Headsteal
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #53 of 367 adventure mods in this game by downloads
📋 About This Mod
---- ### Important Stuff for Server Owners Default Recipie (can be changed):<br> !(https://i.imgur.com/GjxZn1X.png) <details> <summary>Default config</summary> ```yml ## ## ########## ###### ######## ######## ########## ########## ###### ## ## ## ########## ###### ######## ######## ########## ########## ###### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ########## ######## ########## ## ## ###### ## ######## ########## ## ########## ######## ########## ## ## ###### ## ######## ########## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ########## ## ## ######## ######## ## ########## ## ## ########## ## ## ########## ## ## ######## ######## ## ########## ## ## ########## # ======================================================================================================== # What do {PLAYER_DEAD}, {PLAYER_KILLER} etc. mean? # These are placeholders — the plugin automatically replaces them # with real player names when the message is sent. You don't need # to change them, just keep them in the message wherever you want # that name to appear. # # {PLAYER_DEAD} -> the player who died # {PLAYER_KILLER} -> the player who got the kill # {PLAYER_REVIVER} -> the player who revived someone # {PLAYER} -> a player's name (used in error messages) # # Note: {PLAYER_KILLER} and {PLAYER_REVIVER} only work when a real # player did the action. If it happened through a console/command, # those placeholders won't have anyone to fill in — that's why # there are separate "by-command" messages below for those cases. # # You can color messages using & Bukkit color codes (&a = green, &c = red, etc.) # To turn off a message completely, set it to: "" # ======================================================================================================== # ============================================================ # Main Settings # ============================================================ # What happens to a player when they get eliminated? # true = they get banned from the server # false = they get put into Spectator mode (can still watch, can't play) useBan: false # How often does dying actually count as an "elimination" (head drops + player is out)? # This is a percentage from 0 to 100. # 0 = never happens # 100 = happens every single time someone dies # 50 = happens about 50 out of every 100 deaths (good for hardcore servers) head-drop-percentage: 100 # ============================================================ # Revival Item — How Players Get Brought Back # ============================================================ # This is the crafting recipe players need to make the item that revives someone. # Think of it like a 3x3 crafting table grid, numbered like this: # 1 2 3 # 4 5 6 # 7 8 9 # Put the name of the Minecraft item you want in each slot. # Use the real Minecraft item name (e.g. DIAMOND_BLOCK, NETHERITE_INGOT) — # if you misspell it, the recipe won't work. HeadRecipe: 1: "DIAMOND_BLOCK" 2: "NETHERITE_INGOT" 3: "DIAMOND_BLOCK" 4: "NETHERITE_INGOT" 5: "TOTEM_OF_UNDYING" 6: "NETHERITE_INGOT" 7: "DIAMOND_BLOCK" 8: "NETHERITE_INGOT" 9: "DIAMOND_BLOCK" # ============================================================ # Visual Effects # ============================================================ # Show the golden Totem of Undying sparkle effect on the player being brought back to life. show-totem: true # Show the same sparkle effect on the player who is doing the reviving. show-totem-reviver: true # ============================================================ # Commands That Run When a Player Dies # ============================================================ # Turn on/off running extra server commands automatically when a player dies. # Note: this only works if a player killed them — not if they died from /kill or other commands. enable-actions-on-death: true # The list of commands to run when someone dies (only if enable-actions-on-death is true above). # These run as if typed by console/server, so make sure they're valid commands for your server. actions-on-death: - "eco give {PLAYER_KILLER} 100" - "eco take {PLAYER_DEAD} 100" # ============================================================ # Messages — When Someone Is Eliminated # ============================================================ # Message shown to everyone when one player kills another. kill-message: "&c: {PLAYER_DEAD} is killed by {PLAYER_KILLER} !!" # Message shown when a p
### Important Stuff for Server Owners Default Recipie (can be changed):
!(https://i.imgur.com/GjxZn1X.png)
Default config
## ## ########## ###### ######## ######## ########## ########## ###### ## ## ## ########## ###### ######## ######## ########## ########## ###### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ########## ######## ########## ## ## ###### ## ######## ########## ## ########## ######## ########## ## ## ###### ## ######## ########## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ########## ## ## ######## ######## ## ########## ## ## ########## ## ## ########## ## ## ######## ######## ## ########## ## ## ##########
# ======================================================================================================== # What do {PLAYER_DEAD}, {PLAYER_KILLER} etc. mean? # These are placeholders — the plugin automatically replaces them # with real player names when the message is sent. You don't need # to change them, just keep them in the message wherever you want # that name to appear. # # {PLAYER_DEAD} -> the player who died # {PLAYER_KILLER} -> the player who got the kill # {PLAYER_REVIVER} -> the player who revived someone # {PLAYER} -> a player's name (used in error messages) # # Note: {PLAYER_KILLER} and {PLAYER_REVIVER} only work when a real # player did the action. If it happened through a console/command, # those placeholders won't have anyone to fill in — that's why # there are separate "by-command" messages below for those cases. # # You can color messages using & Bukkit color codes (&a = green, &c = red, etc.) # To turn off a message completely, set it to: "" # ========================================================================================================
# ============================================================ # Main Settings # ============================================================
# What happens to a player when they get eliminated? # true = they get banned from the server # false = they get put into Spectator mode (can still watch, can't play) useBan: false
# How often does dying actually count as an "elimination" (head drops + player is out)? # This is a percentage from 0 to 100. # 0 = never happens # 100 = happens every single time someone dies # 50 = happens about 50 out of every 100 deaths (good for hardcore servers) head-drop-percentage: 100
# ============================================================ # Revival Item — How Players Get Brought Back # ============================================================
# This is the crafting recipe players need to make the item that revives someone. # Think of it like a 3x3 crafting table grid, numbered like this: # 1 2 3 # 4 5 6 # 7 8 9 # Put the name of the Minecraft item you want in each slot. # Use the real Minecraft item name (e.g. DIAMOND_BLOCK, NETHERITE_INGOT) — # if you misspell it, the recipe won't work. HeadRecipe: 1: "DIAMOND_BLOCK" 2: "NETHERITE_INGOT" 3: "DIAMOND_BLOCK" 4: "NETHERITE_INGOT" 5: "TOTEM_OF_UNDYING" 6: "NETHERITE_INGOT" 7: "DIAMOND_BLOCK" 8: "NETHERITE_INGOT" 9: "DIAMOND_BLOCK"
# ============================================================ # Visual Effects # ============================================================
# Show the golden Totem of Undying sparkle effect on the player being brought back to life. show-totem: true # Show the same sparkle effect on the player who is doing the reviving. show-totem-reviver: true
# ============================================================ # Commands That Run When a Player Dies # ============================================================
# Turn on/off running extra server commands automatically when a player dies. # Note: this only works if a player killed them — not if they died from /kill or other commands. enable-actions-on-death: true # The list of commands to run when someone dies (only if enable-actions-on-death is true above). # These run as if typed by console/server, so make sure they're valid commands for your server. actions-on-death: - "eco give {PLAYER_KILLER} 100" - "eco take {PLAYER_DEAD} 100"
# ============================================================ # Messages — When Someone Is Eliminated # ============================================================
# Message shown to everyone when one player kills another. kill-message: "&c: {PLAYER_DEAD} is killed by {PLAYER_KILLER} !!" # Message shown when a p
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- UnknownGuy
- Version
- 3.2.1
- Downloads
- 25,618
- Endorsements
- 19
- Category
- adventure
- Created
- 12/5/2023
- Updated
- 6/22/2026
- Game Versions
- 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4
- Tags
- adventure, game-mechanics, minigame
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does Headsteal support?
The author lists 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5. Other versions may work but are untested by the author.
What is the latest version of Headsteal?
Version 3.2.1, published 2026-06-22 with 25,618 downloads recorded at the source.
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