bars of all linked members. * **Effect Sharing**: Potions, Golden Apples, and negative effects are shared across the link. * **Expanded Command Suite**: The `/linkhealth` command has been overhauled with new subcommands: * `/linkhealth create `: Create a new group (optional name). * `/linkhealth invite <player>`: Send an invitation to a player. * `/linkhealth accept`: Accept a pending invitation. * `/linkhealth deny`: Deny a pending invitation. * `/linkhealth leave`: Leave your current group. * `/linkhealth delete`: Disband your group (Owner only). * **Experience Sync**: (Optional) Share XP levels and progress for shared enchanting sessions. ### World Restriction Sync * **Per-World Control**: Use `enabled-worlds` and `disabled-worlds` to white/blacklist sync areas. * **PAUSE Mode**: Syncing is frozen for players in safe worlds. Upon returning to a survival world, their stats "snap" back to match the group immediately. * **KICK Mode**: Players are automatically removed from their group if they enter a restricted world. * **Anti-Heal Protection**: Prevents players from healing in safe worlds and bringing that health back into the group link. ### Anti-Exploit "Smart Respawn" * **No Free Heals**: Mechanics prevent the "Death/Respawn Loop" exploit. * If a linked player dies and respawns, they do **not** come back with full health if their team is injured. * They respawn with the **exact health and hunger** of their surviving teammates, ensuring the pressure of the fight is maintained. * Standard respawn logic applies only if the entire team wipes. ### Robust & Stable * **Recursion Protection**: Advanced guarding prevents infinite damage loops or server crashes from rapid sync events. * **Disconnect Handling**: * If a group owner disconnects, ownership is automatically transferred to the next active member. * If a group becomes empty, it automatically disbands to save resources. ## Installation 1. Download the `HealthSync.jar` file. 2. Place it in your server's `plugins` folder. 3. Restart your server. 4. Configure `config.yml` to your liking (optional). ## Configuration The `config.yml` allows deep customization of the sync mechanics: ```yaml settings: # Enable or disable hunger synchronization link-hunger: true # Maximum players allowed in a single group max-linked-players: 5 # Enable GUI for management gui: enabled: true update-interval: 20 effect-sync: # Enable sharing of potion effects enabled: true # NEW: World Restriction Settings worlds: # PAUSE - Freeze sync but stay in group. KICK - Remove from group on world change. restriction-mode: "PAUSE" enabled-worlds: - world - world_nether - world_the_end disabled-worlds: - spawn_world ``` ## Commands & Permissions ### Player Commands | Command | Alias | Description | Permission | | :--- | :--- | :--- | :--- | | `/healthsync` | `/hs` | Opens the Link Management GUI. | `healthsync.gui` | | `/linkhealth <player>` | | Send a group invite to a player. | `healthsync.link` | | `/unlinkhealth ` | | Unlink yourself or kick a member (if owner). | `healthsync.unlink` | | `/listlinked` | | View your current group members and stats. | `healthsync.list` | ### Admin Commands | Command | Description | Permission | | :--- | :--- | :--- | | `/healthsync reload` | Reloads the configuration file. | `healthsync.admin.reload` | | `/clearli

# HealthSync

!(https://img.shields.io/badge/version-0. 3-blue.svg) !(https://img.shields.io/badge/minecraft-(1. 8)--(1. 21. 11)-green.svg)

## Version 0. 3 - World Sync Control Added World Restriction System: Control which worlds health-sync is active in. Added Sync Modes: Choose between `PAUSE` and `KICK` when players enter restricted worlds. Added Anti-Heal Logic: Automatically forces player stats to match the group upon returning from a safe world. Bug Fixes: Improved listener reliability across multiple world environments.

HealthSync is a comprehensive Minecraft plugin that transforms cooperative gameplay by allowing players to link their vital stats—Health, Hunger, and Effects—into a unified "Group" system. Damage taken by one is shared by all. If one eats, everyone is fed. Survival becomes a true team effort.

## Key Features

### Dynamic Group Linking Squad-Based System: Players form groups with an Owner and Members. Invitation Logic: No more force-linking. Send invites via `/linkhealth ` which expire automatically after 60 seconds if ignored. Group Management: Use the interactive GUI (`/healthsync`) to manage members, kick players, or leave groups.

### Smart Synchronization Shared Health: All damage is synchronized instantly. If a member takes damage, everyone feels it. Shared Hunger & Saturation: Keep your squad fed! Food eaten by one player contributes to the hunger bars of all linked members. Effect Sharing: Potions, Golden Apples, and negative effects are shared across the link. Expanded Command Suite: The `/linkhealth` command has been overhauled with new subcommands: `/linkhealth create `: Create a new group (optional name). `/linkhealth invite `: Send an invitation to a player. `/linkhealth accept`: Accept a pending invitation. `/linkhealth deny`: Deny a pending invitation. `/linkhealth leave`: Leave your current group. `/linkhealth delete`: Disband your group (Owner only). Experience Sync: (Optional) Share XP levels and progress for shared enchanting sessions.

### World Restriction Sync Per-World Control: Use `enabled-worlds` and `disabled-worlds` to white/blacklist sync areas. PAUSE Mode: Syncing is frozen for players in safe worlds. Upon returning to a survival world, their stats "snap" back to match the group immediately. KICK Mode: Players are automatically removed from their group if they enter a restricted world. Anti-Heal Protection: Prevents players from healing in safe worlds and bringing that health back into the group link.

### Anti-Exploit "Smart Respawn" No Free Heals: Mechanics prevent the "Death/Respawn Loop" exploit. If a linked player dies and respawns, they do not come back with full health if their team is injured. They respawn with the exact health and hunger of their surviving teammates, ensuring the pressure of the fight is maintained. Standard respawn logic applies only if the entire team wipes.

### Robust & Stable Recursion Protection: Advanced guarding prevents infinite damage loops or server crashes from rapid sync events. Disconnect Handling: If a group owner disconnects, ownership is automatically transferred to the next active member. If a group becomes empty, it automatically disbands to save resources.

## Installation

1. Download the `HealthSync.jar` file. 2. Place it in your server's `plugins` folder. 3. Restart your server. 4. Configure `config.yml` to your liking (optional).

## Configuration

The `config.yml` allows deep customization of the sync mechanics:

```yaml settings: # Enable or disable hunger synchronization link-hunger: true # Maximum players allowed in a single group max-linked-players: 5 # Enable GUI for management gui: enabled: true update-interval: 20

effect-sync: # Enable sharing of potion effects enabled: true

# NEW: World Restriction Settings worlds: # PAUSE - Freeze sync but stay in group. KICK - Remove from group on world change. restriction-mode: "PAUSE" enabled-worlds: - world - world_nether - world_the_end disabled-worlds: - spawn_world ```

## Commands & Permissions

### Player Commands

| Command | Alias | Description | Permission | | :--- | :--- | :--- | :--- | | `/healthsync` | `/hs` | Opens the Link Management GUI. | `healthsync.gui` | | `/linkhealth ` | | Send a group invite to a player. | `healthsync.link` | | `/unlinkhealth ` | | Unlink yourself or kick a member (if owner). | `healthsync.unlink` | | `/listlinked` | | View your current group members and stats. | `healthsync.list` |

### Admin Commands

| Command | Description | Permission | | :--- | :--- | :--- | | `/healthsync reload` | Reloads the configuration file. | `healthsync.admin.reload` | | `/clearli

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
UG88
Version
0.3
Downloads
3,385
Endorsements
6
Category
bukkit
Created
2/9/2025
Updated
2/28/2026
Game Versions
1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4
Tags
management, optimization, technology

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Plugins versions does Health-Sync support?

The author lists 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5. Other versions may work but are untested by the author.

What is the latest version of Health-Sync?

Version 0.3, published 2026-02-28 with 3,385 downloads recorded at the source.

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