ChunkyFast
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #1303 of 1560 bukkit mods in this game by downloads
📋 About This Mod
# ChunkyFast ChunkyFast is a high-performance chunk pregenerator for **Paper 1.21.x**. It provides a clean, predictable workflow for pregenerating terrain, supports running **multiple world jobs in parallel**, and includes built-in scheduling and load control. --- ## Key Features - **Async chunk generation** using Paper’s async chunk API - **Multi-world pregeneration**: run jobs for multiple worlds at the same time - **Global scheduler**: shared budgets across all active jobs so load does not scale linearly with the number of worlds - **MSPT-based limiter**: dynamically adjusts throughput to keep average tick time near your configured target - **Region-friendly traversal**: chunk iteration optimized for better region (.mca) locality - **Optional skipping of already-generated chunks** using region header scanning (fast, non-blocking) - **Auto-save + auto-resume**: job state is persisted and can resume after restart - **MiniMessage** formatting for all plugin messages --- ## Supported Versions - **Paper**: 1.21.x - **Java**: 21+ --- ## Installation 1. Download the latest release from **GitHub Releases**. 2. Put `ChunkyFast.jar` into your server `plugins/` folder. 3. Start the server once to generate the default config. 4. Adjust `plugins/ChunkyFast/config.yml` if needed. 5. Use the commands below. --- ## Commands Main command: `/chunkyfast` Aliases: `/cf`, `/cfast` ### Start pregeneration All coordinates and radii are in **CHUNKS** (not blocks). `/chunkyfast start <world> circle <radiusChunks> ` `/chunkyfast start <world> square <radiusChunks> ` `/chunkyfast start <world> rect <minX> <minZ> <maxX> <maxZ>` `/chunkyfast start <world> worldborder` --- ### How ChunkyFast Differs From Chunky ChunkyFast and Chunky aim at the same outcome (pregenerating terrain), but they emphasize different things. **ChunkyFast focuses on** - **Multi-world parallel jobs** with a **global scheduler** - **MSPT-driven throughput control** (limiter adjusts workload to keep tick time stable) - A lean workflow with minimal overhead - Optional **non-blocking** “already generated” detection via region header scanning **Chunky focuses on** - A long-established, highly feature-rich pregeneration ecosystem - Extremely broad configuration and safety controls - Mature workflows for a wide variety of server environments Practical takeaway: ChunkyFast is built around multi-world scheduling and MSPT-based control, while Chunky is a feature-complete, widely adopted solution with deep tooling and history. --- ### Notes - Pregeneration speed is typically limited by **CPU world generation** and **disk I/O** for region writes. - For best results, run pregeneration when the server has enough resources available.
# ChunkyFast
ChunkyFast is a high-performance chunk pregenerator for Paper 1. 21.x. It provides a clean, predictable workflow for pregenerating terrain, supports running multiple world jobs in parallel, and includes built-in scheduling and load control.
## Key Features
- Async chunk generation using Paper’s async chunk API
- Multi-world pregeneration: run jobs for multiple worlds at the same time
- Global scheduler: shared budgets across all active jobs so load does not scale linearly with the number of worlds
- MSPT-based limiter: dynamically adjusts throughput to keep average tick time near your configured target
- Region-friendly traversal: chunk iteration optimized for better region (.mca) locality
- Optional skipping of already-generated chunks using region header scanning (fast, non-blocking)
- Auto-save + auto-resume: job state is persisted and can resume after restart
- MiniMessage formatting for all plugin messages
## Supported Versions
- Paper: 1. 21.x
- Java: 21+
## Installation
1. Download the latest release from GitHub Releases. 2. Put `ChunkyFast.jar` into your server `plugins/` folder. 3. Start the server once to generate the default config. 4. Adjust `plugins/ChunkyFast/config.yml` if needed. 5. Use the commands below.
## Commands
Main command: `/chunkyfast` Aliases: `/cf`, `/cfast`
### Start pregeneration
All coordinates and radii are in CHUNKS (not blocks).
`/chunkyfast start
`/chunkyfast start
`/chunkyfast start
`/chunkyfast start
### How ChunkyFast Differs From Chunky
ChunkyFast and Chunky aim at the same outcome (pregenerating terrain), but they emphasize different things.
ChunkyFast focuses on - Multi-world parallel jobs with a global scheduler - MSPT-driven throughput control (limiter adjusts workload to keep tick time stable) - A lean workflow with minimal overhead - Optional non-blocking “already generated” detection via region header scanning
Chunky focuses on - A long-established, highly feature-rich pregeneration ecosystem - Extremely broad configuration and safety controls - Mature workflows for a wide variety of server environments
Practical takeaway: ChunkyFast is built around multi-world scheduling and MSPT-based control, while Chunky is a feature-complete, widely adopted solution with deep tooling and history.
- Pregeneration speed is typically limited by CPU world generation and disk I/O for region writes.
- For best results, run pregeneration when the server has enough resources available.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- kidepcode
- Version
- 1.0.0
- Downloads
- 1,389
- Endorsements
- 0
- Category
- bukkit
- Created
- 3/4/2026
- Updated
- 2/25/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics, optimization, technology
🔧 How to Install Minecraft Plugins Mods
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does ChunkyFast support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of ChunkyFast?
Version 1.0.0, published 2026-02-25 with 1,389 downloads recorded at the source.
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