XP Simplifier
๐ก Updated this yearโ ๏ธ Install Order ยท 2 steps
Install in this order, then this mod last โ most mods fail to load without their framework and dependencies in place.
๐ผ๏ธ Gallery (7 images)
๐ Analysis
- ๐ 0.5% endorsement rate
- ๐ #296 of 888 fabric mods in this game by downloads
๐ About This Mod
# ๐งช XP Simplifier A mod focused on providing full control over XP, customizing XP values for every source independently with seamless support for both vanilla and modded content. ## ๐ก Why Use XP Simplifier? Perfect for: - ๐ฎ Modpacks that need XP rebalancing - โ๏ธ Hardcore servers with punishment systems - ๐พ Economy/progression servers - ๐งฉ Heavy modpacks with inconsistent XP rewards - ๐ Players who want full control over progression ## ๐ฏ Prime Goals * Control over XP behaviour (2 modes): * Direct xp gaining (no orbs) * Vanilla xp gaining (with orbs) * Full control over: * XP sources * XP values * Multipliers since v.2.0.5 * User-friendly config (all split into sources) ## ๐งช Features Version 2.0.5+: * In-game config via menu/mods (Fabric requires (https://modrinth.com/mod/modmenu) / NeoForge uses built-in config screen). * Config changes apply instantly โ no restart required. * Client is optional, but required for in-game config menu, recommended for OPS. * Config Sync (config changes via in-game menu are synced across all server players so modded player = config view). * 2FA verification for config changes -> OP permissions (level 2+) + User flag. * If `null` + `OP (level 2+)` -> access denied. * If `true` + `OP (level 2+)` -> access granted. * If `true` + `non-OP` -> access denied. * If `false` + `OP (level 2+)` -> access denied. * If `false` + `non-OP` -> access denied. * Commands access for OP players (level 2+) can be revoked via (https://modrinth.com/mod/luckperms). * Per world instance config (config changes via in-game menu affect only current world instance). * Translation support. ### ๐ Commands | Command | Description | |----------|-------------| |`/xps add <player> <true/false>` | Adds player to config change list (true = allow, false = deny)| |`/xps edit <player> <true/false>` | Edits player in config change list (true = allow, false = deny)| |`/xps delete <player>` | Deletes player from config change list| |`/xps list` | Lists all players in config change list| |`/xps mapview <true/false>` | Toggles map view for config categories (true = show, false = hide); affects all players globally unless per-player editing is enabled.| *** *** ## ๐งฉ Configuration Categories All sources are split into **categories**, each with its own config file: * **Blocks.json** * **Entities.json** * **Crops.json** * **Smelting.json** * **Trading.json** * **Breeding.json** * **Fishing.json** * **Grindstone.json** (no achievements) Each category contains **subcategories**. Subcategories exist purely to keep the config **clean and tidy**. *** ## Multipliers since v.2.0.5 * Each source has a `multiplier` field that multiplies the final XP value by the specified amount. * Multipliers are applied after all other calculations, so they can be used to adjust the final XP values without changing the base values for each source. * Multipliers affects both per-source modes -> `ON` and `VANILLA`. * Multipliers are set as a float value, so you can use values like `0.5` for half XP or `2.0` for double XP. *** ## ๐ฒ XP Calculation Types Two XP calculation methods are supported: *supports negative values in "simple" OrbMode* * **Random** * Grants a random amount of XP between `min` and `max` * **Fixed** * Grants a fixed amount of XP * `0` means no XP is granted *** ## ๐ง Mending Rework (Anvil-Based) **Mending has been reworked** to function without them while remaining balanced mainly due to OrbMode -> "simple". ### ๐จ How Mending Works * Items with **Mending** can be repaired in an **Anvil** * No additional items are required * Repair cost is **XP only** **Default formula:** Since ver.2.0.5, the XP cost formula takes `XP Point`s instead of `XP Levels`, so the cost is more granular and allows for more precise balancing. _can be changed via **Config** file or via **In-Game Menu** since v.2.0.5. - DEFAULT: ``` 1 durability point = 2 XP_Points (min. 1lvl always) ``` - Example: ``` - Diamond Sword durability: 1561 1561 * 2 = 3122 XP_Points ``` Level amount required depends on player level *** ### ๐ Max Cap Behavior `maxAnvilRepairCost` limits the **maximum XP levels** required for a full repair. For higher caps like `>30`, to avoid `To expensive!` message, (https://modrinth.com/mod/ante) mod is recommended. Lower values cap the total XP cost for full repairs. *** ### โ ๏ธ Important * Setting `"xpRepairEnabled": false` * **Disables Mending completely if orbs are canceled** *** ## ๐งฉ Compatibility * Minecraft **1.20-1.21.1** * **Fabric** / **NeoForge (v. 2.0.5)** * Server-side friendly * Client is optional (only for in-game config menu -> v.2.0.5) * Compatible with modded blocks/entities/etc *** ## WIKI: Do you want to know more? Visit wiki -> (https://github.com/Qdeeme/XP-Simplifier/wiki) *** ## TL;DR VERSIONS 1.0
# ๐งช XP Simplifier
A mod focused on providing full control over XP, customizing XP values for every source independently with seamless support for both vanilla and modded content.
## ๐ก Why Use XP Simplifier?
Perfect for:
- ๐ฎ Modpacks that need XP rebalancing
- - โ๏ธ Hardcore servers with punishment systems
- - ๐พ Economy/progression servers
- - ๐งฉ Heavy modpacks with inconsistent XP rewards
- - ๐ Players who want full control over progression
## ๐ฏ Prime Goals
Control over XP behaviour (2 modes): Direct xp gaining (no orbs) Vanilla xp gaining (with orbs) Full control over: XP sources XP values Multipliers since v. 2. 0. 5 User-friendly config (all split into sources)
## ๐งช Features Version 2. 0. 5+: In-game config via menu/mods (Fabric requires (https://modrinth.com/mod/modmenu) / NeoForge uses built-in config screen). Config changes apply instantly โ no restart required. Client is optional, but required for in-game config menu, recommended for OPS. Config Sync (config changes via in-game menu are synced across all server players so modded player = config view). 2FA verification for config changes -> OP permissions (level 2+) + User flag. If `null` + `OP (level 2+)` -> access denied. If `true` + `OP (level 2+)` -> access granted. If `true` + `non-OP` -> access denied. If `false` + `OP (level 2+)` -> access denied. If `false` + `non-OP` -> access denied. Commands access for OP players (level 2+) can be revoked via (https://modrinth.com/mod/luckperms). Per world instance config (config changes via in-game menu affect only current world instance). Translation support.
### ๐ Commands
| Command | Description |
|----------|-------------|
|`/xps add
## ๐งฉ Configuration Categories
All sources are split into categories, each with its own config file:
Blocks.json Entities.json Crops.json Smelting.json Trading.json Breeding.json Fishing.json Grindstone.json
(no achievements)
Each category contains subcategories. Subcategories exist purely to keep the config clean and tidy.
## Multipliers since v. 2. 0. 5 Each source has a `multiplier` field that multiplies the final XP value by the specified amount. Multipliers are applied after all other calculations, so they can be used to adjust the final XP values without changing the base values for each source. Multipliers affects both per-source modes -> `ON` and `VANILLA`. Multipliers are set as a float value, so you can use values like `0. 5` for half XP or `2. 0` for double XP.
## ๐ฒ XP Calculation Types
Two XP calculation methods are supported: supports negative values in "simple" OrbMode
Random Grants a random amount of XP between `min` and `max` Fixed Grants a fixed amount of XP `0` means no XP is granted
## ๐ง Mending Rework (Anvil-Based)
Mending has been reworked to function without them while remaining balanced mainly due to OrbMode -> "simple".
### ๐จ How Mending Works
Items with Mending can be repaired in an Anvil No additional items are required Repair cost is XP only
Default formula:
Since ver. 2. 0. 5, the XP cost formula takes `XP Point`s instead of `XP Levels`, so the cost is more granular and allows for more precise balancing. _can be changed via Config file or via In-Game Menu since v. 2. 0. 5.
- DEFAULT:
- ```
- 1 durability point = 2 XP_Points (min. 1lvl always)
- ```
- - Example:
- ```
- Diamond Sword durability: 1561
- 1561 2 = 3122 XP_Points
- ```
- Level amount required depends on player level
### ๐ Max Cap Behavior
`maxAnvilRepairCost` limits the maximum XP levels required for a full repair. For higher caps like `>30`, to avoid `To expensive!` message, (https://modrinth.com/mod/ante) mod is recommended.
Lower values cap the total XP cost for full repairs.
### โ ๏ธ Important
Setting `"xpRepairEnabled": false` Disables Mending completely if orbs are canceled
## ๐งฉ Compatibility
Minecraft 1. 20-1. 21. 1 Fabric / NeoForge (v. 2. 0. 5) Server-side friendly Client is optional (only for in-game config menu -> v. 2. 0. 5) Compatible with modded blocks/entities/etc
## WIKI: Do you want to know more? Visit wiki -> (https://github.com/Qdeeme/XP-Simplifier/wiki)
## TL;DR VERSIONS 1. 0
๐ Mod Details
- Game
- Minecraft Mods
- Author
- Qdeeme
- Version
- 2.0.5-1.21+1
- Downloads
- 872
- Endorsements
- 4
- Category
- fabric
- Created
- 1/9/2026
- Updated
- 5/24/2026
- Game Versions
- 1.21, 1.21.1
- Tags
- game-mechanics, optimization, utility
๐ง How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
๐ Full step-by-step install guide for Minecraft Mods โ
Visit the official mod page for specific installation instructions for this mod.
๐ฎ Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
โ Frequently Asked Questions
Which Minecraft Mods versions does XP Simplifier support?
The author lists 1.21, 1.21.1. Other versions may work but are untested by the author.
What is the latest version of XP Simplifier?
Version 2.0.5-1.21+1, published 2026-05-24 with 872 downloads recorded at the source.
Keep browsing โ more Minecraft Mods mods await






