僵尸感染扩展(Zombie Infection Expansion)

⭐ — (1 endorsements) 📥 286 downloads 📌 v1.24.0 📅 7/30/2026
🟡 Updated this year

By wdxq · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/23/2026 📅 Created: 7/30/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #109 of 532 adventure mods in this game by downloads

📋 About This Mod

# Notice **This mod was created with AI!** !(https://cdn.modrinth.com/data/cached_images/f0fa4f13860ead0ac9d569cd5525e718915d4853_0.webp) # Description Zombie Infection Expansion greatly enhances the AI and growth mechanics of vanilla zombies, turning zombies into a genuine survival threat. After installing this mod, zombies will actively attack nearly all creatures. Any target struck will receive the "Zombie Infection" effect; if a creature dies while infected, a brand-new zombie spawns at its death location. Meanwhile, every enemy a zombie slays permanently strengthens it, creating an escalating snowball threat. # Mechanic Breakdown Zombie Target Priorities Vanilla zombies only target players and villagers. With this mod installed, zombie aggression range is drastically expanded. Zombies actively attack all living entities except other zombies and creepers, including pigs, cows, sheep, wolves, iron golems, skeletons, spiders, and more. ## Infection Effect (Zombie Infection) When a zombie lands an attack on a target, the target gains the Zombie Infection status effect for 60 seconds. Green particles continuously emit from the feet of affected entities as a visual indicator of infection. The effect itself deals no damage; it only marks entities as infected. Infection Death – Spawn New Zombie If an infected creature dies while the effect is active, a new zombie immediately spawns at the entity’s death position. The newly spawned zombie inherits all equipment worn by the original creature. Offspring zombies inherit a portion of stats from their parent zombie: Base Max Health = 1 HP (half of vanilla zombie’s 20 HP) + 70% of the parent’s accumulated bonus health Base Attack Damage = 1.5 damage (half of vanilla zombie’s 3 damage) + 70% of the parent’s accumulated bonus attack damage ## Thorns Reflection Damage When a player or any mob kills a zombie, the killer receives reflected damage equal to 20% of their own attack power. The damage source displays as Thorns and cannot be negated. Balance Restriction To avoid performance issues caused by infinite infection chains, infection propagation is limited to a maximum of 3 generations: Zombie A infects Creature B → B dies and spawns Zombie C → Zombie C can spread infection further, but any Creature D infected by Zombie C will NOT spawn another zombie upon death. ## Zombie Growth – Kill-Based Scaling Each time a zombie kills any enemy that is not a zombie or creeper, it gains permanent stat boosts: Max Health +1, and health is fully restored instantly Attack Damage +1 These bonuses accumulate permanently and never decay over time. A zombie that survives long enough and secures enough kills can grow into an extremely powerful high-health, high-damage monster. Growth attributes are also passed down to offspring zombies generated via infection chains at a 70% inheritance rate. Configuration Note! The configuration file will only generate after launching the game once. The config file path: .minecraft/config/zombie_infection_mod_1782878027-common.toml. You may edit the available options outside of the game.

# Notice This mod was created with AI! ![三只不同类型的僵尸在摆 jojo 里奇妙的动作 Three different types of zombies are striking JoJo-style poses.](https://cdn.modrinth.com/data/cached_images/f0fa4f13860ead0ac9d569cd5525e718915d4853_0.webp) # Description

Zombie Infection Expansion greatly enhances the AI and growth mechanics of vanilla zombies, turning zombies into a genuine survival threat. After installing this mod, zombies will actively attack nearly all creatures. Any target struck will receive the "Zombie Infection" effect; if a creature dies while infected, a brand-new zombie spawns at its death location. Meanwhile, every enemy a zombie slays permanently strengthens it, creating an escalating snowball threat.

# Mechanic Breakdown

Zombie Target Priorities Vanilla zombies only target players and villagers. With this mod installed, zombie aggression range is drastically expanded. Zombies actively attack all living entities except other zombies and creepers, including pigs, cows, sheep, wolves, iron golems, skeletons, spiders, and more.

## Infection Effect (Zombie Infection)

When a zombie lands an attack on a target, the target gains the Zombie Infection status effect for 60 seconds. Green particles continuously emit from the feet of affected entities as a visual indicator of infection. The effect itself deals no damage; it only marks entities as infected. Infection Death – Spawn New Zombie If an infected creature dies while the effect is active, a new zombie immediately spawns at the entity’s death position. The newly spawned zombie inherits all equipment worn by the original creature. Offspring zombies inherit a portion of stats from their parent zombie: Base Max Health = 1 HP (half of vanilla zombie’s 20 HP) + 70% of the parent’s accumulated bonus health Base Attack Damage = 1. 5 damage (half of vanilla zombie’s 3 damage) + 70% of the parent’s accumulated bonus attack damage

## Thorns Reflection Damage

When a player or any mob kills a zombie, the killer receives reflected damage equal to 20% of their own attack power. The damage source displays as Thorns and cannot be negated.

Balance Restriction

To avoid performance issues caused by infinite infection chains, infection propagation is limited to a maximum of 3 generations: Zombie A infects Creature B → B dies and spawns Zombie C → Zombie C can spread infection further, but any Creature D infected by Zombie C will NOT spawn another zombie upon death.

## Zombie Growth – Kill-Based Scaling Each time a zombie kills any enemy that is not a zombie or creeper, it gains permanent stat boosts: Max Health +1, and health is fully restored instantly Attack Damage +1

These bonuses accumulate permanently and never decay over time. A zombie that survives long enough and secures enough kills can grow into an extremely powerful high-health, high-damage monster. Growth attributes are also passed down to offspring zombies generated via infection chains at a 70% inheritance rate. Configuration

Note! The configuration file will only generate after launching the game once. The config file path: .minecraft/config/zombie_infection_mod_1782878027-common.toml. You may edit the available options outside of the game.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
wdxq
Version
1.24.0
Downloads
286
Endorsements
1
Category
adventure
Created
7/30/2026
Updated
8/23/2026
Game Versions
1.20.1
Tags
adventure, cursed, mobs

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does 僵尸感染扩展(Zombie Infection Expansion) support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of 僵尸感染扩展(Zombie Infection Expansion)?

Version 1.24.0, published 2026-08-23 with 286 downloads recorded at the source.

Keep browsing — more Minecraft Mods mods await

📋 All Minecraft Mods Mods 🏆 Top 25 📂 More adventure 👤 More by wdxq 🔎 Similar Mods 🌐 Best adventure (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods