AwesomeTaxes

⭐ — (1 endorsements) 📥 59 downloads 📌 v1.1.0 📅 12/10/2025
🟡 Updated this year

By NeonDev · economy

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 12/6/2025 📅 Created: 12/10/2025

🔍 Analysis

  • 🏆 #44 of 129 economy mods in this game by downloads

📋 About This Mod

# AwesomeTaxes AwesomeTaxes is a survival-friendly taxes and rent plugin for Paper 1.21.4–1.21.8. Admins define house regions, set a tax item/amount, start waves, and players pay with the required items in hand to receive a receipt. Defaulters are tracked automatically. ## Highlights - Non-overlapping house regions with numeric IDs (H-001, H-002…). - Admin-only tax setup from the item stack in hand (stack size = required amount). - Manual waves plus optional auto-rent cycles via `config.yml`. - Payment modes: `save` (store items for admins) or `delete` (remove permanently). - Receipts handed directly to payers; vault GUI to review cycles and withdraw saved items. - Last three cycles kept; defaulters listed per cycle. ## Quick Start 1) Claim a house `/taxes pos1`, `/taxes pos2`, then `/taxes create <name>` → note the ID (e.g., `H-001`). Check details with `/taxes info H-001` or `/taxes myhouses`. 2) Configure tax (admin, `awesometaxes.admin.taxes`) Hold the tax item stack (amount in hand = required amount) and run `/taxes admin setitem H-001`. 3) Run a wave (admin, `awesometaxes.admin.cycles`) `/taxes admin startwave <duration>` (examples: `10m`, `1h`, `1200t`). Players pay during the wave with `/taxes pay <houseId>` while holding the required items; items are removed, and a receipt is given. 4) Review results `/taxes admin vault ` to view houses (left-click = teleport near the house, right-click = withdraw stored items in `save` mode). `/taxes admin defaulters ` to list unpaid houses. ## Commands **Players** - `/taxes pos1` & `/taxes pos2` – set region corners. - `/taxes create <name>` – create a house. - `/taxes myhouses` – list owned/member houses. - `/taxes info <houseId>` – details for a house. - `/taxes pay <houseId>` – pay taxes with required items in hand (active wave). - `/taxes addmember <houseId> <player>` – add member (trusted permission). - `/taxes removemember <houseId> <player>` – remove member (trusted permission). **Admins** - `/taxes admin setitem <houseId>` – set required tax item/amount from hand. - `/taxes admin startwave <duration>` – start a tax wave. - `/taxes admin cancelwave` – cancel the active wave. - `/taxes admin status` – wave status/last cycle. - `/taxes admin vault ` – open the vault GUI. - `/taxes admin defaulters ` – list unpaid houses. - `/taxes admin houseinfo <houseId>` – detailed house info. - `/taxes admin setowner <houseId> <player>` – transfer ownership. - `/taxes admin markpaid <houseId> <cycleId>` – manually mark paid. - `/taxes admin reload` – reload configuration and data. ## Permissions - `awesometaxes.player` – base player access. - `awesometaxes.player.members` – trusted players can add/remove members. - `awesometaxes.admin` – base admin access. - `awesometaxes.admin.taxes` – set tax item/amount. - `awesometaxes.admin.cycles` – start/cancel waves, view status/defaulters. - `awesometaxes.admin.vault` – open the admin vault GUI. ## Configuration - `settings.maxHousesPerPlayer` – per-player house cap. - `settings.paymentMode` – `save` (store items for vault) or `delete`. - `settings.autoCycle.enabled/intervalTicks/durationTicks` – optional repeating rent wave. - `settings.storeCycles` – number of recent cycles retained (default 3). - Messages/prefix are in `config.yml`.

# AwesomeTaxes

AwesomeTaxes is a survival-friendly taxes and rent plugin for Paper 1. 21. 4–1. 21. 8. Admins define house regions, set a tax item/amount, start waves, and players pay with the required items in hand to receive a receipt. Defaulters are tracked automatically.

## Highlights - Non-overlapping house regions with numeric IDs (H-001, H-002…). - Admin-only tax setup from the item stack in hand (stack size = required amount). - Manual waves plus optional auto-rent cycles via `config.yml`. - Payment modes: `save` (store items for admins) or `delete` (remove permanently). - Receipts handed directly to payers; vault GUI to review cycles and withdraw saved items. - Last three cycles kept; defaulters listed per cycle.

## Quick Start 1) Claim a house `/taxes pos1`, `/taxes pos2`, then `/taxes create ` → note the ID (e.g., `H-001`). Check details with `/taxes info H-001` or `/taxes myhouses`. 2) Configure tax (admin, `awesometaxes.admin.taxes`) Hold the tax item stack (amount in hand = required amount) and run `/taxes admin setitem H-001`. 3) Run a wave (admin, `awesometaxes.admin.cycles`) `/taxes admin startwave ` (examples: `10m`, `1h`, `1200t`). Players pay during the wave with `/taxes pay ` while holding the required items; items are removed, and a receipt is given. 4) Review results `/taxes admin vault ` to view houses (left-click = teleport near the house, right-click = withdraw stored items in `save` mode). `/taxes admin defaulters ` to list unpaid houses.

## Commands Players - `/taxes pos1` & `/taxes pos2` – set region corners. - `/taxes create ` – create a house. - `/taxes myhouses` – list owned/member houses. - `/taxes info ` – details for a house. - `/taxes pay ` – pay taxes with required items in hand (active wave). - `/taxes addmember ` – add member (trusted permission). - `/taxes removemember ` – remove member (trusted permission).

Admins - `/taxes admin setitem ` – set required tax item/amount from hand. - `/taxes admin startwave ` – start a tax wave. - `/taxes admin cancelwave` – cancel the active wave. - `/taxes admin status` – wave status/last cycle. - `/taxes admin vault ` – open the vault GUI. - `/taxes admin defaulters ` – list unpaid houses. - `/taxes admin houseinfo ` – detailed house info. - `/taxes admin setowner ` – transfer ownership. - `/taxes admin markpaid ` – manually mark paid. - `/taxes admin reload` – reload configuration and data.

## Permissions - `awesometaxes.player` – base player access. - `awesometaxes.player.members` – trusted players can add/remove members. - `awesometaxes.admin` – base admin access. - `awesometaxes.admin.taxes` – set tax item/amount. - `awesometaxes.admin.cycles` – start/cancel waves, view status/defaulters. - `awesometaxes.admin.vault` – open the admin vault GUI.

## Configuration - `settings.maxHousesPerPlayer` – per-player house cap. - `settings.paymentMode` – `save` (store items for vault) or `delete`. - `settings.autoCycle.enabled/intervalTicks/durationTicks` – optional repeating rent wave. - `settings.storeCycles` – number of recent cycles retained (default 3). - Messages/prefix are in `config.yml`.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
NeonDev
Version
1.1.0
Downloads
59
Endorsements
1
Category
economy
Created
12/10/2025
Updated
12/6/2025
Game Versions
1.21.4, 1.21.8
Tags
economy, management, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does AwesomeTaxes support?

The author lists 1.21.4, 1.21.8. Other versions may work but are untested by the author.

What is the latest version of AwesomeTaxes?

Version 1.1.0, published 2025-12-06 with 59 downloads recorded at the source.

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