HardPlus

⭐ — (33 endorsements) 📥 3,151 downloads 📌 v3.1.0-26.2 📅 8/16/2022
🟡 Updated this year

By TetraTheta · cursed

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/11/2026 📅 Created: 8/16/2022

🔍 Analysis

  • 👍 1.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 35 cursed mods in this game by downloads

📋 About This Mod

✅ Permission-gated difficulty modules.
✅ Optional WorldGuard flags for region-based difficulty.
✅ Configurable incoming and outgoing damage modifiers.
✅ Extra survival pressure from cold items, air loss, hunger, fire, lava, and water impacts.
✅ Combat restrictions such as no critical hits, no sweep attacks, and sharp-tool movement damage.
✅ Passive health regeneration blocking.

<p align="center"> <img src="https://raw.githubusercontent.com/TetraTheta/HardPlus/main/.etc/hardplus_info.png" style="width: 100%" alt="HardPlus Logo"> </p> # HardPlus **HardPlus adds extra difficulty to Paper server** !(https://img.shields.io/modrinth/v/hardplus?style=for-the-badge&label=Plugin%20Version) !(https://img.shields.io/modrinth/game-versions/hardplus?style=for-the-badge&label=Minecraft%20Version)<br> (https://img.shields.io/modrinth/dt/hardplus?style=for-the-badge&label=Modrinth%20Downloads)](https://modrinth.com/plugin/hardplus) (https://img.shields.io/discord/1514516278226845726?style=for-the-badge)](https://discord.gg/eS8tCEkecp) ## Introduction HardPlus adds optional difficulty tweaks for Paper servers where vanilla Hard difficulty is no longer enough. Each module is controlled by configuration and by its own permission node, so server owners can apply extra difficulty only to selected players, groups, or WorldGuard regions. Modules can change combat, survival pressure, mob targeting, etc. By default, modules are enabled in the configuration, but no player receives the effects unless they have the matching `hardplus.*` or module permission. WorldGuard is optional. When WorldGuard is installed, HardPlus registers one state flag for each module, using the permission node with `.` replaced by `-`. For example, `hardplus.cold-damage` becomes `hardplus-cold-damage`. Use the (https://github.com/TetraTheta/HardPlus/wiki) for detailed module behavior. This plugin is highly motivated by (https://youtu.be/Z5Y8uwpJrhs). See (CHANGELOG.md) for release notes. ## Features - Permission-gated difficulty modules. - Optional WorldGuard flags for region-based difficulty. - Configurable incoming and outgoing damage modifiers. - Extra survival pressure from cold items, air loss, hunger, fire, lava, and water impacts. - Combat restrictions such as no critical hits, no sweep attacks, and sharp-tool movement damage. - Mob pressure through aggressive targeting, charged creepers, instant creeper explosions, Nether chest danger, and Wither Skeleton bows. - Passive health regeneration blocking. - Uncooked food poisoning. ## Configuration ```yml module: # Damages players carrying cold blocks or items with 'FREEZE' damage. cold-damage: enable: true timer: delay: 10 period: 10 # Charges creepers near affected players when those creepers are targeting affected players. creeper-charge: enable: true radius: 16.0 timer: delay: 10 period: 10 # Forces nearby creepers to explode immediately when they target affected players. creeper-explode: enable: true radius: 2.5 timer: delay: 10 period: 10 # Prevents affected players from dealing critical damage with melee attacks or arrows. damage-critical: enable: true # Scales down damage dealt by affected players, including arrows shot by them. damage-give: enable: true modifier: 0.4 # Multiplies incoming damage for affected players according to the damage source. damage-take: enable: true modifier: default: 2.5 player: 2.5 melee: 2.5 fall: 2.5 magic: 2.5 environment: 2.5 mob: passive: 2.5 hostile: default: 2.5 zombie: 2.5 skeleton: 2.5 enderman: 2.5 # Makes Nether mobs target affected players who open chests or barrels in Nether biomes. dangerous-nether-chest: enable: true radius: 32.0 # Accelerates air loss for affected players while their remaining air is decreasing. fast-air: enable: true modifier: 40 # Keeps affected players burning until an external action, such as water, extinguishes them. fire-forever: enable: true # Treats high water impacts like fall damage for affected players. hard-water: enable: true minimum-fall-distance: 8 modifier: 1 # Applies movement, mining, and weakness debuffs when affected players fall below the configured food level. hunger-debuff: enable: true food-level: 6 # Removes post-hit invulnerability after lava damage so affected players die almost immediately in lava. lava-death: enable: true # Makes nearby hostile mobs target affected players unless invisibility and no armor allow a bypass. mob-target: enable: true range: 16.0 timer: delay: 10 period: 10 # Blocks newly added Fire Resistance effects from affected players. no-fire-resistance: enable: true # Cancels configured passive healing reasons for affected players. no-passive-health-regen: enable: true blocked-reason: - SATIATED # Cancels sweep attacks made by affected players so only the direct target can be damaged. no-sweep: enable: true # Removes player-placed water immediately in The End and drains Nether cauldrons quickly. no-water: enable: true

HardPlus Logo

# HardPlus HardPlus adds extra difficulty to Paper server

!(https://img.shields.io/modrinth/v/hardplus?style=for-the-badge&label=Plugin%20Version) !(https://img.shields.io/modrinth/game-versions/hardplus?style=for-the-badge&label=Minecraft%20Version)

[!(https://img.shields.io/modrinth/dt/hardplus?style=for-the-badge&label=Modrinth%20Downloads)](https://modrinth.com/plugin/hardplus)

[!(https://img.shields.io/discord/1514516278226845726?style=for-the-badge)](https://discord.gg/eS8tCEkecp)

## Introduction

HardPlus adds optional difficulty tweaks for Paper servers where vanilla Hard difficulty is no longer enough. Each module is controlled by configuration and by its own permission node, so server owners can apply extra difficulty only to selected players, groups, or WorldGuard regions.

Modules can change combat, survival pressure, mob targeting, etc. By default, modules are enabled in the configuration, but no player receives the effects unless they have the matching `hardplus.*` or module permission.

WorldGuard is optional. When WorldGuard is installed, HardPlus registers one state flag for each module, using the permission node with `.` replaced by `-`. For example, `hardplus.cold-damage` becomes `hardplus-cold-damage`.

Use the (https://github.com/TetraTheta/HardPlus/wiki) for detailed module behavior.

This plugin is highly motivated by (https://youtu.be/Z5Y8uwpJrhs).

See (CHANGELOG.md) for release notes.

## Features

  • Permission-gated difficulty modules.
  • Optional WorldGuard flags for region-based difficulty.
  • Configurable incoming and outgoing damage modifiers.
  • Extra survival pressure from cold items, air loss, hunger, fire, lava, and water impacts.
  • Combat restrictions such as no critical hits, no sweep attacks, and sharp-tool movement damage.
  • Mob pressure through aggressive targeting, charged creepers, instant creeper explosions, Nether chest danger, and Wither Skeleton bows.
  • Passive health regeneration blocking.
  • Uncooked food poisoning.

## Configuration

```yml module: # Damages players carrying cold blocks or items with 'FREEZE' damage. cold-damage: enable: true timer: delay: 10 period: 10 # Charges creepers near affected players when those creepers are targeting affected players. creeper-charge: enable: true radius: 16. 0 timer: delay: 10 period: 10 # Forces nearby creepers to explode immediately when they target affected players. creeper-explode: enable: true radius: 2. 5 timer: delay: 10 period: 10 # Prevents affected players from dealing critical damage with melee attacks or arrows. damage-critical: enable: true # Scales down damage dealt by affected players, including arrows shot by them. damage-give: enable: true modifier: 0. 4 # Multiplies incoming damage for affected players according to the damage source. damage-take: enable: true modifier: default: 2. 5 player: 2. 5 melee: 2. 5 fall: 2. 5 magic: 2. 5 environment: 2. 5 mob: passive: 2. 5 hostile: default: 2. 5 zombie: 2. 5 skeleton: 2. 5 enderman: 2. 5 # Makes Nether mobs target affected players who open chests or barrels in Nether biomes. dangerous-nether-chest: enable: true radius: 32. 0 # Accelerates air loss for affected players while their remaining air is decreasing. fast-air: enable: true modifier: 40 # Keeps affected players burning until an external action, such as water, extinguishes them. fire-forever: enable: true # Treats high water impacts like fall damage for affected players. hard-water: enable: true minimum-fall-distance: 8 modifier: 1 # Applies movement, mining, and weakness debuffs when affected players fall below the configured food level. hunger-debuff: enable: true food-level: 6 # Removes post-hit invulnerability after lava damage so affected players die almost immediately in lava. lava-death: enable: true # Makes nearby hostile mobs target affected players unless invisibility and no armor allow a bypass. mob-target: enable: true range: 16. 0 timer: delay: 10 period: 10 # Blocks newly added Fire Resistance effects from affected players. no-fire-resistance: enable: true # Cancels configured passive healing reasons for affected players. no-passive-health-regen: enable: true blocked-reason: - SATIATED # Cancels sweep attacks made by affected players so only the direct target can be damaged. no-sweep: enable: true # Removes player-placed water immediately in The End and drains Nether cauldrons quickly. no-water: enable: true

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
TetraTheta
Version
3.1.0-26.2
Downloads
3,151
Endorsements
33
Category
cursed
Created
8/16/2022
Updated
8/11/2026
Game Versions
26.2
Tags
cursed, game-mechanics, mobs

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does HardPlus support?

The author lists 26.2. Other versions may work but are untested by the author.

What is the latest version of HardPlus?

Version 3.1.0-26.2, published 2026-08-11 with 3,151 downloads recorded at the source.

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