EscoltaCore
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #215 of 331 adventure mods in this game by downloads
📋 About This Mod
<div align="center"> (https://i.imgur.com/KtjLuIs.png)](https://i.imgur.com/KtjLuIs.png) **(https://www.patreon.com/posts/modo-escolta-118595133)** </div> --- !(https://i.imgur.com/f16nuHo.png) EscoltaCore is a cooperative, hardcore arcade minigame. Players are split into two vital roles: the **Escort (Target)** and the **Defenders**. 1. The team must find a **random objective item** hidden in the world. 2. Defenders must stay within the **Protection Radius** around the Escort at all times. 3. **Leave the radius → You die instantly.** 4. **Escort dies → Game Over for everyone.** 5. **A Defender picks up the objective → Victory!** --- !(https://i.imgur.com/nUCjeAo.png) <div align="center"> *Find the selected item on the map to win* !(https://i.imgur.com/Dbj6RfO.gif) <details> <summary>Click to see more Gameplay & Menu GIFs!</summary> !(https://i.imgur.com/RFcXNre.gif) !(https://i.imgur.com/iyl7FP7.gif) </details> </div> --- !(https://i.imgur.com/ZtMLmPF.png) - **Multi-Arena System:** Multiple simultaneous games, supporting both public and private lobbies. - **Visual Effects:** Configurable border particles (Dust, Flame, Heart, Note, Witch). Warning ActionBar and sound triggers when near the edge. Glowing effect applied to the Escort when danger is detected. - **Full RGB/Hex Colors:** Powered by Adventure API. Supports `{#rrggbb}` hex codes and legacy color codes. - **100% Translatable:** All messages can be customized in the `messages.yml` file. - **Anti-Exploit:** PDC-tagged items are protected from being dropped or moved. Prevents false victories. - **PlaceholderAPI:** Per-player and per-arena variables ready for your scoreboards. --- !(https://i.imgur.com/2sci5pF.png) - **MAP DISPLAY |** Defenders now receive a `FILLED_MAP` showing the actual block texture. Auto-downloaded from Faithful-Pack. Offline fallback included. - **PLAY AGAIN VOTE |** Clickable and buttons in chat after each game. Auto-resolves in 15 seconds. - **LOBBY BOSSBAR |** Yellow progress bar showing current/max players while waiting in the lobby. - **LEAVE ITEM |** Redstone Dust in slot 8. Right-click to easily leave the lobby without commands. - **ARENA SYSTEM |** Admin-created public arenas persist in `arenas.yml`. Player private lobbies feature a full invite/kick system. - **SPRITE POOL |** Config-driven material whitelist. Add a block with one line in config and one PNG file. - **DATABASE |** SQLite / MySQL Stats (Played, Won, Lost, Win Rate) tracked asynchronously. - **FIXED |** Softlock on Reset. The arena now fully resets and restarts the countdown correctly. - **FIXED |** Live Reload. Using `/escolta admin reload` now pushes config changes to live arenas immediately. --- !(https://i.imgur.com/CUCsKwj.png) 1. **Admin creates an arena:** Use `/escolta admin create` and `/escolta admin setspawn`. 2. **Players join:** Use `/escolta user join` or browse the GUI with `/escolta user lobbies`. 3. **Auto-start:** Public arenas start automatically when full. Private lobby owners use the Comparator item to start the game. 4. **In-game:** One random player is chosen as the Escort. Defenders receive a map showing the objective texture. Stay inside the glowing ring! 5. **Win/Lose:** Pick up the correct item to win. Leave the radius or let the Escort die, and you lose. 6. **Vote:** After the game ends, vote in chat to Play Again or Leave. --- !(https://i.imgur.com/lJEoPXm.png) **Admin Commands** *(Permission: `escoltacore.admin` — Default: OP)* ``` /escolta admin create Create a persistent public arena /escolta admin delete Delete a public arena /escolta admin setspawn Set the arena spawn to your location /escolta admin join Force a specific player into an arena /escolta admin reload Reload config & messages live ``` **Player Commands** *(Permission: `escoltacore.play` — Default: True)* ``` /escolta user join Join an available public arena /escolta user create Create a private lobby /escolta user leave Leave your current game or lobby /escolta user invite Invite someone to your private lobby /escolta user kick Kick a player from your private lobby /escolta user lobbies Open GUI to browse public arenas /escolta user stats View your personal statistics ``` --- !(https://i.imgur.com/NsRBoYI.png) ``` %escoltacore_status% → Current arena state %escoltacore_role% → Escort / Defender / None %escoltacore_radius% → Current protection radius %escoltacore_target_item% → Objective material name %escoltacore_arena_<name>_status% → Specific arena state %escoltacore_arena_<name>_count% → Current play
[!(https://i.imgur.com/KtjLuIs.png)](https://i.imgur.com/KtjLuIs.png)
(https://www.patreon.com/posts/modo-escolta-118595133)**
!(https://i.imgur.com/f16nuHo.png)
EscoltaCore is a cooperative, hardcore arcade minigame. Players are split into two vital roles: the Escort (Target) and the Defenders.
1. The team must find a random objective item hidden in the world. 2. Defenders must stay within the Protection Radius around the Escort at all times. 3. Leave the radius → You die instantly. 4. Escort dies → Game Over for everyone. 5. A Defender picks up the objective → Victory!*
!(https://i.imgur.com/nUCjeAo.png)
Find the selected item on the map to win
!(https://i.imgur.com/Dbj6RfO.gif)
Click to see more Gameplay & Menu GIFs!
!(https://i.imgur.com/RFcXNre.gif)
!(https://i.imgur.com/iyl7FP7.gif)
!(https://i.imgur.com/ZtMLmPF.png)
- Multi-Arena System: Multiple simultaneous games, supporting both public and private lobbies.
- Visual Effects: Configurable border particles (Dust, Flame, Heart, Note, Witch). Warning ActionBar and sound triggers when near the edge. Glowing effect applied to the Escort when danger is detected.
- Full RGB/Hex Colors: Powered by Adventure API. Supports `{#rrggbb}` hex codes and legacy color codes.
- 100% Translatable: All messages can be customized in the `messages.yml` file.
- Anti-Exploit: PDC-tagged items are protected from being dropped or moved. Prevents false victories.
- PlaceholderAPI: Per-player and per-arena variables ready for your scoreboards.
!(https://i.imgur.com/2sci5pF.png)
- MAP DISPLAY | Defenders now receive a `FILLED_MAP` showing the actual block texture. Auto-downloaded from Faithful-Pack. Offline fallback included.
- PLAY AGAIN VOTE | Clickable and buttons in chat after each game. Auto-resolves in 15 seconds.
- LOBBY BOSSBAR | Yellow progress bar showing current/max players while waiting in the lobby.
- LEAVE ITEM | Redstone Dust in slot 8. Right-click to easily leave the lobby without commands.
- ARENA SYSTEM | Admin-created public arenas persist in `arenas.yml`. Player private lobbies feature a full invite/kick system.
- SPRITE POOL | Config-driven material whitelist. Add a block with one line in config and one PNG file.
- DATABASE | SQLite / MySQL Stats (Played, Won, Lost, Win Rate) tracked asynchronously.
- FIXED | Softlock on Reset. The arena now fully resets and restarts the countdown correctly.
- FIXED | Live Reload. Using `/escolta admin reload` now pushes config changes to live arenas immediately.
!(https://i.imgur.com/CUCsKwj.png)
1. Admin creates an arena: Use `/escolta admin create` and `/escolta admin setspawn`. 2. Players join: Use `/escolta user join` or browse the GUI with `/escolta user lobbies`. 3. Auto-start: Public arenas start automatically when full. Private lobby owners use the Comparator item to start the game. 4. In-game: One random player is chosen as the Escort. Defenders receive a map showing the objective texture. Stay inside the glowing ring! 5. Win/Lose: Pick up the correct item to win. Leave the radius or let the Escort die, and you lose. 6. Vote: After the game ends, vote in chat to Play Again or Leave.
!(https://i.imgur.com/lJEoPXm.png)
Admin Commands (Permission: `escoltacore.admin` — Default: OP) ``` /escolta admin create Create a persistent public arena /escolta admin delete Delete a public arena /escolta admin setspawn Set the arena spawn to your location /escolta admin join Force a specific player into an arena /escolta admin reload Reload config & messages live ```
Player Commands (Permission: `escoltacore.play` — Default: True)* ``` /escolta user join Join an available public arena /escolta user create Create a private lobby /escolta user leave Leave your current game or lobby /escolta user invite Invite someone to your private lobby /escolta user kick Kick a player from your private lobby /escolta user lobbies Open GUI to browse public arenas /escolta user stats View your personal statistics ```
!(https://i.imgur.com/NsRBoYI.png)
```
%escoltacore_status% → Current arena state
%escoltacore_role% → Escort / Defender / None
%escoltacore_radius% → Current protection radius
%escoltacore_target_item% → Objective material name
%escoltacore_arena_
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- gengis4412
- Version
- 3.2
- Downloads
- 48
- Endorsements
- 0
- Category
- adventure
- Created
- 3/21/2026
- Updated
- 4/2/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- adventure, minigame, social
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does EscoltaCore support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of EscoltaCore?
Version 3.2, published 2026-04-02 with 48 downloads recorded at the source.
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