Rebalancing The End

⭐ — (1 endorsements) 📥 23 downloads 📌 v1.0 📅 6/11/2026
🟡 Updated this year

By xemorrr · folia

⬇ Download Mod Source: Modrinth 📅 Updated: 6/6/2026 📅 Created: 6/11/2026

🔍 Analysis

  • 🏆 #29 of 81 folia mods in this game by downloads

📋 About This Mod

# End Rebalancing This plugin allows you to adjust the end (including ender dragon fight as well as resources gained after accessing the end e.g Elytra, Shulker Boxes and Chorus Fruit) for better balancing on large multiplayer servers. This allows you to tweak the Ender Dragon fight to be as difficult as you want, and importantly last long enough to be a good server wide event! ## Notable Niche Features - Nerfing firework rockets so they aren't as fast - Disabling carrying items around inside shulker boxes (particularly useful for mitigating the impact of dupes without disabling shulker boxes completely) - Making it more difficult to chorus fruit inside bases. ## Configuration Everything in the plugin is configured via the config.yml (example shown below) ```yaml dragon: enabled: true spawn_health: 200.0 damage_received_multiplier: 0.5 melee_attack_multiplier: 2.0 # Whether explosion damage (TNT, beds, etc.) to the dragon is cancelled prevent_explosion_damage: true # How many times crystals respawn during the fight. Thresholds are evenly distributed. # e.g. 3 → 75%, 50%, 25%; 4 → 80%, 60%, 40%, 20% crystal_respawn_count: 3 fireball: # Also controls whether dragon fireballs that hit the dragon itself are cancelled enabled: true fireball_multiplier: 2.0 fireball_fire_ticks: 100 # Whether endermen near a player hit by the dragon's acid cloud will target that player endermen_target_victims: true phase_randomization: enabled: true # Probability (0.0-1.0) that the dragon strafes instead of flying to portal strafe_chance: 0.5 crystal_hardmode: enabled: true # Number of hits required to destroy an end crystal hits_required: 3 # Extra hits required on crystals that respawn during the fight additional_respawn_hits_required: 2 damager_message: "<red>This crystal requires <hits_remaining> more hit(s) to destroy!" top_damagers: enabled: true count: 3 broadcast_message: "<gold><bold><name></bold> placed #<position> in damage dealt to the Ender Dragon!" # Commands run per position (1 = most damage). Use %name% for the player's name. commands: "1": "2": "3": elytra: enabled: true friction_multiplier: 0.99 # Compared against velocity.lengthSquared() - gliding stops above this threshold max_velocity_squared: 4.0 # Multiplier in comparison to normal firework speed firework_boost_multiplier: 0.5 allow_fireworks: true drop_shulker_box_contents_on_break: enabled: true prevent_chorus_fruit_teleportation_through_blocks: enabled: true ```

# End Rebalancing This plugin allows you to adjust the end (including ender dragon fight as well as resources gained after accessing the end e.g Elytra, Shulker Boxes and Chorus Fruit) for better balancing on large multiplayer servers.

This allows you to tweak the Ender Dragon fight to be as difficult as you want, and importantly last long enough to be a good server wide event!

## Notable Niche Features - Nerfing firework rockets so they aren't as fast - Disabling carrying items around inside shulker boxes (particularly useful for mitigating the impact of dupes without disabling shulker boxes completely) - Making it more difficult to chorus fruit inside bases.

## Configuration Everything in the plugin is configured via the config.yml (example shown below) ```yaml dragon: enabled: true spawn_health: 200. 0 damage_received_multiplier: 0. 5 melee_attack_multiplier: 2. 0 # Whether explosion damage (TNT, beds, etc.) to the dragon is cancelled prevent_explosion_damage: true # How many times crystals respawn during the fight. Thresholds are evenly distributed. # e.g. 3 → 75%, 50%, 25%; 4 → 80%, 60%, 40%, 20% crystal_respawn_count: 3 fireball: # Also controls whether dragon fireballs that hit the dragon itself are cancelled enabled: true fireball_multiplier: 2. 0 fireball_fire_ticks: 100 # Whether endermen near a player hit by the dragon's acid cloud will target that player endermen_target_victims: true phase_randomization: enabled: true # Probability (0. 0-1. 0) that the dragon strafes instead of flying to portal strafe_chance: 0. 5 crystal_hardmode: enabled: true # Number of hits required to destroy an end crystal hits_required: 3 # Extra hits required on crystals that respawn during the fight additional_respawn_hits_required: 2 damager_message: "This crystal requires more hit(s) to destroy!" top_damagers: enabled: true count: 3 broadcast_message: " placed # in damage dealt to the Ender Dragon!" # Commands run per position (1 = most damage). Use %name% for the player's name. commands: "1": [] "2": [] "3": []

elytra: enabled: true friction_multiplier: 0. 99 # Compared against velocity.lengthSquared() - gliding stops above this threshold max_velocity_squared: 4. 0 # Multiplier in comparison to normal firework speed firework_boost_multiplier: 0. 5 allow_fireworks: true

drop_shulker_box_contents_on_break: enabled: true

prevent_chorus_fruit_teleportation_through_blocks: enabled: true ```

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
xemorrr
Version
1.0
Downloads
23
Endorsements
1
Category
folia
Created
6/11/2026
Updated
6/6/2026
Game Versions
26.1, 26.1.1, 26.1.2
Tags
game-mechanics

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Plugins versions does Rebalancing The End support?

The author lists 26.1, 26.1.1, 26.1.2. Other versions may work but are untested by the author.

What is the latest version of Rebalancing The End?

Version 1.0, published 2026-06-06 with 23 downloads recorded at the source.

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