FastAsyncWorldEdit

⭐ ⭐ (575 endorsements) 📥 500,357 downloads 📌 v2.15.4 📅 10/2/2022
🟡 Updated this year

By NotMyFault · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/16/2026 📅 Created: 10/2/2022

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #20 of 1560 bukkit mods in this game by downloads

📋 About This Mod

# FastAsyncWorldEdit (https://img.shields.io/discord/268444645527126017.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/intellectualsites) (https://img.shields.io/bstats/servers/1403)](https://bstats.org/plugin/bukkit/FastAsyncWorldEdit/1403) (https://badges.crowdin.net/e/4a5819fae3fd88234a8ea13bfbb072bb/localized.svg)](https://intellectualsites.crowdin.com/fastasyncworldedit) ## What is FAWE and why should I use it? FAWE is designed for efficient world editing. * Simple to set up and use * Extremely configurable * Uses minimal CPU/Memory * Safe for many players to use * Insanely fast when using the slowest mode FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features. If you use other plugins that depend on WorldEdit, simply having FAWE installed will boost their performance. ## Support If you have any questions, or need help with something, please join our Discord server: (https://discordapp.com/api/guilds/268444645527126017/widget.png?style=banner2)](https://discord.gg/intellectualsites) ## Downloads Releases are available either on Modrinth or on CurseForge. - (https://modrinth.com/plugin/fastasyncworldedit/) - (https://dev.bukkit.org/projects/fawe) ### Experimental Builds - (https://ci.athion.net/job/FastAsyncWorldEdit/) ## Features * Over 200 Commands * Style and translate messages and commands * (No setup required) Clipboard web integration (Clipboard) * Unlimited //undo per world history, instant lookups/rollback, and cross-server clipboards * Advanced per-player limits (entity, tiles, memory, changes, iterations, regions, inventory) * Visualization, targeting modes/masks, and scroll actions * Adds lots of powerful new //brushes and //tools. * Adds a lot more mask functionality. (new mask syntax, patterns, expressions, source masks) * Adds a lot more pattern functionality. (a lot of new pattern syntax and patterns) * Adds edit transforms (apply transforms to a source, e.g., on //paste) * Adds support for new formats (e.g. Structure Blocks) * Instant copying of arbitrary size with `//lazycopy` * Auto repair partially corrupt schematic files * Biome mixing, in-game world painting, dynamic view distance, vanilla CUI, off-axis rotation, image importing, cave generation, multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes, and A LOT MORE ### Performance There are several placement modes, each supporting higher throughput than the previous. All editing is processed asynchronously, with certain tasks being broken up on the main thread. The default mode is chunk placement. * Blocks (Bukkit-API) - Only used if chunk placement isn't supported. Still faster than any other plugin on Spigot. * Chunks (NMS) - Places entire chunk sections * World (CFI) - Used to generate new worlds/regions ### Protection Plugins The following plugins are supported with Bukkit: * (https://dev.bukkit.org/projects/worldguard) * (https://www.spigotmc.org/resources/77506/) ### Logging and Rollback By default you can use `//inspect` and `//history rollback` to search and restore changes. To reduce disk usage, increase the compression level and buffer size. To bypass logging, use `//fast`. ### Developer API FAWE maintains API compatibility with WorldEdit, so you can use the normal WorldEdit API asynchronously. FAWE also has some asynchronous wrappers for the Bukkit API. The wiki has examples for various things like reading NBT, modifying world files, pasting schematics, splitting up tasks, lighting, etc. If you need help with anything, hop on (https://discord.gg/intellectualsites). ## Documentation * (https://intellectualsites.github.io/fastasyncworldedit-documentation/) * (https://intellectualsites.github.io/fastasyncworldedit-javadocs/) ## Contributing Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here: For additional information about compiling FastAsyncWorldEdit, read the (https://github.com/IntellectualSites/FastAsyncWorldEdit/blob/main/COMPILING.adoc). ## Special thanks (https://resources.jetbrains.com/storage/products/company/brand/logos/jetbrains.svg)](https://jb.gg/OpenSource) <br> The creators of IntelliJ IDEA support us with their Open Source Licenses. <a href="https://yourkit.com/"><img src="https://www.yourkit.com/images/yklogo.png" width="200"> </a> Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of (https://www.yourkit.com/java/profiler/), (https://www.yourkit.com/.net/profiler/), and [YourKi

# FastAsyncWorldEdit [!(https://img.shields.io/discord/268444645527126017.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/intellectualsites) [!(https://img.shields.io/bstats/servers/1403)](https://bstats.org/plugin/bukkit/FastAsyncWorldEdit/1403) [!(https://badges.crowdin.net/e/4a5819fae3fd88234a8ea13bfbb072bb/localized.svg)](https://intellectualsites.crowdin.com/fastasyncworldedit)

## What is FAWE and why should I use it?

FAWE is designed for efficient world editing. Simple to set up and use Extremely configurable Uses minimal CPU/Memory Safe for many players to use Insanely fast when using the slowest mode

FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features. If you use other plugins that depend on WorldEdit, simply having FAWE installed will boost their performance.

If you have any questions, or need help with something, please join our Discord server: [![](https://discordapp.com/api/guilds/268444645527126017/widget.png?style=banner2)](https://discord.gg/intellectualsites)

## Downloads

Releases are available either on Modrinth or on CurseForge. - (https://modrinth.com/plugin/fastasyncworldedit/) - (https://dev.bukkit.org/projects/fawe)

### Experimental Builds - (https://ci.athion.net/job/FastAsyncWorldEdit/)

## Features

Over 200 Commands Style and translate messages and commands (No setup required) Clipboard web integration (Clipboard) Unlimited //undo per world history, instant lookups/rollback, and cross-server clipboards Advanced per-player limits (entity, tiles, memory, changes, iterations, regions, inventory) Visualization, targeting modes/masks, and scroll actions Adds lots of powerful new //brushes and //tools. Adds a lot more mask functionality. (new mask syntax, patterns, expressions, source masks) Adds a lot more pattern functionality. (a lot of new pattern syntax and patterns) Adds edit transforms (apply transforms to a source, e.g., on //paste) Adds support for new formats (e.g. Structure Blocks) Instant copying of arbitrary size with `//lazycopy` Auto repair partially corrupt schematic files Biome mixing, in-game world painting, dynamic view distance, vanilla CUI, off-axis rotation, image importing, cave generation, multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes, and A LOT MORE

### Performance

There are several placement modes, each supporting higher throughput than the previous. All editing is processed asynchronously, with certain tasks being broken up on the main thread. The default mode is chunk placement. Blocks (Bukkit-API) - Only used if chunk placement isn't supported. Still faster than any other plugin on Spigot. Chunks (NMS) - Places entire chunk sections World (CFI) - Used to generate new worlds/regions

### Protection Plugins

The following plugins are supported with Bukkit: (https://dev.bukkit.org/projects/worldguard) (https://www.spigotmc.org/resources/77506/)

### Logging and Rollback

By default you can use `//inspect` and `//history rollback` to search and restore changes. To reduce disk usage, increase the compression level and buffer size. To bypass logging, use `//fast`.

### Developer API

FAWE maintains API compatibility with WorldEdit, so you can use the normal WorldEdit API asynchronously. FAWE also has some asynchronous wrappers for the Bukkit API. The wiki has examples for various things like reading NBT, modifying world files, pasting schematics, splitting up tasks, lighting, etc. If you need help with anything, hop on (https://discord.gg/intellectualsites).

## Documentation

(https://intellectualsites.github.io/fastasyncworldedit-documentation/) (https://intellectualsites.github.io/fastasyncworldedit-javadocs/)

## Contributing

Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here:

For additional information about compiling FastAsyncWorldEdit, read the (https://github.com/IntellectualSites/FastAsyncWorldEdit/blob/main/COMPILING.adoc).

## Special thanks

[!(https://resources.jetbrains.com/storage/products/company/brand/logos/jetbrains.svg)](https://jb.gg/OpenSource)

The creators of IntelliJ IDEA support us with their Open Source Licenses.

Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and . NET applications. YourKit is the creator of (https://www.yourkit.com/java/profiler/), (https://www.yourkit.com/.net/profiler/), and [YourKi

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
NotMyFault
Version
2.15.4
Downloads
500,357
Endorsements
575
Category
bukkit
Created
10/2/2022
Updated
8/16/2026
Game Versions
1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7
Tags
management, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does FastAsyncWorldEdit support?

The author lists 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8. Other versions may work but are untested by the author.

What is the latest version of FastAsyncWorldEdit?

Version 2.15.4, published 2026-08-16 with 500,357 downloads recorded at the source.

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