Cooldown Remover++
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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #1343 of 1560 bukkit mods in this game by downloads
📋 About This Mod
# Cooldown Remover++ (Requires ProtocolLib) **Real 1.8 combat on modern Minecraft servers.** Vanilla cooldowns gone, the authentic 1.8 sword-blocking animation restored — on Paper, Spigot, and Folia. No resource pack, no item NBT ever touched. --- ## What is Cooldown Remover++ Two features, zero baggage: 1. **Remove vanilla cooldowns.** The weapon-cooldown visual is gone and attack speed is unlocked. Swing as fast as you want — pure 1.8 rhythm. 2. **Restore 1.8 sword blocking.** Hold right-click on a sword and the authentic 1.8 block pose plays — the same animation the 1.8 client drew, still bundled in every modern client. Incoming damage from players and mobs is reduced by a percentage you control. Your real swords in chests, ender chests, and player inventories stay byte-for-byte vanilla forever. Uninstall tomorrow and there's nothing left behind. --- ## Why server owners pick it - **Real 1.8 animation, no resource pack.** The authentic sword-block pose Mojang still ships in every modern client — not a shield-swap, not a texture-pack fake. - **Zero item-NBT pollution.** Your real swords are never modified. No tagged items in chests, no legacy tooltips, no cleanup when you uninstall. - **Precision damage reduction.** Dial blocking from `0` to `100` percent. Tune it to the meta your PvP scene actually wants. - **Per-world control.** Enable in the arena, disable on survival. One config block. - **Spans the 1.20 → 26 line.** Paper and Spigot each get a tailored rendering path, automatically selected at startup. Same behavior both places, zero manual config. - **Reload-safe.** `/crpp reload` swaps the config live. `/crpp toggle` disables features at runtime without a restart. - **Plug-and-play.** Default config is tuned for classic 1.8 PvP — hold-to-block, 50% damage reduction, all worlds on. Useful on boot with zero edits. --- ## Two features, cleanly separated ### Cooldown removal ```yaml cooldown-removal: suppress-packets: true # disables the server's cooldown system for items boost-attack-speed: true # unlocks weapon swing delay ``` - `suppress-packets` — stops the server from applying any item cooldowns. Ender pearls, chorus fruit, shields, weapons — nothing cools down anymore. - `boost-attack-speed` — removes weapon swing delay on join. Reset automatically on plugin disable, so players aren't stuck with it if you uninstall. Both toggle independently. ### Sword blocking ```yaml sword-blocking: enabled: true reduction-percent: 50 # 0-100, damage absorbed while blocking hold-based: true # hold right-click (1.8) or click-for-window? window-ticks: 10 # if hold-based=false, the block window after click cancel-interactions: false # block chest/door opens while blocking (strict 1.8) worlds: enabled: # non-empty = whitelist disabled: # otherwise blacklist ``` ### Hold vs. window - **Hold-based (default).** Hold right-click to block. Release to stop. Mirrors 1.8 exactly. - **Window-based.** One right-click opens a `window-ticks`-long damage-reduction window. Gives players forgiving block timing without the hold commitment. ### `cancel-interactions` Off by default. Flip it on and right-clicking a chest while holding a sword won't open the chest — the classic "I can't open my own base while I'm PvP-ing" 1.8 behavior. --- ## How blocking looks on the client The real 1.8 pose. The sword tilts across the body, same animation Mojang still ships in the vanilla client. First-person and third-person render correctly. No shield, no arm-raise fake, no texture pack. The plugin auto-selects the best available rendering path for your server type at startup — Paper and Spigot each get a tailored implementation that produces the same visual. `/crpp status` shows which path is active. --- ## Commands | Command | Permission | Purpose | | --- | --- | --- | | `/crpp status` | `admin` | Platform, active rendering path, world overrides, live blocker count | | `/crpp reload` | `reload` | Reload config.yml | | `/crpp toggle ` | `toggle` | Toggle the plugin globally at runtime | | `/crpp toggle world <here\|name> <on\|off>` | `toggle` | Per-world override | | `/crpp debug <on\|off>` | `admin` | Verbose logging for troubleshooting | Tab completion is wired up for every subcommand, every world name, and every `on`/`off` argument. --- ## Permissions | Node | Default | Grants | | --- | --- | --- | | `crpp.block` | **everyone** | Use sword blocking in-game | | `crpp.reload` | `op` | `/crpp reload` | | `crpp.toggle` | `op` | Global and per-world toggle | | `crpp.admin` | `op` | Everything above + `debug` + full command access | Revoke `crpp.block` from specific groups if you want blocking gated behind donor ranks. --- ## Zero footprint by design The whole plugin is architected around one rule: **never touch the real `ItemStack`.** - The blocking visual is generated per-player, per-pa
# Cooldown Remover++ (Requires ProtocolLib)
Real 1. 8 combat on modern Minecraft servers. Vanilla cooldowns gone, the authentic 1. 8 sword-blocking animation restored — on Paper, Spigot, and Folia. No resource pack, no item NBT ever touched.
## What is Cooldown Remover++
Two features, zero baggage:
1. Remove vanilla cooldowns. The weapon-cooldown visual is gone and attack speed is unlocked. Swing as fast as you want — pure 1. 8 rhythm. 2. Restore 1. 8 sword blocking. Hold right-click on a sword and the authentic 1. 8 block pose plays — the same animation the 1. 8 client drew, still bundled in every modern client. Incoming damage from players and mobs is reduced by a percentage you control.
Your real swords in chests, ender chests, and player inventories stay byte-for-byte vanilla forever. Uninstall tomorrow and there's nothing left behind.
## Why server owners pick it
- Real 1. 8 animation, no resource pack. The authentic sword-block pose Mojang still ships in every modern client — not a shield-swap, not a texture-pack fake.
- Zero item-NBT pollution. Your real swords are never modified. No tagged items in chests, no legacy tooltips, no cleanup when you uninstall.
- Precision damage reduction. Dial blocking from `0` to `100` percent. Tune it to the meta your PvP scene actually wants.
- Per-world control. Enable in the arena, disable on survival. One config block.
- Spans the 1. 20 → 26 line. Paper and Spigot each get a tailored rendering path, automatically selected at startup. Same behavior both places, zero manual config.
- Reload-safe. `/crpp reload` swaps the config live. `/crpp toggle` disables features at runtime without a restart.
- Plug-and-play. Default config is tuned for classic 1. 8 PvP — hold-to-block, 50% damage reduction, all worlds on. Useful on boot with zero edits.
## Two features, cleanly separated
### Cooldown removal
```yaml cooldown-removal: suppress-packets: true # disables the server's cooldown system for items boost-attack-speed: true # unlocks weapon swing delay ```
- `suppress-packets` — stops the server from applying any item cooldowns. Ender pearls, chorus fruit, shields, weapons — nothing cools down anymore.
- `boost-attack-speed` — removes weapon swing delay on join. Reset automatically on plugin disable, so players aren't stuck with it if you uninstall.
Both toggle independently.
### Sword blocking
```yaml sword-blocking: enabled: true reduction-percent: 50 # 0-100, damage absorbed while blocking hold-based: true # hold right-click (1. 8) or click-for-window? window-ticks: 10 # if hold-based=false, the block window after click cancel-interactions: false # block chest/door opens while blocking (strict 1. 8) worlds: enabled: [] # non-empty = whitelist disabled: [] # otherwise blacklist ```
### Hold vs. window
- Hold-based (default). Hold right-click to block. Release to stop. Mirrors 1. 8 exactly.
- Window-based. One right-click opens a `window-ticks`-long damage-reduction window. Gives players forgiving block timing without the hold commitment.
### `cancel-interactions`
Off by default. Flip it on and right-clicking a chest while holding a sword won't open the chest — the classic "I can't open my own base while I'm PvP-ing" 1. 8 behavior.
## How blocking looks on the client
The real 1. 8 pose. The sword tilts across the body, same animation Mojang still ships in the vanilla client. First-person and third-person render correctly. No shield, no arm-raise fake, no texture pack.
The plugin auto-selects the best available rendering path for your server type at startup — Paper and Spigot each get a tailored implementation that produces the same visual. `/crpp status` shows which path is active.
## Commands
| Command | Permission | Purpose |
| --- | --- | --- |
| `/crpp status` | `admin` | Platform, active rendering path, world overrides, live blocker count |
| `/crpp reload` | `reload` | Reload config.yml |
| `/crpp toggle ` | `toggle` | Toggle the plugin globally at runtime |
| `/crpp toggle world
Tab completion is wired up for every subcommand, every world name, and every `on`/`off` argument.
## Permissions
| Node | Default | Grants | | --- | --- | --- | | `crpp.block` | everyone | Use sword blocking in-game | | `crpp.reload` | `op` | `/crpp reload` | | `crpp.toggle` | `op` | Global and per-world toggle | | `crpp.admin` | `op` | Everything above + `debug` + full command access |
Revoke `crpp.block` from specific groups if you want blocking gated behind donor ranks.
## Zero footprint by design
The whole plugin is architected around one rule: never touch the real `ItemStack`.
- The blocking visual is generated per-player, per-pa
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- Gluckz
- Version
- 2.0.0
- Downloads
- 1,332
- Endorsements
- 4
- Category
- bukkit
- Created
- 9/5/2025
- Updated
- 4/24/2026
- Game Versions
- 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
- Tags
- equipment, game-mechanics, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does Cooldown Remover++ support?
The author lists 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5. Other versions may work but are untested by the author.
What is the latest version of Cooldown Remover++?
Version 2.0.0, published 2026-04-24 with 1,332 downloads recorded at the source.
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