AnimalWeights
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #210 of 599 bukkit mods in this game by downloads
📋 About This Mod
# AnimalWeights Animals gain a hidden **weight** (0-8) based on how well they're kept. Weight scales the items and XP they drop when killed, so spacious, well-built farms out-produce crammed 1x1 cram boxes - and neglected animals get **sick** and stop breeding. > Based on the **"Animal Weights"** suggestion by **u/Axoladdy** on r/Minecraft: > https://www.reddit.com/r/Minecraft/comments/1te0m69/ ## How weight works Every few minutes each tracked animal is scored on four husbandry conditions: | Condition | Met when... | |------------|-------------| | Light | light level >= 14 where it stands | | Water | a water source is within a few blocks | | Grazing | it stands on grass or moss | | Stretching | no other mob is crammed into its space | The more conditions met, the higher the animal's target weight; its weight drifts toward that target over time. A crammed animal can't climb past weight 2, and one with no space, no light, and no water sinks to **0 - sick**. ## What weight does - **More drops & XP.** A maxed weight-8 cow drops roughly **+7 beef, +7 leather, +7 XP** over vanilla. Drops trend up naturally near water and around villages. - **Sick animals** (weight 0) can't breed and show a visible "unwell" cue. ## Tracked animals Cow, Mooshroom, Pig, Sheep, Chicken, Rabbit, and Goat - all configurable. ## Commands & permissions | Command | Permission | Default | |---------|-----------|---------| | `/aw check` - weight + conditions of the animal you're looking at | `animalweights.check` | everyone | | `/aw set <0-8>` - set an animal's weight | `animalweights.admin` | op | | `/aw reload` - reload config | `animalweights.admin` | op | | `/aw info` - plugin info | `animalweights.admin` | op | ## Configuration Everything is tunable in `config.yml` (weight range, evaluation interval, each condition's threshold/radius, drop & XP scaling, the sick effect, tracked-mob list), then `/aw reload`. ## Compatibility Built for **Paper/Spigot/Bukkit/Purpur 1.21.1+** (tested on 1.21.11, Java 21). Not Folia-safe. --- *Concept by u/Axoladdy. Plugin by BeansNToast.*
# AnimalWeights
Animals gain a hidden weight (0-8) based on how well they're kept. Weight scales the items and XP they drop when killed, so spacious, well-built farms out-produce crammed 1x1 cram boxes - and neglected animals get sick and stop breeding.
> Based on the "Animal Weights" suggestion by u/Axoladdy on r/Minecraft: > https://www.reddit.com/r/Minecraft/comments/1te0m69/
## How weight works
Every few minutes each tracked animal is scored on four husbandry conditions:
| Condition | Met when... | |------------|-------------| | Light | light level >= 14 where it stands | | Water | a water source is within a few blocks | | Grazing | it stands on grass or moss | | Stretching | no other mob is crammed into its space |
The more conditions met, the higher the animal's target weight; its weight drifts toward that target over time. A crammed animal can't climb past weight 2, and one with no space, no light, and no water sinks to 0 - sick.
## What weight does
- More drops & XP. A maxed weight-8 cow drops roughly +7 beef, +7 leather, +7 XP
- over vanilla. Drops trend up naturally near water and around villages.
- Sick animals (weight 0) can't breed and show a visible "unwell" cue.
## Tracked animals
Cow, Mooshroom, Pig, Sheep, Chicken, Rabbit, and Goat - all configurable.
## Commands & permissions
| Command | Permission | Default | |---------|-----------|---------| | `/aw check` - weight + conditions of the animal you're looking at | `animalweights.check` | everyone | | `/aw set <0-8>` - set an animal's weight | `animalweights.admin` | op | | `/aw reload` - reload config | `animalweights.admin` | op | | `/aw info` - plugin info | `animalweights.admin` | op |
## Configuration
Everything is tunable in `config.yml` (weight range, evaluation interval, each condition's threshold/radius, drop & XP scaling, the sick effect, tracked-mob list), then `/aw reload`.
## Compatibility
Built for Paper/Spigot/Bukkit/Purpur 1. 21. 1+ (tested on 1. 21. 11, Java 21). Not Folia-safe.
Concept by u/Axoladdy. Plugin by BeansNToast.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- BeansNToast
- Version
- 1.0.0
- Downloads
- 24
- Endorsements
- 0
- Category
- bukkit
- Created
- 6/5/2026
- Updated
- 6/1/2026
- Game Versions
- 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5
- Tags
- game-mechanics, management, mobs
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does AnimalWeights support?
The author lists 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6. Other versions may work but are untested by the author.
What is the latest version of AnimalWeights?
Version 1.0.0, published 2026-06-01 with 24 downloads recorded at the source.
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