BAirDrop
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #850 of 1560 bukkit mods in this game by downloads
📋 About This Mod
# Update is coming soon Currently, an update is being developed for the following versions: - 26.1 - 26.1.1 - 26.1.2 # Dependencies - (https://www.spigotmc.org/resources/placeholderapi.6245/) - (https://www.spigotmc.org/resources/protocollib.1997/) - (https://modrinth.com/plugin/worldguard) - (https://modrinth.com/plugin/worldedit) # Optional Dependencies - (https://modrinth.com/plugin/decentholograms) # Features - Customization of effects - Event system providing a high level of customization - Support for generating locations in all worlds - Support for schematics - Airdrop summoning items - Location generation settings - Pre-generation system for locations - Item drop probability system - Support for JavaScript scripts - Automatic enchantment of items # Event System Every airdrop action is accompanied by an event. Listeners can listen to these events and perform specific actions. Here's an example: ``` alert-start: description: '&fMessage about the start in 30 seconds' #brief description event: 'TIMER' #event requirement: check-1: #condition type: 'NUMERICAL_CHECK' input: '{time-to-start} == 30' #if 30 seconds until start commands: #execute command - ' {air-name}&7 will appear in 30 seconds!' ``` # Schematic Support You can add as many schematics as you want and thanks to the event system, spawn different schematics based on the biome, for example. !(https://cdn.modrinth.com/data/cached_images/d5c05d661a9c1186c393c69c8599a057c8d2928c.png) # Customizable Effects ``` ef=2: type: CIRCLE ticks: 36000 timeUpdate: 10 radius: 2 count: 0 viewDistance: 30 step: 0.05 offset-x: 0.5 offset-y: 0.7 offset-z: 0.5 number-of-steps: 6.5 particle: DUST #only DUST# size: 3 color-rgb-r: 255 color-rgb-g: 0 color-rgb-b: 255 ``` All effects are objects, and for example, you can copy the effect above, rename it to ef=3, change the settings, and you will get another unique effect. # Airdrop Summoning Item ``` summoner: item-1: material: SOUL_CAMPFIRE #Material name: '&aAirdrop beacon' lore: - '&7line 1' - '&7line 2' airdrop: RANDOM #Which airdrop will be summoned clone: true #Summon a clone of the airdrop? use-player-location: true #Should the airdrop be summoned at the player's location? check-up-blocks: false #Should the airdrop check for blocks above before summoning? flatness-check: false #Should the airdrop check for location flatness when summoned? call: #Listeners to be called upon airdrop summoning ``` !(https://cdn.modrinth.com/data/cached_images/246978d2ac340b1d3d8cbbe13669e8fa4ce6131d.png)
# Update is coming soon Currently, an update is being developed for the following versions: - 26. 1 - 26. 1. 1 - 26. 1. 2 # Dependencies - (https://www.spigotmc.org/resources/placeholderapi. 6245/) - (https://www.spigotmc.org/resources/protocollib. 1997/) - (https://modrinth.com/plugin/worldguard) - (https://modrinth.com/plugin/worldedit) # Optional Dependencies - (https://modrinth.com/plugin/decentholograms)
# Features - Customization of effects - Event system providing a high level of customization - Support for generating locations in all worlds - Support for schematics - Airdrop summoning items - Location generation settings - Pre-generation system for locations - Item drop probability system - Support for JavaScript scripts - Automatic enchantment of items
# Event System Every airdrop action is accompanied by an event. Listeners can listen to these events and perform specific actions. Here's an example:
``` alert-start: description: '&fMessage about the start in 30 seconds' #brief description event: 'TIMER' #event requirement: check-1: #condition type: 'NUMERICAL_CHECK' input: '{time-to-start} == 30' #if 30 seconds until start commands: #execute command - ' {air-name}&7 will appear in 30 seconds!'
# Schematic Support You can add as many schematics as you want and thanks to the event system, spawn different schematics based on the biome, for example. !(https://cdn.modrinth.com/data/cached_images/d5c05d661a9c1186c393c69c8599a057c8d2928c.png)
# Customizable Effects
``` ef=2: type: CIRCLE ticks: 36000 timeUpdate: 10 radius: 2 count: 0 viewDistance: 30 step: 0. 05 offset-x: 0. 5 offset-y: 0. 7 offset-z: 0. 5 number-of-steps: 6. 5 particle: DUST #only DUST# size: 3 color-rgb-r: 255 color-rgb-g: 0 color-rgb-b: 255 ``` All effects are objects, and for example, you can copy the effect above, rename it to ef=3, change the settings, and you will get another unique effect.
# Airdrop Summoning Item
``` summoner: item-1: material: SOUL_CAMPFIRE #Material name: '&aAirdrop beacon' lore: - '&7line 1' - '&7line 2' airdrop: RANDOM #Which airdrop will be summoned clone: true #Summon a clone of the airdrop? use-player-location: true #Should the airdrop be summoned at the player's location? check-up-blocks: false #Should the airdrop check for blocks above before summoning? flatness-check: false #Should the airdrop check for location flatness when summoned? call: [] #Listeners to be called upon airdrop summoning ``` !(https://cdn.modrinth.com/data/cached_images/246978d2ac340b1d3d8cbbe13669e8fa4ce6131d.png)
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- ocelot_tt
- Version
- 2.3
- Downloads
- 2,533
- Endorsements
- 3
- Category
- bukkit
- Created
- 1/13/2026
- Updated
- 12/28/2025
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does BAirDrop support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of BAirDrop?
Version 2.3, published 2025-12-28 with 2,533 downloads recorded at the source.
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