Expanded Experience

⭐ — (1 endorsements) 📥 336 downloads 📌 v1.2.1 📅 4/25/2025
🟡 Updated this year

By Rhythmic · game-mechanics

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 6/22/2026 📅 Created: 4/25/2025

🔍 Analysis

  • 🏆 #12 of 313 game-mechanics mods in this game by downloads

📋 About This Mod

# Expanded Experience A plugin that adds ways to get experience in game that feel consistent with vanilla gameplay. The ways this plugin add to get experience through are: - Brewing - Farming - Shearing - Archeology - Piglin Trading There are 3 ways that experience is done in this plugin: 1) Storage on the block 2) Storage on the player 3) Storage on the entity ## Storage on the block For storage on the block, this works just like furnaces do in vanilla. - Block stores which recipes have been used - When the block is broken or the result is pulled out by a player, the experience is calculated and spawned - This allows for configuration changes to be applied even if someone has a system that automatically makes potions - This also prevents spawning experience orbs if someone has a machine making potions, while still keeping the experience there for later. Just like a furnace, if someone comes and takes something someone else has brewed, the experience will be spawned regardless. ## Storage on the player Storage on the player is used when the player is directly involved in the action and the action cannot be performed without a player. This means Farming, Player Shearing, and Archeology - Experience is built up until it reaches `1.0`, and then an experience orb is summoned - Leftover experience is kept in player data ## Storage on the entity Storage on the entity is used when a player is not directly tied to the event, and there is not a specific block connected either. This is used in Piglin Trading - Disabled by default as this does mean people can have an automatic farm that runs and constantly spawns experience orbs - Experience is built up until it reaches `1.0`, and then an experience orb is summoned - Leftover experience is kept in entity data ## Default Config For context, - Smelting one raw gold give `1.0` experience - Smelting ancient debris give `2.0` experience - Smelting a potato gives `0.35` experience - Breeding animals is anywhere from `1.0` to `14.0` experience ```yml brewing: xp-enabled: true xp-amounts: turtle_helmet: 2.0 rabbit_foot: 2.0 breeze_rod: 1.0 phantom_membrane: 1.0 ghast_tear: 1.0 slime_block: 1.0 cobweb: 1.0 dragon_breath: 1.0 golden_carrot: 0.7 blaze_powder: 0.7 glistering_melon_slice: 0.7 pufferfish: 0.7 gunpowder: 0.7 fermented_spider_eye: 0.7 magma_cream: 0.7 redstone: 0.5 glowstone_dust: 0.5 sugar: 0.5 spider_eye: 0.5 stone: 0.5 farming: xp-enabled: true require-tool: true valid-tools: - WOODEN_HOE - STONE_HOE - IRON_HOE - GOLDEN_HOE - DIAMOND_HOE - NETHERITE_HOE - WOODEN_AXE - STONE_AXE - IRON_AXE - GOLDEN_AXE - DIAMOND_AXE - NETHERITE_AXE xp-amounts: wheat: 0.1 beetroot: 0.1 pumpkin: 0.1 melon: 0.1 torchflower: 0.5 pitcher_plant: 0.5 cocoa: 0.1 sweet_berries: 0.05 glow_berries: 0.05 shearing: xp-enabled: true xp-amounts: sheep: 0.2 mooshroom: 0.5 bogged: 0.7 snow_golem: 0.0 archeology: xp-enabled: true xp-amounts: suspicious_sand: 0.8 suspicious_gravel: 0.8 misc: xp-enabled: false xp-amounts: piglin-barter: 0.1 ```

# Expanded Experience

A plugin that adds ways to get experience in game that feel consistent with vanilla gameplay.

The ways this plugin add to get experience through are: - Brewing - Farming - Shearing - Archeology - Piglin Trading

There are 3 ways that experience is done in this plugin:

1) Storage on the block 2) Storage on the player 3) Storage on the entity

## Storage on the block For storage on the block, this works just like furnaces do in vanilla. - Block stores which recipes have been used - When the block is broken or the result is pulled out by a player, the experience is calculated and spawned - This allows for configuration changes to be applied even if someone has a system that automatically makes potions - This also prevents spawning experience orbs if someone has a machine making potions, while still keeping the experience there for later.

Just like a furnace, if someone comes and takes something someone else has brewed, the experience will be spawned regardless.

## Storage on the player Storage on the player is used when the player is directly involved in the action and the action cannot be performed without a player. This means Farming, Player Shearing, and Archeology - Experience is built up until it reaches `1. 0`, and then an experience orb is summoned - Leftover experience is kept in player data

## Storage on the entity Storage on the entity is used when a player is not directly tied to the event, and there is not a specific block connected either. This is used in Piglin Trading - Disabled by default as this does mean people can have an automatic farm that runs and constantly spawns experience orbs - Experience is built up until it reaches `1. 0`, and then an experience orb is summoned - Leftover experience is kept in entity data

## Default Config

For context, - Smelting one raw gold give `1. 0` experience - Smelting ancient debris give `2. 0` experience - Smelting a potato gives `0. 35` experience - Breeding animals is anywhere from `1. 0` to `14. 0` experience

```yml brewing: xp-enabled: true xp-amounts: turtle_helmet: 2. 0 rabbit_foot: 2. 0 breeze_rod: 1. 0 phantom_membrane: 1. 0 ghast_tear: 1. 0 slime_block: 1. 0 cobweb: 1. 0 dragon_breath: 1. 0 golden_carrot: 0. 7 blaze_powder: 0. 7 glistering_melon_slice: 0. 7 pufferfish: 0. 7 gunpowder: 0. 7 fermented_spider_eye: 0. 7 magma_cream: 0. 7 redstone: 0. 5 glowstone_dust: 0. 5 sugar: 0. 5 spider_eye: 0. 5 stone: 0. 5 farming: xp-enabled: true require-tool: true valid-tools: - WOODEN_HOE - STONE_HOE - IRON_HOE - GOLDEN_HOE - DIAMOND_HOE - NETHERITE_HOE - WOODEN_AXE - STONE_AXE - IRON_AXE - GOLDEN_AXE - DIAMOND_AXE - NETHERITE_AXE xp-amounts: wheat: 0. 1 beetroot: 0. 1 pumpkin: 0. 1 melon: 0. 1 torchflower: 0. 5 pitcher_plant: 0. 5 cocoa: 0. 1 sweet_berries: 0. 05 glow_berries: 0. 05 shearing: xp-enabled: true xp-amounts: sheep: 0. 2 mooshroom: 0. 5 bogged: 0. 7 snow_golem: 0. 0 archeology: xp-enabled: true xp-amounts: suspicious_sand: 0. 8 suspicious_gravel: 0. 8 misc: xp-enabled: false xp-amounts: piglin-barter: 0. 1 ```

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Rhythmic
Version
1.2.1
Downloads
336
Endorsements
1
Category
game-mechanics
Created
4/25/2025
Updated
6/22/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
game-mechanics, mobs, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does Expanded Experience support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of Expanded Experience?

Version 1.2.1, published 2026-06-22 with 336 downloads recorded at the source.

Keep browsing — more Minecraft Plugins mods await

📋 All Minecraft Plugins Mods 🏆 Top 25 📂 More game-mechanics 👤 More by Rhythmic 🔎 Similar Mods 🌐 Best game-mechanics (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods